
The Teleport is a horror game where we try to escape from a spooky spaceship through the a camera system and the robot.
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O'conner is in a team of 4 people who are teleported to a spaceship that has not been heard from for a long time.When teleported, he will find himself in the midst of terrible events,and from now on his only purpose will be to escape.The only way to escape will have to restart a teleport machine and also protect himself from the creatures that come to abduct corpses from the spaceship at night.

----SOME CREATURE NOTES----


The purpose of the game is to transfer the energy stored in the energy panels during the day to the teleport every night by means of a robot. Meanwhile, you need to protect yourself from the creatures approaching you.When you see a creature in the corridors, send a shockwave to stop its progress. Each creature has a different strategy and trait. You should check the cameras accordingly. Also to fix randomly broken cameras you need to go to camera location and fix it. When the energy in the energy panel is fully transferred, the process is completed and the level ends. As the level progresses, new creatures appear. It consists of 7 levels in total.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Turkish*languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1] Information / Review English [/h1] The Teleport is a First-person horror / Adventure game developed by Emre Abali. [h1] Story / Gameplay [/h1] A Spaceship that was sent to an unknown Planet to explore, to reveal its Secrets. At some Point, however, the contact breaks off and radio silence prevails.. Now you come into play to get to the source of the Problem. Our Character is in a Team of 4 People who are teleported to a Spaceship that has not been heard from for a long time. Once there, you'd like to flee again quickly, because corpses are scattered everywhere in the Spaceship.. After a short Exploration, you don't think twice, since everyone is dead, at least that's what it seems. You want to come back and come back alive. Your only Problem is, the energy was only enough for the outward journey for another Teleportation.. So your main Goal is to use a Robot every evening to transfer the energy stored in the Energy panels to the teleport, so you are exploring an open Spaceship, full of dangers. You only have one Camera to accompany and support you. Technical help comes later. You have to solve small puzzles to advance and find a way out of a maze full of dangers. Are you alone Doesn't matter to j, because nobody hears you screaming in Space .. [h1] Pro [/h1] + For fans of Outlast / Alien + scary Moments + smaller Puzzles + Game elements that have been well integrated + suitable level of Difficulty + many setting Options [h1] Contra [/h1] - short playing time [h1] Conclusion [/h1] The Teleport gives you a great Mix of horror and exploration. A really good game for a smaller studio. I would buy the game in a Sale. [h1][url=https://store.steampowered.com/curator/26335619-Adult-World-Gamers/] First of all, many thanks to the developer who made this key available to us for the group. Here you can find more good reviews from others and me at and if you liked the review, then we would appreciate a thumbs up.[/url][/h1] [h1] Information / Review Deutsch [/h1] The Teleport ist ein First-Person Horror/ Adventure Spiel, welches von Emre Abali entwickelt wurde. [h1] Geschichte / Gameplay [/h1] Ein Raumschiff welches auf einen unbekannten Planeten ausgesandt wurde, um diesen zu erforschen und erkunden, um deren Geheimnisse zu offenbaren. Irgendwann bricht aber der Kontakt ab und Funkstille herrscht.. Jetzt kommst du ins Spiel um dem Problem auf den Ursprung zu kommen. Unser Charakter ist in einem Team von 4 Personen, die zu einem Raumschiff telepotiert werden, von dem lange nichts gehört wurde. Dort angekommen, würdest du am liebsten schnell wieder die Flucht ergreifen, denn überall liegen Leichen verstreut im Raumschiff..Nach kurzer Erkundung, überlegst du nicht lange, da ja alle tot sind zumindest hat dies der Anschein. Du möchtest wieder zurück kehren und das lebendig. Dein einziges Problem ist, die Energie hat nur für die Hinreise gereicht für einen weitere Teleportation.. Dein Hauptziel ist es also, jeden Abend einen Roboter zu verwenden, um die in den Energiepaneelen gespeicherte Energie an den Teleport zu übertragen.Du erkundest also ein offenes Raumschiff, voller Gefahren. Dabei hat du nur eine Kamera die dich begleitet und unterstützt. Später kommt noch technische Hilfe dazu..Du musst kleinere Rätsel lösen um voran zu schreiten und einen Ausweg aus einem Labyrinth voller Gefahren zu finden. Ob du alleine bist ? Ist j auch egal, denn im Weltall hört dich niemand schreien.. [h1] Pro [/h1] + Für Fans von Outlast/Alien + gruselige Momente + kleinere Puzzles + Spielelemente die gut integriert wurden + passender Schwierigkeitsgrad + viele Einstellungsmöglichkeiten [h1] Kontra [/h1] - kurze Spielzeit [h1] Fazit [/h1] The Teleport bietet dir einen tollen Mix aus Horror und Erkundung. Für ein kleineres Studio echt ein gutes Spiel geworden. Ich würde das Spiel in einem Sale kaufen. [h1][url=https://store.steampowered.com/curator/26335619-Adult-World-Gamers/] Zunächst einmal vielen Dank an den Entwickler, der uns diesen Schlüssel für die Gruppe zur Verfügung gestellt hat. Hier findest du weitere gute Bewertungen von anderen und mir unter und wenn dir das Review gefallen hat, dann würden wir uns über einen Daumen nach oben freuen. [/url][/h1]
[code]Curator page here-->[url=https://store.steampowered.com/curator/37670120/] DaRevieweD #119 [/url]<-- [i]New review every Weekend[/i][/code] [h1]"Get Away From Me...!!"[/h1] https://steamcommunity.com/sharedfiles/filedetails/?id=2573448601 [u] Here's The Thing:[/u] You are part of a crew of four people(?) with a macguffin of a teleporter and you have to transport yourselves to a ship that lost contact with base. Like all sci-fi devices, something goes inevitably wrong and members are quickly separated. Armed with a surveillance console, a janky robot and Lady Luck, you must get yourself out of this mess~ [h1]! DISCLAIMER! The Teleport Even Made My Interest And Fun Disappear![/h1] I did not get past level 1 and it wasn’t for a lack of trying! It was well… TRYING!! If you’re glancing at the playtime and judging, just know each attempt doesn’t last very long if you play the way you’re supposed to. You could stretch it to an hour but at the expense of no progress to be made whatsoever. Stay frosty for more~ [h1][+] PROS;[/h1] [b]:) LOOK ALIVE![/b] It combines the frantic browsing of live footage of [b]FNAF[/b] and “nothing” out of the ordinary buildup of tension from [b]I’m on Observation Duty[/b]. Except here, you’re free to move when not keeping an eye on the surveillance console in order to fix malfunctioning cameras and hide from different colored creatures that each although have their own pattern of movement- they possess the same hive mind of ripping you to shreds. But rest assured, aside from the black one, all will spawn only when you’re monitoring the camera feed. And you can blast at them- sending them flying and or backflipping to stop them from advancing. This was frankly the extent of the fun to be had, and I feel so scrappy and competent whenever I spotted one and proceeded to blow them away. Should you need to hide, there is but one place and that’s in the heart of the corridors. At least you’ll have a neighbor with you, just don’t expect any conversation~ [b]:) MAKING WAVES[/b] Game doesn’t look or sound half bad. The pretty much abandoned base has that cabin fever inducing atmosphere complete with the heavy snowstorm outside. It’s just you, your heavy breaths, footsteps and noises of unknown origin you can hear but can’t exactly place. So, you’d feel slightly on edge… When it comes to the creatures themselves, they are not all that frightening… Rather alike in appearance with glowing eyes and exposed muscle systems. It’s more so of what they are supposed to be that will have you going; a hybrid of alien and monster. They also have a low, clicking tone when up close and it’s a little unsettling. [h1][-] CONS;[/h1] [b]:( NOW WHAT?[/b] First off, there are no instructions or tutorial apart from a repeat of the manual and “notes” section. In fact, I even saw a YT video where players blindly fend off the hordes without advancing the objective. Which I admit was also me until it hit me on what I should do. You’re supposed to control the robot and head to one of 3 “green-outlined” contraptions, interact with it in order to transfer power. Then repeat for like 10+ times. It doesn’t seem all that difficult but the way it’s engineered is what exacerbates things. The monsters’ spawning behavior seem to be by chance and incredulously slim odds at that. And if they’re already set on killing you, because they’ve travelled “three steps” then no amount of running around will delay the inevitable when you get back to that console. The intentional progress halt when you get up from the console while the robot is working also means you have to endure 27-28 seconds and forcibly trigger more enemies. Not to mention, enemies’ erratic pattern of movement become hard to follow and sooner or later they will get the drop on you. It doesn’t help that the robot’s stiff joints and distance between devices also equal to death during the transfer process. https://steamcommunity.com/sharedfiles/filedetails/?id=2573449058 [b]:( ON THE NEXT LEVEL... OF AGGRAVATION[/b] The sound design is creepy but only for the sake of it. As they often times do not correspond to where the threat is lingering or making their way toward. Even the painstaking exhales by the protagonist is random! Some chilling echoes of groans, bumping in the vents but they’re just a front as they’ll be present in spite of you knowing the area is “clear” for the time being. Furthermore, activating the shockwaves will without fail incur a chain reaction of wails from enemies on other camera zones, even if they are nowhere around which is really just grounds for confusion. [b]:( WHERE’D THE FEAR GO?[/b] The two cons I mention above contribute to TPT being fundamentally unpredictable in that you must play by the rules to live, if even that! Sometimes you think you’re doing well, then the [i]white creature[/i]- whose behavior and frequency are stated so sneeringly as “random” comes at ya! At the same time, it’s fairly predictable in its scares such as stretchers being dragged away, cameras breaking on the dot and the inevitability of failure~ [b]:( A JOKE WITH NO PUNCHLINE~[/b] Taking a leap of faith here, since I’m stuck so early on but I don’t have high hopes for the plot given how the premise sets out so flat and the characters as dead as the many corpses on site. There’s a tendency to avoid any interesting developments and giving out only half-answers. Is $10 worth all the stress and minimal chance of prevailing? Mine is a resounding no~ [h1]BUGS:[/h1] x Unexplained invisible wall that prevents me from accessing further, deeper hidden cameras! x Broken cameras repairs can't ever finish? Or at least- I can't see the progress bar... x Honestly, can't tell if something is a bug or feature. The struggle is real. [h1]NITPICKS:[/h1] ~ There should be button prompts for when you're near objects of interest; broken cameras, access to console and energy panel, etc! ~ Broken camera red outline should be visible from afar... ~ Green outline of the objective is easy to miss as the camera filter is already greenish to begin with. ~ The lack of English proficiency made the experience an ordeal. ~ The font of the notes / hints is small and clustered together, making for bland and pained reading. ~ When the store page has to give you the walkthrough of how each creature moves, you know there's hell to give! ~ Also, why not include the ^ guide in the game. ~ When you die; the whole pause menu is reused but "controls", "notes" are disabled. So why not just have the "restart" or "main menu" options be available to choose from? [h1]"-Better Yet, Away From Here~"[/h1] https://steamcommunity.com/sharedfiles/filedetails/?id=2573449466 [u]Last Words?[/u] TPT could’ve been a fresh face to the caught-on-camera horror! Instead, it chose to be a magician’s act and make everything vanish; your fear, enjoyment… Just broken & unbalanced, there’s your *POOF*~ If you like losing and playing a rigged game, well you’ll be fine! But if you were perhaps expecting a little of [b]Fight Nights at Freddy’s[/b], you’d be disappointed because at least that had campy fun. Or maybe you were thinking of [url=https://steamcommunity.com/id/DeadeGuard98/recommended/1046820/]I’m on Observation Duty[/url] then that letdown will crank up! Despite being more “active” and “participatory” than those two franchises, it’s a drastic hit-and-miss in the scares division. Just in need of major reworks and fixes~ [h1]4 / 10[/h1] [code]I don't need no teleporter to send my love & thanks to [b]Reviewers Paradise[/b] for da key![/code] [code]Don't forget to follow my curator [url=https://store.steampowered.com/curator/37670120/] DaRevieweD[/url] for more games!![/code]
[h2] The Teleport [/h2] [h1]Teleporting The Intro[/h1] I had very low expectations for this game after reading the game’s description. Surprisingly enough, the game managed to go even lower than my expectations. I mean, this is the developer’s first game, so I guess it’s pardonable. But why would you upload your first game when you know it’s full of mistakes? On top of that, you have to pay $9.99 to play a broken game. [spoiler] Yes, this is a negative review ☹.[/spoiler] [h1] Mistakes….Mistakes…..& More Mistakes…. [/h1] [h2]Storyline[/h2] The story is very short….like really short. It has nothing to it. Just plain & boring. So, it goes something like this: [code] You play as one of the members of a team of four people who get teleported to different parts of a spaceship which was quiet for a bit too long. Our character finds himself trapped in a ship filled with dead bodies & creepy bloodthirsty creatures who come to take the corpses at night. The only way for you to escape is to transfer the energy stored in the cells to the Teleporter during the day. Will you be able to make your escape alive? [/code] As you can see, the story is bland as ♥♥♥♥. It’s not even narrated properly. I lost track of what was happening & had no clue what to do. To be honest, there are so many indie games that may be poor in gameplay quality but possess a pretty decent storyline. Sadly, this isn’t one of them. [h2] Gameplay & Mechanics[/h2] The gameplay is pretty bland too. Your aim is to survive while refueling the Teleporter. But during the night, there are three different creatures that are on the ship. Well, they can be distinguished by their colors; Red, White & Blue. They all follow a specific spawn pattern but have the same bloodthirsty goal to kill you. So, you got to use the surveillance system which is located at the flight deck to protect yourself. There are these weird shockwave devices placed around the ship which can be used to blast away the creatures. Probably the only fun you could extract from the game. This game is level based & there is a total of 7 levels for you to play. This is a bit similar to games like Five Night at Freddie's but with more freedom of movement. Sometimes, the cameras stop working. So, you have to physically go & fix them. Apart from that, there is no need to move around. The game isn’t really scary. But it sure is filled with a lot of bugs. There are these random invisible walls that block my movement. I don’t know if they were intentional or not, but they were surely annoying. There are some blocks that are supposed to be opaque but sometimes, you will be able to see through such blocks. When trying to mend the broken cameras, there’s no progress bar. So, you won’t be able to know if you are fixing it or not. Also, when you pause the game, you can still move your character around & if there are any creatures near you, they still attack you. So, pausing doesn’t really pause the game. It’s really hard to know what is a bug & what isn’t since everything is broken. A very disappointing game. [h2]Visuals & Audios[/h2] Probably the only thing in the game that is decent. The creatures look very low poly but the other assets look better. But they re-used the same assets in multiple places. It’s very boring to see the same thing in every nook & corner. People’s voices sound very robotic just like the Text-to-Speech bots. As I mentioned before, the game is decent visually & aurally. [h1] Pros [/h1] [list] [*] A unique gameplay idea. [spoiler] Which gets stale really quick.[/spoiler] [*] Decent visuals. [/list] [h1] Cons[/h1] [list] [*] The game is very broken. There are mistakes everywhere. Too many bugs & glitches. [*] There is no proper tutorial or guidance. I had no clue what to do. [*] You can’t actually pause the game. [*] The “Notes” segment looks odd & very untidy. [*] The same assets have been reused multiple times. [*] The story is very short & extremely bland. [/list] [h1]Final Verdict[/h1] I still don’t understand why the developer released the game although they knew it was filled with mistakes. Playing this game is surely a waste of time. It is also very overpriced. I wouldn’t even play the game if it was Free to Play. I am highly against this game. So, I do not recommend even thinking about buying this game. [b]Reviewer:[/b] Midplapple I demand a refund for the time I wasted on this game. [b]Rating:[/b]2/10 [url=https://store.steampowered.com/curator/38888018-United-Critics/] Please follow [b]United Critics[/b] for more quality reviews.[/url]
While I do feel it need some better quality of life fixes as well as some updates. The core of what is here is good. Any FNAF fan would enjoy and appreciate this.
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it's so confusing here
ses efektleri <3
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