
For its 10 year anniversary, Titan Quest will shine in new splendour. This Anniversary Edition combines both Titan Quest and Titan Quest Immortal Throne in one game, and has been given a massive overhaul for the ultimate ARPG experience.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Czech, Polish, Russian*, Japanese, Korean, Simplified Chinese, Ukrainian*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 606 reviews with recorded playtime.
Reviews
Themes across 601 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
在我很小的时候,在steam没有上架这款游戏之前,我就已经开始玩这个游戏了。记得我当时特别小,13年14年,家里有一个笔记本电脑,我爸妈不让我玩游戏,每次出门都会把网络断掉,我每次打开电脑干瞪眼。有一次机缘巧合下我点到了菜单栏,我凭着感觉看着那一个个图标,看到了一个像头盔一样的图标,好奇的打开,于是我玩到了人生中第一款游戏,听到那个开场的动画,还有在开始游戏界面的那个满满古希腊风格的bgm,真的深深震撼到了小小的老子,当时的我从来没有见过画质这么高,音乐这么精良,内核这么精彩的游戏,古希腊神话、古埃及神话、中国神话的厚重感(当时还没有dlc,打完堤丰游戏就结束了),真的让我感觉到了这个世界上有太多太多精彩。 后来我疯狂的迷恋上了这款游戏,那些神话人物和故事,我一个个用铅笔在本子上抄写下来,再去网站上搜索……后来我爸有一次回来发现电脑很烫,问我在干什么,于是我诚实告诉他我在电脑上玩游戏。我爸看到之后也疯狂玩(在当时传奇游戏特别火,我爸很喜欢玩),有次放学回家他还很激动的和我说他带战斗专精双持武器已经无敌了hhhhh。 话说回来了,我长大了,这个游戏也老了,画质已经跟不上时代了,bug也有很多,比如闪退、文字消失、对话无法往下看、原地罚站无法移动。但是我还是能给到4分,因为他的音乐、神话背景、还有专精加点各各流派也是非常耐人寻味的,还有一点对中国文化的敬畏,我之前在泰坦吧看到这样一条帖子:TQ(泰坦之旅的英文缩写)对中国文化的还原就好像是外国模仿的中华菜馆,而非传统的中国菜,虽然有些魔幻,但还是能依稀看出对中国文化的尊重。 在steam游玩之后我也是毫不吝啬拿下全dlc,我兴奋的告诉我的父亲,泰坦之旅还在更新!!!我把电脑让给他,才发现我的父亲已经苍老了,再也没有在我孩童时期那样的激动,甚至多年过去了,他连一些最开始场景都忘记了,问我这里该怎么打,雅典的桥怎么断了……我的父亲,头顶已然开始脱发、斑白,脸上也逐渐沟壑纵横,写到着,我不禁也开始五味杂陈,他太辛苦了。 花有重开日,人无再少年。泰坦之旅已经老了、我的父亲也老了、也包括我以后也会老去,旧游戏被新游戏取代,岁月流转,风华的接力从一代递往另一代。但是我永远都不会忘记孩童时期那个夏天的午后和我的父亲一起打开这个游戏。我也很庆幸,我的人生中第一款游戏是泰坦之旅。 今天刚好是父亲节,我就在此祝愿我的父亲、还有大家的父亲:身体健康,事业顺利,万事如意。
Short review after completing the game and all DLC on normal, epic and legendary difficulty as a Warden: a phenomenal journey through the ancient world fighting against titans, gods and other deities in this classic ARPG. Pros: - Stunning world, environments, lore and locations set in the ancient world (ancient Greece, Egypt, China, Gaul, Scandinavia and other locations all make an appearance with all the mythological lore attached to it) - Great soundtrack from relaxing town music to pumping combat music you have it all, also while there is not much dialogue in this game all is voice acted - Superb monster and boss design (all those deities and monsters from ancient lore make an appearance, bigger then life bosses and many monsters from mythical stories with very little re-skins) - Combined with all of the DLC a massive and long story with good amount of side quests available focusing on the single-player experience in contrast to modern ARPGS who are league and multi-player focused - Amazing loot system (from grey, white, yellow, green, blue and purple item rarity you have it all to make interesting builds), loot below blue rarity can be enhanced with runes while the two best rarity blue and purple can come in a set or with passive/active skills. To spice things up you can also craft artifacts which double down and enhance your builds (bleed, poison, pierce damage and so on) - Amazing class system in TQ, classes consist of two mastery (for example my Warden has two mastery, defense focusing on skills/passives for armor and shield and hunting focusing on offense skills for spear/bow). With 11 mastery and 66 possible classes there is something for everyone, or if you feel brave you can only play with one mastery and not be a class at all - Great replay-ability with 3 difficulties and so many classes, loot and even more builds this can be easily an over 1000 hour game if you want it Cons: - Some bugs persist, you can get stuck on objects if you teleport away to close to them (press K to re-spawn to fix, items can levitate and not immediately appear on the ground, leave area and return to fix, if you are to close to large objects you wont see your character and your mouse will be clicking on the mountain or object so you wont be moving at all, zoom and try to move then to fix) - Eternal embers the latest DLC released far after the original game is massive in visual and zone department which pushes the game engine to its limits making it crash after an hour or so, its a ram usage problem, to fix it apply a 4gb ram patch found on forum/guides, slowdowns may still happen - Main chest is way to small to house all your loot so you either sell your loot, mod your chest or like me have chest alts to hold your booty. With such an awesome loot system the loot filter is weak only able to filter rarity and no additional parameters like sets, stats and so on What can i say, after almost 200 hours of my journey with my Warden all i can say is this game is one of the best in terms of an ARPG, side by side with greats like Diablo II, Torchlight and Grim Dawn. I can recommend this game to all ARPG veterans and newcomers alike. If you are unsure about the many DLC just wait for a sale and buy them as they are worth it.
Something you may not have noticed is that enemies are actually using the items they drop. Like you can see the legendary sword being held by the zombie that drops it, and that zombie is actually affected by the stats of those items. It’s insane
Игра отличная но есть одно большое НО Сервера не работают , и это наверно только у россии , так что берите лучше грим давн хотели кооператив сыграть , когда еще и сладкая скидка и просто вот такое вот мертвая игра
Not a very good game. Extremely slow at the beginning offers cool setting and nominally interesting systems, then rugpulls you by not telling you that the experimentation is extremely limited, and a lot of class combinations are worthless. Just play the good version of this, Grim Dawn, instead
За много лет баг с пропадающими текстами так и не вылечили - это когда при перезагрузке локации (после телепорта, например) вообще весь текст внезапно исчезает и остаются только пустые прямоугольники, даже в главном меню. Поначалу это происходит нечасто, где-то часа три подряд можно играть спокойно, но ближе к концу игры в северных землях этот баг происходит регулярно минут за 40-60 от запуска, играть с ним невозможно, а каждый раз перезапускать игру при его появлении просто бесит, ведь все мобы при этом возрождаются. Нигде больше я подобных багов не видел, а мой вопрос об этом на форуме остался без ответа, как и аналогичные вопросы других людей. Вылечите уже свою игру.
Значит так. Прошёл я этот ваш титанический квест! Что я могу сказать? О волки, мои волки, чтобы я без вас делал. Я полюбил их как своих и назвал Фета и Маасдам. Игра хорошая, но я не любитель. Хотя интересно и атмосферно. Первые 35 часов. Потом утомительно. Волки спасали меня от скуки - они грызли всех, кто мешал мне веселиться! Мой друг провёл в этой игре 2500 часов. Теперь я его побаиваюсь. Может он псих и отрежет мне уши завтра ночью?! Ничего... Мои волки спасут меня.
Getting 100% was tiring, exhausting even, but a competent diablo-like. approximate amount of time to 100%: 200+ hours (Less if boosted, many more if solo) Estimated achievement difficulty: 7/10 Minimum number of playthroughs needed: 10+ (more without backups and tricks). Multiplayer achievements: A couple of multiplayer only achievements, All others can be boosted*. Missable achievements: Yes. Grinding Achievements: Yes!. Multiple. DLC-Only achievements: Yes!!! (3 DLC's in total, Their quality varies massively, all of them have achievements) Time-gated achievements: No. Speed-run achievements: Yes!!!. All 3 difficulties in 20 hours. Do-able but requires preparation. RNG-achievements: No. (a bit if you count "the overlord")* Does difficulty affect achievements: Yes, You have to finish Legendary (hardest) with all classes. Can be tricked* Unobtainable/glitched achievements: No.* Point of no return: No. First achievement unlock: Instantly if you join a multiplayer game, otherwise finishing the quest for the mayor in Helos (5 minutes in) Is there a good guide: Multiple, Internet's full. Notes: * Note that a lot of the quest monsters don't spawn until heroic difficulty, And a few on legendary. * There's also a few secret achievements that rely on getting a drop from a boss to open up the area ("the overlord" comes to mind here). But the information is still easily google-able. * For most complicated achievements you can boost pretty easily, Simply have a friend with a post-legendary character simply portal around the world and bring you up with "town portals". Works for Greece Lightning. In this game multiplayer is king. * HOWEVER... you can't completely ignore multiplayer since there's a couple of achievements that are impossible without it, Casting "call to arms" or whatever it's called (the Defender regen scream) on 3 other players being the most difficult to setup. * If you want to grind all of the classes on legendary I recommend you speedrun the game with Nature mastery (wolves hold their own on all difficulties) and simply backup your save before Surtur. Assign a new mastery, kill the boss, Re-load, assign a new mastery, repeat. Tho I've had cases where the above method didn't register. Just trying again usually fixes it, It's way faster than the normal way. * For the no-death achievements i recommend to simply backup your save every other hour or so. That way if you die you only lose a bit of progress. * The game doesn't "FEEL" good to play, the hits don't register correctly, the movement is janky and the terrain causes you to get stuck on nothing. The Embers DLC almost made me quit this one. It's boring, it's bad, and it's clear they didn't understand what game they were making. You'll see if you decide to play it. While the game can be fun at times and there's a lot of usefull tools out there like TQCollector or TQvault, the achievement struggle is real. VERRY Slightly over 51% ... Recommended. (although the DLC,speedrun, and jank almost turned it around)
The greatest game that never gets old or feels stale of all time. Been playing since 2006 and gonna keep playing 'til 2666.
Thousands of hours spent playing this game and it's still fun. The DLCs were underwhelming but I'm glad the game got some updates.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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