
A surreal boxing quest with a duck! Test your reflexes as you fight your way through an evil corporation in search for retribution.
Modeled estimate, not a reported figure. How we estimate →
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 117reviews | 70% | — | $24.7K |
| $14.99 | 98ratings | 76% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
joder un pato antropomorfico contra una mafia he esperado mucho por esto y debo decir esta bueno joder aqui no hay discriminacion cuando se trata de boxeo
Pato box tiene una idea interesante y curiosa, el problema es que lo plantea muy mal. Solo expondré dos niveles que me han aburrido sobremanera. El del casino, lo de ganar las fichas es lo más aburrido del mundo, no se porque ponen mecánicas de azar en un juego así, solo hacen que el jugador se aburra. Segundo, el nivel de la industria de comida, otro aburrimiento, se hace excesivamente largo, que una mecánica sea divertida no significa que tengas que hacer que el jugador la haga por tiempo excesivamente largo, eso termina aburriendo y hartando, y otro detalle cuando coges los patomonedas o como se llamen, en ese nivel que es de plataformas te ponen el símbolo del pato en toda la pantalla bloquenadote la visión, terriblemente hecho. Solo he jugado esos niveles y la verdad se me esta atragantando sobremanera por todo lo que detallo líneas arriba, miedo me da los niveles que vienen. Por otro lado, lo demás está curioso, el arte, la música, la trama, todo esta bien, solo que jugablemente se hace muy aburrido, demasiado aburrido por partes y eso es por intentar que el jugador haga mecánicas que en corta duración están bien, pero acá exageran y te hacen hacerlas hasta el aburrimiento. Ojalá esto lo mejoren en futuros productos.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Japanese
| $9.99 |
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| not modelled |
| $9.99 | — | 72%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A game with a good concept and a poor execution. In a Punch-Out style game you want good readability throughout a fight in terms of pretty much everything - audio, visual, animation tells, etc. This game unfortunately has none of these, good tells are almost nonexistent and essential fight mechanics are hidden behind secrets you have to find in the levels before you fight bosses, sometimes even with these secrets found the mechanics are almost nonsensical, a certain bosses's rage mode being a big one. On top of that you have obnoxious gimmick sections like the "music" boss that is entirely split second reactions (or a memorization of multiple minute long patterns) and a "horror" level that plays like a poorly made Doom wad.
Really not good fighting mechanics for what's supposed to be a fighting game. Levels and quests are boring and tedious too. And on top of all that, there's no saving right where you want to leave off, so you'll need to do quite a bit of replaying if you feel like exiting any level. Also there's only like 2 music tracks in the game lol. It's a shame really, because Pato Box has one of the most unique visual styles I've seen in an indie game, similar to MadWorld, an old game that was unfortunately released only for the Wii.
Excelente juego. Es una lastima que sea muy poco reconocido. Ah y puedo golpear a mujeres 10/10.
Je m'attendais à un Punch-out à l'ancienne. Je me retrouve avec une sorte de MOUSE: P.I. For Hire, pour le coup, ils étaient en avance sur la direction artistique. Pour l'instant, je trouve ça nul. Bien que ça soit indiqué, il n'est même pas en français. Ce n'est pas très gênant. Mais vu que c'est du que du texte façon Nintendo, ça me choque un peu que ça n'ait pas été traduit. Le personnage ne sait que donner des coups de poing, même pour entamer un dialogue. Un scénario assez pitoyable, des quêtes et des obstacles sans intérêt, des endroits où il faut tout détruire, on se demande pourquoi. Je vais poursuivre un petit peu pour voir s'il y a des combats intéressants quand même, mais pour l'instant, Pato c'est ballot.
If you're really into the artwork and/or the humor, take a swing at it. However, I just couldn't get into it. The premise is exciting, but the execution is rather pedestrian.
畜生制作 这位就是18年的魔界咕噜;独立游戏界的金刚绝境求生。 野狗子被贬低是因为玩家没玩过它;星鸣特工若与它同时发售则销量破万。 一想到2018年有人会玩到这种粪作,我的人生也不是那么失败。只是可惜早已度过退款时间,否则我的嘴角还能再翘一天。
Duck game gud
Kind of weird, def does not make me want to keep playing. Some entertainment to be had but it just feels like a game meant for handhelds not PC, if you want to play it play it on Vita or maybe a switch lite, steam deck just feels too big for this game like it is meant to be played on something smaller.
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $206.5K | 1K | 86% | $9.99 | |
| $86.6K | 1K | 70% | $3.99 | |
| $64.6K | 349 | 89% | $9.99 | |
| $15.5K | 39 | 69% | $17.99 | |
| $2.1K | 80 | 81% | $1.49 | |
| $7.8K | 45 | 98% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $24.7K | 117 | 54% | $9.99 | |
| $24.7K | 61 | 89% | $12.99 | |
| $24.7K | 241 | 93% | $3.99 | |
| $24.7K | 79 | 100% | $12.99 | |
| $24.7K | 230 | 82% | $5.99 | |
| $24.7K | 175 | 88% | $4.99 |