
The acclaimed strategy game from the creator of X-COM. Fight tactical battles on procedural maps against a foe that adapts to your tactics. Manage diplomacy and economy on a global scale. Research, explore, overcome. Now includes Steam Workshop support for mods!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 7.2Kreviews | 73% | — | $3.5M |
| $29.99 | 990ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 858 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I purchased this game because the designer was the creator of the original XCOM series and he didn't disappoint. The style of play, flying missions with a squad of individual soldiers to achieve objectives that ultimately reach a final conclusion or in this game many lesser objectives leading to greater objectives and then the final conclusion is great fun. The biggest twist is not a bout which objectives to do first and next, but how to allocate resources to your team. There are many interesting options in that, weapons, ships, vehicals and more and I had to play this many times before I could comfortably win without needing some tech that I couldn't afford after buying too much of the wrong thing. Needless to say, the learning curve is steep and challenging. The style is new enough and diferent enough, that its a gamers game, I wouldn't recommend this for a beginner. There are some minor issues none that lead to a crash and one show stopper that made it impossible to re-equip your troops which forced me to restart the game from the begining. This happens when you scrap old equipment from the equip troop screen. Somehow the inventory equpiment count goes negative even when the screen shows equipment in the store. once it does, it will nolonger allow you to equip or unequip your troops. The work around, don't do that. If you really need to scrap equipment you have a second method in the manufactoring screen that seems to work fine. I recommend this game to all experienced gamers, enjoy.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 859 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
"Известная стратегия Phoenix Point от создателя X-COM" В которой мы поменяли некоторые механики в плюс а другие в минус и в итоге сделали что то играбельное но с большими вопросами которые мы не объясним. Игра как пошаговый тактик вполне хороша, но рандом со спавном монстров очень интересен, вам на голову могут накидать крабов 1-3тира, а могу кинуть бронированных креветок которые разберут ваш отряд промыванием мозгов, нету конечного понятия кто будет на миссии и какой отряд посылать и с каким вооружением, хватит ли им патронов. До положительного отзыва не дотянул в итоге феникс
Do not paly Phoenix point vanilla, it has problems and I never finished it. Terror from the Void; is an expansion, which is a complete reworking of the whole game. It is a brilliant. It's easily as good as XCOM2. war of the chosen, which I have played several times. But with a lot more depth and better balance.
I was lucky enough to buy it when it was a bit more polished, and not at what I heard was a pretty bumpy release. I enjoy it! It's hard to recapture the lighting in the bottle that was X-COM. One super small detail is that the soldiers feel impersonal as they always have a helmet on. Otherwise, interesting mechanics (multi-classes, single bullet trajectories, aiming), different enough from other games in the genre to make it unique. If you liked stuff like X-COM or tactical wizards I'd definitely give it a try!
I'm going to vote yes on this but I really wish the developer had given me the option to turn off the wave attacks on my bases. I tried twice to start this game and both times I was overwhelmed because I can't figure out what I need to do to finish the campaign although I was able to hold them off longer the second time. I played for 76.9 hours so I obviously did have fun but I feel frustrated that I can't finish the game. I think I'm going to go on to other games that are easier and not bother with a third attempt.
Base game is mid. Get the DLCs and play with TFTV. You won't regret it.
This is a difficult one. The game has much to like, but it is poorly playtested and balanced, even many years after release. Still I had fun. So take it as a weak recommendation assuming you can handle a poorly designed game. Targeted aiming barely works. The ONLY thing it can do is if the enemy is carrying a two handed weapon you can disable the weapon by destroying one arm. But destroying a humans head does nothing. Destroying any creatures legs only slow normal movement a little, but does nothing to stop sprinting or leaping. This is bizarely lacking. Autosave is only one and it will autosave after you fail critical missions so that you can not redo them unless you did a manual save. Soft weird ironman without telling you.
i like the idea of the game but its just so unbalanced. the armor you get at the start of the game is pretty much the only armor you get. The pandorans always out number you by at least 3 to 1 wich wouldnt be a problem if their units didnt scale to be much better then you own units very early on in the game all the way into the end game, by mid game they can 1 and 2 shot your units and there is no way to stop them as you are still stuck using the same armor from the start of the game thats not even good at the start of the game.
I am not particularly good at games, but I do like a challenge sometimes. With my level of skill its certainly a challenge. Have yet to beat the game, there is an awful lot to keep track of, so if you have good organisational skills you will probably really enjoy this. I am on my 4th playthrough with only a moderate chance of final success. If I cannot do it on this run-through, its mod time! Excellent game, very engaging, but maybe could use an easier mode than 'Rookie', Novice maybe?
Got the game 2.5 years ago, didn't like it (played too long for a refund). Tried again and still didn't like it. The gameplay loop just doesn't feel right. Explore for resources, get too many materials but never enough tech. Too many research options that take way too long to get and are mostly filler for +10% damage on a worm that you can one shot. Line of sight based previews for who I can shoot doesn't really work when I move my guy and, yeah I could shoot the guy, but the only thing to shoot is his shoulder. It tried to be xcom and missed the mark for me, I want to give tftw a try but I'm just so over this game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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