
A bullet heaven where you cooperate with Kill-BOI 9000 (your friend and toaster). Forge a beautiful bond and bring destruction - together. Give him saws! Give him drones! Then give all the drones saws! AND THEN SET THE SAWS ON FIRE.
Modeled estimate, not a reported figure. How we estimate →
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About

Supply Kill-BOI 9000 with your enemies' hearts, so he can gain power.

Drones that have circling saws? Sure!
Grenades that contain Black Holes? Of course!
Burning cannonballs? Hell yeah!

Pull on Kill-BOI's lever to win awesome gear for your human!

Fight with a friend in local Co-op (requires a friend).
Create a unique build every run with different combinations of weapons, upgrades and lots of weapon crossovers.
Survive for 10 minutes, then enter endless mode and try to come farther than any other human in the world!
Equip your human with hats, body armor and weapons with unique effects
Explore the Wasteland, the Jungle and the Moon
Sustain through challenging weather events
Master the game to survive Hard Mode!
Collect achievements!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
At first, I thought this would be a gimmicky half assed attempt at a roguelike/bullet hell/arena shooter. However, after playing 8hrs (at the time of this review) and still wanting to play more... I knew this was a great take on the genre and here's why: Pros: ♦ Movement speed scales effectively enough to make the game playable ♦ Graphics fits the style well ♦ Audio keeps you engaged ♦ Enemy types are few and far between but the ones that exist are perfect. Kamikaze Birds (Likened to Magpies in Australia), Exploding Blobs and everything else in between! What more could one want? ♦ Love how it tells you how long you've survived compared to other players per week. ♦ Item unlock system - using collected hearts from the round to pull a lever to get items is a nice way to gradually unlock & upgrade round starting items instead of just outright buying them. ♦ Endless mode is a plus, although very hard! Keeps the game relevant to see how long you can last without dying. Really good for bets with friends! ♦ Game is easy to pick up and put down when bored or needing to kill ten minutes. A round lasts 10minutes if you survive it. This is good to pass time or cure boredom! Difficulty scales nicely - Easy is easy and Hard is next level! Then Endless just gets insane!} ♦ Has a decent number of Achievements that aren't too grindy but take a decent amount of skill/time to complete. ♦ Decent amount of powerups in game to assist and upgrade whilst in game, making each playthrough slightly different. ♦ Price per Hour of gameplay is perfect. The devs could have easily sold this for $20 AUD for fun I've had, but they sell it for $2.95 AUD which even if you are hesitant on this, pick it up cuz it's less thhan the price of your daily coffee. Cons: ♦ Auto aiming of some of the weapons makes them useless. Like the melee weapons which I assumed would be the worst, are the best. This makes using all ranged weapons less fun because of their auto aiming. Thus, in future, it'd be nice if there was more incentive to use all weapons rather than just using the same weapon for each playthrough because it's auto aim is better. ♦ No trading cards or backgrounds. The game could make some sick looking cards, emotes and backgrounds for those that collect them. Future Improvements: ♦ The Dev could add more terrains, items, upgrades, weapons and enemy types in the future to keep the game relevant once you've exhausted the hours of fun. But this could be a whole new game down the track, and I'd be more than happy to pay for a Super Kill-BOI 9001. However, back to the rating... Overall, I thought this was going to be some kind of gimmicky roguelike/bullet hell/arena shooter, but for $2.95 AUD and 8 hours+ gameplay and me always wanting to come back and play more to see how long I can survive a round... I definitely give these 10 hearts out of 10. If you love the genre, want a game you can spend hours playing or just minutes in your spare time... this will be for you!
Overall great game I like the art style and its kinda reminder me of brotato but with a different vibe and the fact you use the hearts for gaining equipment upgrade when you start the game is cool for the amount of time you spend to create the game i feel like the price is kinda to cheap you should increase the price or create some DLC so you can make more money and maybe other game or more update for the game but definitely deserve more hype and for all my friend who played brotato i definitely recommend this game also before i was about to forget a mobile version of the game would be kinda nice
[h1]Описание:[/h1] Очень простой клон Vampire Survivors (roguelike/bullet hell/arena shooter), который решили не обновлять, но который развлечёт вас на пару часов. [h1]Плюсы:[/h1] + Очень быстрые раны (10 минут+) + Игра сообщает как долго выживали по сравнению с другими игроками в неделю + Возможность паузы + Достижения [h1]Минусы:[/h1] - Отсутствие обновлений - Нет возможности узнать про слияние предметов - Слабый автоприцел (Melee пушки - One love) - Рулетка в выбивании предметов - Баг с достижением (Невозможно открыть достижение Hard Mode, если играл в демоверсию игры) [h1]Итог:[/h1] Игру рекомендовал бы любителям жанра, которые понимают, что поиграют в эту игру пару часов и бросят. В общем за её цену - неплохо, но если бы хоть что-то из описанных мною минусов было бы неактуально - то поставил бы положительный обзор, а так имеем, что имеем. [h1]Оценка:[/h1] 4-5 из 10 [h1]Страница куратора:[/h1] Если понравился обзор, то приглашаю оценить и остальные: https://store.steampowered.com/curator/44881397-DrafGrakula-Gaming-Group/
The superfun teaser trailer what made me want to buy this game. The game look silly, but have a very unique levelup/heal/upgrade system. You are a weak and slow stickman and your main job is to survive and collect Hearths on battlefield and deliver it to your Powerful Toaster Friend. The Hearths will heal you when delivered as also levelup the Toaster. The weaponry what you can choose for Toaster on levelup are powerful and almost everything have sysnergy upgrade with everything. You have cannon, pistol, flamethrower, laser, sawblades, drones, grenades and some more thing. Here come the synergy as you can for example set sawblades to drones or pistol can shoot cannonballs, drones toss grenades or cannonballs and lasers set everything on fire. You can end up with some crazy builds. Also every skill have some insane powerful Legendary version on max level. The Hearths what you collect also be used for upgrade your character between missions with equipment what randomly made by Toaster. The game also cheap. Highly recommened!
This is a ton of fun. I loved the gameplay feel. The difficulty is just right to keep me engaged throughout the level. The player movement, the weapons, the upgrades all make this a fun game.
Its pretty basic and limited but its under £2 so I guess its fine.
Toaster
The game is very fun and enjoyable but you must value the second play more by giving them upgrades that will also help the second player.
You cant go wrong with this game, its as much as an iceream, and it is a cute little game......
Pros: -a Very refreshing take on the vampire-survivor genre, as your controlled character *isn't* the actual bullet heaven. Your human acts more as a support -Interesting play between upgrading your kill bot and upgrading your human -Equipment system for human allows for variety and provides opportunity for different builds. -The heart(experience) mechanic provides an interesting risk-reward between fetching as many hearts as you can and avoiding getting caught out of position Cons: -Gacha system can be annoying and feel frustrating -Not much variety in weapons and environment -Demo seems to basically be the full game? I don't really remember what's different between full version and demo....I don't really mind though because this is a refreshing take on the sub-genre, as mentioned before -Has a lot of potential that's not really realised due to the small scope of the game -Doesn't show stats of human -Movespeed feels really bad unless you focus on it for a bit. I'd want at least 15% before it starts feeling better. Also: Not getting movespeed is basically a death sentence. Particularly on hardmode. -build variety can be lacking due to bad balance or variety Not a whole lot to say really. There's a lot of things that could've been done better but it's sort of a gem due to its ideas and the quality is actually pretty great for the price. Like many things at this price, you can find better games at higher price brackets but it's still pretty good for what it costs.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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