
The acclaimed strategy game from the creator of X-COM. Fight tactical battles on procedural maps against a foe that adapts to your tactics. Manage diplomacy and economy on a global scale. Research, explore, overcome. Now includes Steam Workshop support for mods!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Russian, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 60 reviews with recorded playtime.
Reviews
Themes across 60 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Absolut geiles Spiel. Ich weis auch nicht, aber das Spiel ... packe ich immer wieder gerne aus. Immer noch nicht alles ausprobiert und getestet nach all den Stunden. Das Spiel wird innerhalb eines Runs nicht leichter, ... die upgrades von Waffen etc. sind alles andere als game changer wie bei x-com. Mehr notwendige Adaptionen um weiter zu kommen. Gerade im Fortgeschrittenen Spiel, ... entscheidet sehr oft die Zusammenstellung des Teams und ihrer Faehigkeiten, wie dreckig eine Mission wird. Gute Planung, Positionierung sind die basics. Aber wenn sich der Trupp in schwierigen Situationen befindet, ist es eine oft ein schmaler Grad. Risiko ... ein rush vielleicht! Um einen wichtigen Gegner schnell auszuschalten (bevor er das halbe Team erwischt) oder lieber verstecken uns aussitzen? ... ohh nein, ein face hopper der genau den einen im Team anspringt ... warum genau JETZT ... und dann entsteht ganz schnell eine Kette an sagen wir missgeschicken, falschen Entscheidungen ... und der Druck waechst ... kann es aber meist gut und unter Kontrolle bringen, das sind dann die wirklich epischen Momente wo das ganze Team es schafft noch einmal von der Schippe springen ... Geil, ... kann aber beim naechsten mal auch voll in die Hose gehen und man beginnt dann verzweifelt auf seiner Tastatur zu kauen. Also Euphorie und Wahnsinn, liegen hier schon mal nur wenige Minuten auseinander. Einfach ein gutes Spiel mit sehr vielen Moeglichkeiten. Ich moechte es gerade echt gerne wieder spielen, darum bin ich ueberhaupt in der Rezension gelandet. Aber gerade leider keine Zeit ... maaaaaannnnn.
¿Os gusta los juegos desafiantes? ¿Os gusta los juegos tácticos? ¿Os gusta las buenas historias? Pues id al Xcom, porque este es tan tosco y mediocre que decepciona a horrores. Y me da rabia, tenia tanto potencial, lo jugué en la Epic Store (Gran error, lo sé) al poco de que saliera. Y lo he jugado recientemente con los parches y DLC, y no ha mejorado mucho. Voy por partes: Tienes que ver tooooda la animación de TUS personajes para poder activar al otro personaje. Lo de mutilar y cercenar partes del cuerpo esta bien, pero prefiero mil veces que me aparezca el % de probabilidad de acierto que el estúpido sistema de los círculos. Las armas y equipos están bien, pero no sé para que tanta variedad si luego vas a usar las armas confiables de siempre. ¿Quemar a mis enemigos? SI el sistema de bacteriológico esta tan roto que los enemigos más peligrosos SIEMRPE estarán aterrorizados. La música es tan soporífera e inexistente que silenciaras el juego mientras escuchas podcasts o videos de youtube para hacer más llevadero las misiones que son demasiado repetitivas. Y ya que estamos con las misiones, muchas veces es injusto no por la inteligencia de los enemigos, sino el de los personajes que manejas, su sentido común no les dice que disparen al objetivo, no a la pared que USAN DE COBERTURA. Y mejor no hablemos de los bugs que tiene le juego, mi favorito era el que no importara que hiciera, no podía activar la misión final para terminar el juego (tardaran como 2 semanas en arreglar tengo entendido, pero ahora esta arreglado... por ahora) En resumen, no compres este juego y los DLC a precio completo si te gustan los juegos estilo Xcom, o si eso, cómprate el Quimera Squad, esta mejor y es más manejable si te pone nervioso las muertes de tus unidades.
很多内容都可以看到XCOM的影子,但凤凰点最大的问题是平衡没做好。XCOM2也是整合多方势力后一起打败强敌,而凤凰点没法整合三个势力,因为三个势力的观念普遍不认可对方,凤凰计划原来也是属于联合组织的,因为各种原因组织衰败了,变成了小势力,这个也是可以的,无非就是增加游戏难度,但你把科技发展和资源生产强行绑定三个势力,这个就不是增加游戏难度了,是属于大概率的天崩开局,游戏中的敌人进化速度非常快,科技跟不上的话,打得特别吃力,伤亡也很大,最重要的是每一次战斗消耗的资源是很大的,没法自主生产资源的话,会出现没有弹药用的尴尬情况,加上中后期战斗强度一上来,装备会被打坏,更加加剧了资源的消耗。而且还有一个致命的问题,重新激活基地需要很多的资源,而没有基地就没法监测出巢穴,巢穴不尽快破坏掉,会使得敌人进化速度越来越快,最后三个势力打不过敌人,玩家也打不过敌人。而科技方面也是没做好平衡,耶利哥是高火力的代表,但科技也就初级水平,前期敌人没出厚甲,没有远程攻击手段,耶利哥有很大的优势,但中后期,敌人甲很厚,有远程攻击手段了,耶利哥的武器火力并没有增加,只是碎甲能力更好,作用有点但很鸡肋,射杀一个敌人需要大量的弹药,群殴敌人才行,但敌人的数量只会越来越多,以少胜多会越来越艰难。平衡议会的科技主要是渗透,但没有发展出破甲能力,中后期根本打不动敌人,麻痹科技倒是方便抓俘虏,但俘虏并不能转换成资源,除了能提取突变基因,一点用都没有,相当于平衡议会的科技只适合内斗。安努教会反而是最好的科技,生物科技可以改造人体,又省掉了装备,而且生物改造后,近战能力爆表,还能防灵能,远程武器也是针对护甲的,不是病毒穿甲直接减血,就是生物菌溶解护甲。但敌人能不断进化,同样的生物路线发展,安努教会却停留在初步改造上,不能通过敌人的基因研究出更好的改造也不能进行改良,而且改造很粗糙,只能分三大块进行改造(头部、躯干和手臂、腿部),按这种基因层面的改造水平,应该是能改造更多部位,左右手、眼睛、耳朵、口腔、表皮、肌肉等等,敌人可以左手机枪右手盾牌,我们就必须是整个躯干和手臂一样,顿时落了下层。而技能方面也没怎么好,被动技能没几个,主动技能消耗意志力多,很多技能需要看人品,不能自主训练,但招兵又消耗很多资源,很难撑起局部的战斗。飞行器也是个很大的问题,作为完全的运输工具,数值是固定没有改良的,但游戏中后期又是三个势力互殴又是潘多拉进攻,没有三四个飞行器,压根救不过来,导致玩家需要经常去偷各个势力的飞行器,既然交易都开放了,关系也好到分享科技和资源了,为什么不能交易飞行器呢················总之整个游玩体验很不好,完全就是为了硬核而硬核,唯一拿得出手的就是弹道系统,XCOM系列的游戏,是越做越好,瑕不掩瑜的。凤凰点是金玉其外败絮其中,完全没法比,完整版勉勉强强可以玩了,但有的DLC设计很离谱,你启用了反而给自己添堵,质量还比不上MOD。刚发布的时候,玩了20个小时,死局两次,玩不下去,完整版重新玩了一次,准备打到结局了,又玩崩了··········真心不推荐玩。
Phoenix Point é um excelente jogo de estratégia por turnos que segue a fórmula consagrada por XCOM, mas consegue criar a sua própria identidade com várias mecânicas inovadoras. Quem gosta de gerir uma equipa, planear cada movimento e enfrentar combates táticos desafiantes vai sentir-se rapidamente em casa. O jogo destaca-se pelo seu sistema de mira livre, que permite apontar diretamente para partes específicas do corpo dos inimigos, tornando cada combate mais estratégico e menos dependente da sorte. Além disso, os inimigos evoluem e adaptam-se às táticas do jogador, obrigando a repensar constantemente a forma de abordar cada missão. A gestão da base, da investigação científica e das relações com diferentes facções acrescenta outra camada de profundidade, oferecendo decisões importantes que influenciam o desenrolar da campanha. Apesar de poder apresentar uma curva de aprendizagem exigente e alguns momentos de dificuldade elevada, Phoenix Point recompensa o jogador pela criatividade e pelo planeamento. É um jogo extremamente viciante: há sempre vontade de completar "só mais uma missão", desbloquear uma nova tecnologia ou experimentar uma estratégia diferente. Para os fãs de XCOM, Phoenix Point é uma recomendação fácil. Mantém a essência do género, mas introduz mecânicas de jogo muito interessantes que tornam a experiência fresca, desafiante e altamente envolvente.
This is quite a tough game to get a handle on. I just finally beat this game. But, I have tried at least three times. Its like you have to get whooped for a few playthroughs to get a handle of what you need to do. Frustrating while challenging. It will test your resolve more than the majority of games. You will have to have a demon souls resolve, be aware!
I heard about this game a long time ago and read a lot of good reviews about it. I must say it's worth the money I spent on it. The game is much more demanding than the X-Com series and requires constant activity across the Geoscape. Also, your initial team of 4 will quickly prove to be insufficient because the number of enemies rises rapidly. You also have to expand your bases and forces to handle other regions on Earth. The key point is to preserve the human population from extinction. What I'm missing the most is more Customization options and some menus and options are not readable as should, like managing your base store and option "scrap materials". I spent some minutes to find it out. What I'm missing too, as the Linux "only" user the dedicated Linux binaries.
日本語化MODを作成し、Steam Workshopで公開しました。 メニュー・研究・イベント・戦闘など主要な部分を日本語化しており、Windows版とSteam Deckの両方で動作確認済みです。ゲーム内のMOD一覧から有効化し、言語設定で「Chinese (Simplified)」を選ぶと日本語で遊べます。
Гра дуже крута за поглиблення ставлю 9/10, дуже крута механіка з боєкомплектом xcom куре в сторонці, а ось пандорани як супротивник 10/10, а яка крута механіка пошкоджень що своїх шо чужих це топ, трохи не вистачає механіки як у xcom коли оперативник поранений його неможливо брати до бою це було б логічно, трохи не вистачає екшину, але чекаю на другу частину бажаю удачи розробникам.
Best tactical game.
(Only played with Terror From The Void + Officer Mod) After one try on veteran (+/- end of january in game) I started over on rookie. I am now near the end (I guess), but got burned out because of the repetition in missions, environments and enemies and some awfully annoying mechanics around capturing creatures. While with XCOM: LWOTC I felt like: Yeah, this failed, I am going to try some things differently next time. In this game I don't feel motivated to move on or start over. I feel I lack tactical options. So I am going to put the game down for now. Maybe will finish it over the next couple of weeks. But not sure if I am 3 missions away or another 20. (edit --> turns out some important mission didn't spawn when it should, so that was the final drop of motivation for now, haha) But I still had more than 100 hours of fun, so definitely recommend. PS: If you are planning to play with controller, prepare to have a mouse at hand. Inventory management and character management are just broken and annoying. Resetting the cursor to the top left after chosing a skill for example. PSPS: Controller Tip -> Remap R-stick -press to mouse middle button, so you are able to zoom out during tactical missions for example. Otherwise this will bring up a developer helper interface.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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