
Pathfinder: Kingmaker - Enhanced Plus Edition is the first isometric party-based cRPG set in the Pathfinder fantasy universe. Enjoy a classic RPG experience inspired by games like Baldur's Gate, Fallout 1 and 2 and Arcanum. Explore and conquer the Stolen Lands and make them your kingdom!
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian, Simplified Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 608 reviews with recorded playtime.
Reviews
Themes across 606 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]大便般丝滑的体验[/h1] 有浪漫剧情相关对话的任务道具只出现在满足触发条件之后打死的特定小怪身上,时机不对提前打死了没有任务之前的档就完全错过了,任务做早了惩罚我,做晚了也惩罚我,后期事件刚跳没多久就狂扣我属性,真tm有病 还有沟槽的单人任务(那个单人同伴任务也是),玩个技能主点沟通的远程脆皮还得专门转职,太恶心了,是默认主角都是不点沟通近战t还是咋的?真有毛病,还死远,放近一点会怎么样呢????强迫我单人赶路我还要挨随机小怪揍 还有主线只能单人杀的怪,我cnm脆皮后排怎么你了 主线剧情地图做得和屎一样,本来就走得死慢了,还非得浪费玩家时间强迫绕路 大地图移动也慢得要死,走两步就疲劳不说还动不动遭遇战 我请问你个男爵出行骑个马拉个车怎么了?????非得步行是吗??? 百宝袋真的是刚需... 光是大地图加速就提升一百倍游戏体验 翻译也是烂,属于是大致感觉还好,仔细一看全是虫.... 全是虫!!!! 不愧是前作,完全就是膈应版正义之怒... 我说你后作都改进的蛮好了为什么前作这么多吃屎设计不改改?放着专门折磨新玩家什么意思 浪漫选项也烂烂的,小崔完全不是我的菜,半兽人是ntr爱好者专属,也还没有逼宫让你选那种,两个一起谈莫名其妙两条线突然全断了(原来是有bug被卡掉了,我真服了... 屎一样,还巨nm长,全是无意义的遭遇战和剧情地图的八百个陷阱 没玩过正义之怒估计还可以慢慢玩,玩过了再来真的是折磨,虽然很多很多和后作相关的东西,我也挺喜欢朱比罗斯特琳翠的,但是实在是太恶心人了,完全是和粉丝有仇,和爱玩后排的人有仇
great game but the final 10% of the game is a slog.
the writing kinda sucks and the combat is frustrating and uninteresting
There's really no way to sugarcoat it kingmaker is objectively ass and a truly awful crpg. Balance? Dunno what that is. Pacing? Abyssmal. Storytelling? Lol here's a random bad guy of the week that comes out of nowhere to terrorize you and ♥♥♥♥♥ off just as quickly. The entire game has awful mechanics that exist to punish you for things that you simply have no way of possibly knowing going into it. Just play pillars of eternity instead if you don't hate yourself. Also please be aware that owlcat has also tried to take players data twice at this point with a recent push for a bloated launcher that nobody asked for. Yikes.
游戏很棒但是!这个翻译!!到第三还是第四章之后的翻译真的让我火大,有些地方简化到完全失去原意甚至和原意相反!!![spoiler]好奇Jeathal reveal my destiny的原文所以去翻了一下,结果"a body you once gave birth to"翻译成一个孩子???那你"a child"怎么翻???不管译者有没有看过完整的故事都应该尊重原文吧???直译成“你曾经诞下的一副身躯”不好吗??请不要完全凭自己的想象去简化文本!! [/spoiler]提醒后来者能看原文看原文如果有语义奇怪或者矛盾的地方大概率是翻译的锅>:( 另外游戏前期因为时限/地区探索顺序的原因可能会漏队友,[spoiler]后期因为任务也可能失去队友[/spoiler],会导致顾问位置空缺,我在游玩过程中遇到了一个无法听取雇佣兵顾问事宜(升级事件)的bug,会直接导致王国任务无法完成,目前看来这个bug在19年就存在,我唯一找到的解决办法是社区里的撤职位修改存档文件(个人未尝试)TT 还有有关恋爱线,有些推进关系必须的事件是和主线/时间/进程相关的,以及一些休息触发/酒馆触发/个人线后触发的事件有可能会被漏掉或者做的太迟而导致无法推进,[spoiler]Valerie啊TT明明以为进展很顺利的结果发现进恋爱线太迟了rushlight tournament早过了于是一直没有触发后续扎营时会有的对话,网上搜了一圈似乎是无解了(悲)[/spoiler] 通关了回来看感觉这些都不重要了如果能一直延续我们的冒险就好了TT I DONT WANT OUR STORY TO END TT
La campagne est d'une très bonne qualité d'écriture. Si vous aimez être immergé dans un univers fantaisiste complexe avec plusieurs couches, c'est parfait pour vous
I have not played any of the newer RPG's like this game. I like that you can explore anything/anywhere, but without a notification of difficulty I've walked into areas/encounters that seem to be twice my current level. To keep this review short: If you enjoy min/maxing, save scumming for the perfect encounters, and saving before you enter a dungeon to find out what's in there beforehand - this game is for you.
"I grew up on Baldur's Gate, Planescape: Torment, Icewind Dale, Temple of Elemental Evil, and so forth. This game feels like a massive improvement to that formula. I'd recommend this to anyone that loves those type of RPGs." MikkyD said the truth!
Aşşırı eğlenceli
Я то думал во втором Дарк Соулсе миллиард бомжей, как же я ошибался
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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