
Take on the role of a hardened career criminal executing intense, dynamic heists in constant pursuit of the next “big score”
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 31 → 1.71/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 912 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Perfect game in all ways except for one major flaw. Power creepy DLC. Unless you're not going for OVK145+ heists, it is a requirement for every heist
tem seus problemas sobre a jogabilidade, principalmente se comparado ao segundo game, mas da pra se divertir se caso tenha mods para resolver alguns problemas de jogabilidade datada do game,
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.8M | 14.7K | 74% | $25.99 | |
| $10.8M | 17.1K | 88% | $18.99 | |
| $10.8M | 15.7K | 94% | $23.99 | |
| $10.8M | 14.9K | 86% | $20.99 | |
| $10.8M | 17.8K | 83% | $39.99 | |
| $10.9M | 10.8K | 83% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $101.7M | 674.8K | 89% | $9.99 | |
| $181.5K | 5.7K | 42% | $0.99 | |
| $264.6K | 302 | 68% | $19.99 | |
| $0 | 0 | — | $5.00 | |
| $41.7M | 124.6K | 92% | $14.99 | |
| $4.6M | 18.8K | 76% | $9.99 |
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Italian, Spanish - Spain*languages with full audio support
Hours played at review time, across 913 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Even in 2026 this game is still worth playing, it stands out compared to Payday 2 and (from what I've seen of it, since I've never played it) Payday 3 as a much more teamplay oriented and difficult game. The heist selection is small but all feel like high concept heist movies. Besides difficulties though they do lose replayability as there aren't many differences between playthroughs. All the equipment feels unique compared to one another allowing to specialize; instead of offering redundant choices the weapons, personal boosters, and team boosters allow for each member of the team to fill a role. The special enemies feel dangerous. Tasers and Cloakers can easily down lone players. Shields are difficult to deal with by yourself, encouraging teamplay (unless you have the grenade launcher). A Bulldozer can kill an entire team all by himself if you aren't careful but multiple players together can easily kill one. The people who still play this are from my experience nice or don't say anything and just play the game, though you'll likely meet the same people from day to day. The game has gone on sale for less than 4 dollars making it a cheap option that has tens of hours of gameplay.
PAYDAY™ The Heist has its advantages: for example, the last stealth mission is really good and is more memorable than the rest of the content. Plus, it's a pleasant surprise that the game works well on Linux without any extra problems or dancing around the bush. However, unfortunately, this is not enough to make the game stand out. Most of the missions quickly become monotonous, the gunfights are outdated, the AI often behaves strangely, and the overall gameplay feels too raw and primitive today. The co-op mode can save the game a little, but overall, it lacks depth, variety, and usability
cool soundtrack
me encanta
Ыыы скидочка сикссевен😎😎🤣
игра грабители, плохо
EGPYTIAN POOR CAT Will understand when he is older.......
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣀⣤⣤⡤⠤⠤⢄⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣴⣾⣿⣿⣿⣿⡟⠓⠒⠖⠶⠟⢦⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠰⣿⣿⣿⣿⢿⣿⣾⣛⣻⣛⡛⠛⠛⠒⢿⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⣏⣽⣿⣯⣹⣿⣍⣉⣿⣯⣉⣙⣛⡗⠳⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⣯⣯⣽⣽⡝⣿⣿⣯⣿⣿⣿⣻⣟⣛⠛⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⣿⣿⢿⠷⢶⣬⣭⣛⣿⣋⣡⠤⢞⣿⡿⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣠⣤⣄⡴⢛⣿⣷⡀⠉⠀⠉⠉⠀⠀⢀⣴⠟⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣠⢴⣛⣾⣿⣾⣷⣿⣿⣿⣿⣶⣾⣿⣷⠶⢺⣟⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⣀⢤⣤⠖⠒⠚⠿⣯⣭⣭⣽⣿⣿⣿⣿⣿⡛⠌⣹⣿⣯⡁⢀⢼⣿⣶⡍⠓⠂⠤⢀⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⢀⣴⣿⣿⣿⣿⣕⣶⣄⣘⢐⡀⠀⠀⠉⠻⢿⣛⡋⡙⠍⣯⠿⣿⣿⣿⡛⠉⠘⠷⣄⠀⠤⠀⠈⠉⠐⢲⣤⠀⠀⠀⠀⠀ ⠀⠀⢠⣿⣿⣿⣿⣿⣿⣶⣒⣾⣿⣿⣿⠀⠰⣶⣤⣀⡙⠻⣷⣶⣈⠑⢾⣯⣭⣉⡙⠀⠀⠹⣧⠈⠀⠐⠂⠀⣏⠎⠀⠀⠀⠀⠀ ⠀⣴⣿⣾⣿⠿⢿⣷⣾⣿⣿⣿⣿⣿⣿⣾⣶⣿⣿⣿⣿⣦⡈⠙⠛⣿⣶⣟⢿⣿⣿⣿⣦⣠⢽⡇⠀⠀⠀⠀⡿⣆⠀⠀⠀⠀⠀ ⠸⣿⣿⣿⣿⣭⣛⠛⠛⠛⠻⢿⣿⣿⣿⣿⣿⣮⣿⣿⣿⣿⣿⣦⠀⠣⡝⣿⣦⣿⣿⣿⣷⣿⣿⣷⠄⠀⠀⢂⢻⣉⠽⠶⣄⠀⠀ ⠀⠀⠉⠙⠻⢿⣿⣿⣿⣿⣖⡒⣢⣭⣛⠿⣿⣿⣿⣿⣿⡿⡾⠁⠀⣘⣳⣬⣿⣿⣿⣿⣿⣿⣿⣿⡇⡀⠰⡀⠃⣻⣷⣀⠘⣄⠀ ⠀⠀⠀⠀⠀⠀⠈⠛⠿⣿⣿⣿⠟⠲⠶⢒⠊⠙⠛⢿⣿⣿⣿⣯⣟⠻⢤⣼⡿⠻⢿⣿⠙⠿⣿⣿⣧⣘⡦⢈⣴⣻⠛⣙⣻⠿⠂ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠛⠿⢿⣿⣶⣿⣾⣿⣿⣿⣿⣿⣿⣿⣿⡷⠶⠾⣿⣦⣤⣿⣿⣷⣦⣿⣿⣿⣿⡯⣼⠟⠋⠉⠉⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢹⣿⣿⣿⣿⣿⣿⣿⣿⡋⠀⣠⣶⠀⠀⣹⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠁⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠹⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠀⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠁⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣴⣿⣿⣿⣿⣿⡟⢻⣿⣿⡟⢀⠟⠛⠛⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⣤⣀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⣿⣿⣿⣿⣿⣿⣷⣿⣿⣿⠀⡘⠀⠀⠀⠻⠿⣿⣿⣦⣙⣛⢋⣉⠉⠙⠋⠉⣋⡒⠒⠤⡀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢹⣿⣿⣿⣿⡟⣋⣿⣿⣿⣾⡞⠀⠀⠀⠀⠀⠀⠀⠉⠉⠙⠫⠿⣿⣿⣿⣭⣭⣷⠾⠷⠃⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⣿⣿⣿⣿⠿⢿⣿⡿⢿⢿⣿⣶⣤⣀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠙⠛⠿⣿⣷⣮⣍⡡⣄⡀⠈⠽⠻⠌⣉⢑⠢⢤⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠙⠛⠿⣖⣭⣭⣿⣭⣽⣤⣖⡤⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠀⠉⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.