
Do you remember the video games you played as a kid? The pixel-style image, 8bit music, is so nostalgic. Pixel girl, take you back to childhood and start the journey of pixel ARPG!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Engagement
Hours played at review time, across 26 reviews with recorded playtime.
Reviews
支持红鸡~像素风大赞~ 易码观光团=v=
玩了两天,终于通关了,总体来说还行,尤其是音乐方面,很赞。 问题也是有的,作为act狂热者,这款游戏作为act来说,是不理想的,尤其是,连击系统只是个摆设。 在关卡设计方面,有很多故意恶心人的地方,我觉得是没有必要的,难度大点都没关系,故意恶心人就很容易让人弃坑退款了。看评论里面有人说手残党不能玩,不是这样的,这游戏总体难度不大,只要找到方法,基本上都可以卡死敌人,为了防止手残被怪无限连击,也加入了保护机制,被连击三次可以ab爆气弹开敌人,防止被连死,这点好评。那么我说的故意恶心人的地方是指什么呢,在游戏里面,几乎每一个梯子旁边或者上面,都有怪物能精确打击到你(先手必中的那种),然后游戏设计是,在梯子(或云)等地方,被打了就会掉下来。我爬个梯子,每每爬到一半,就被打下来,要重新爬。如果这个设计就是为了配合地图制造难度,比如跳云的动作关卡,那没问题,然而实际上,关卡设计很屎,那些把你打下梯子的设计除了恶心你没有任何必要——然而就是这种设计,在里面太常见了。本来四五个小时就能通关的游戏,因为这些设计,要重复玩很多遍才能通关,还不是很有乐趣很有游戏性的重复玩很多遍,只有很恶心的重复玩。 另外,游戏在一些细节方面的体验没有做好,比如没有自定义按键等。只要作者肯多花点时间,用心做好细节,游戏体验肯定能再提升一个档次,期待后续更新完善这些细节。 以上,暂时只想起来说这么多,总得来说,这游戏还是值得一玩的,可以找到童年玩fc时那种最纯粹的愉悦。
游戏内容陈陈,抄袭拼凑嫌疑过大(虽然作者本人发过视频说是致敬,此处省略一万字,不辩),平台操作感难受(特别是上下板子等),连击系统基本是摆设。 唯一能够让人觉得欣慰的是BGM确实不错,记得没错的话视频里说过作者会吉他,BGM是用专门软件制作的,游戏里可以听出乐理还可以。 如果你是冲着红激大佬的第一款作品名号去买的可以忽视以上评价,如果你是真的想认真玩一款游戏请三思!!!
[b] Pixel Girl [/b] is a charming retro platformer that borrows many of its features from classic titles. Unforutently, the game has some technical limitations, and it lacks the variety to justify a full playthrough. Even the fullscreen mode runs with black borders unless you can stretch your screen outside of the game. I was using the F310 controller for this, which works fine but the tips were made for a different controller (a bit confusing). There is no way to rebind keys or change the controls, plus you have to use the keyboard for certain tasks. Your character starts with 7 basic attacks, block ability and some kind of enrage system, although I never found a way to use it. Overall, a pretty decent variety of moves for such a simple game, and you can even chain them into combos (almost like street fighter). As far as I can tell there are no significant unlocks aside from items that increase generic stats. The developer should really put a teacher into the game that would train the character, to improve power progression. While I enjoy the pixel art and the soundtrack, it is the level design that tends to get a bit frustrating. [h1] Pros:[/h1] + enjoyable retro design + decent pixel art and soundtrack + several attacks that can be used in combos + items and gems that increase stats + pet that can do a few different things [h1] Cons: [/h1] - translation problems - black borders - limited controller support - levels tend to get repetitive - could use some ability unlocks [b] Overall Thoughts: 6/10 [/b] Pixel Girl was initially very enjoyable, but it starts to show design problems after a few hours, on top of those technical limitations. If you are looking for a retro experience, it might be a decent buy on sale. However, be prepared to face some frustrating platforming sections. [code]For more hidden gems: http://store.steampowered.com/curator/31294838-Hidden-Gem-Discovery/ [/code]
玩了下游戏,我的心情竟是久久不能平复,正如老子所云:大音希声,大象希形。 我现在终于明白我缺乏的是什么了,正是作者那种对真理的执着追求和楼主那种对理想的艰苦实践所产生的厚重感。 面对红激的游戏,我震惊得几乎不能动弹了,红激那种裂纸欲出的大手笔,竟使我忍不住一次次的打开游戏,每看一次,赞赏之情就激长数分,我总在想,是否有神灵活在它灵秀的外表下,以至能使人三月不知肉味,使人有余音穿梁,三日不绝的感受。 红激的游戏实在是太好了。我唯一能做的,就只有把心里话告诉大家这件事了。
剧情不错,不过我比较手拙,🥀了······支持作者,希望作者有朝一日能离开鬼畜区重返音乐和游戏的世界lol
手残党别碰,会让你崩溃
a nice simple arpg that oozes bootleg famicom aesthetics which i love it's probably just because im god awful at video games but this game is very difficult so keep that in mind (edit: turns out im just god awful at video games)
非常朴实又非常硬核的一款横板动作游戏 连击难度较大但是手感很好 战斗不难但是攻击的判定总是比敌人弱 平台和梯子的设计很恶心,很多人被劝退 比较明显的缺点是在梯子上按跳跃键并不能直接下来
游戏还好,就是不能自定义按键让人难受啊
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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