
Path of Exile 2 is a next generation Action RPG from Grinding Gear Games, featuring co-op for up to six players. Set years after the original Path of Exile, you will return to the dark world of Wraeclast and seek to end the corruption that is spreading.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Path of Exile 2 is a next generation Action RPG from Grinding Gear Games, featuring co-op for up to six players. Path of Exile 2 takes place in the land of Wraeclast, a dark continent populated by unique cultures, ancient secrets, and monstrous dangers. A sinister threat, long thought destroyed, has begun creeping back on the edge of civilisation, driving people mad and sickening the land with Corruption.
Path of Exile 2 features a brand new campaign with six acts, 100 distinct environments, 600 monsters and 100 bosses.
Twelve Character Classes
Path of Exile 2 features twelve character classes, two for every combination of Strength, Dexterity and Intelligence. While each of the class variants focuses on a different playstyle, they're just a starting point. You can combine skills from many classes together to create your ideal character build.
Each of the twelve character classes has its own three Ascendancy specialisations, resulting in a total of 36 Ascendancy Classes to pick between.
New Skill Gem System
Path of Exile 2 features 240 Skill Gems that grant devastating active skills and 200 Support Gems that modify their behaviour. Combine these together to create your perfect build.
This is the next generation of Path of Exile's famous skill system. Support Gems are now socketed directly into Skill Gems, removing many of the frustrations present in the old system while maintaining all the previous depth. It's now possible to six-link every skill your character uses.
Dual-specialise your Passive Skill Tree
Path of Exile's iconic Passive Skill Tree has made a return, with 1,500 skills that allow you to completely customise your gameplay experience. It now features Dual Specialisation, the ability to allocate some passive skill points to two different sets of skills. They engage whenever the appropriate weapon or skill type is used. For example, you can have some points allocated to both daggers and traps, or ice and lightning, and as you swap between attacks, the appropriate skill points will apply. This lets you specialise in multiple areas without opportunity cost.
Uncover All-new Items
Path of Exile 2 features 700 equipment base types and every single one has its own unique item you can find. You can augment your arsenal with new weapons such as Spears, Crossbows and Flails, as well as supplementary items like Focuses, Traps and redesigned Sceptres.
Encounter Unique Bosses
In Path of Exile 2, every area of the Campaign contains a boss encounter. There's over a hundred bosses to fight as you make your way through the Acts and they all have unique mechanics to learn.
Explore a New Endgame
Completing the campaign is just the beginning. The endgame in Path of Exile 2 includes countless areas in different biomes, powerful crafting, challenging bosses, unique encounters and much more. Unlock new paths and explore further into the world.
As you progress through the endgame, you will gain access to special passive trees that can boost the rewards of your maps and change the way the various endgame mechanics work. These trees will make your maps more rewarding but also more difficult.
Path of Exile 2 introduces sequels to several leagues from Path of Exile. While their mechanics are familiar, the monsters, bosses, rewards and progression are all new.
Fair-To-Play. Never Pay-To-Win.
Path of Exile 2 is a separate game to the original Path of Exile. We will continue to offer expansions for both games going forward. They will never be "pay to win". Purchases are shared between the two games.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 226.3Kreviews | 75% | #37 | $117.8M |
| $29.99 | 8.1Kratings | 83% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 3218 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If I compare this game with my experiences of other ARPGs as it currently stands, I cannot reccomend this game. My experience is marred by constant frame dops every time I log on to play regardless of how I change the in game settings. The combat is more fluid that POE1 but I find the skills to be very uninspired and I think the builds from the first game were far more interesting to play and discover. I can understand that this might be to engage newer players to the genre, but the liner skills and gameplay feel very bland. Visually, I think the game looks great, but based on whatever Grinding Gear have done with their engine or optimisation, it's hard to appreciate the visuals of a game that drops to 0 frames every few seconds. Of course there are new classes and I have enjoyed playing some of them, but the game in it's current stage again I feel the combat to be quite stale. Also, this early access version is 150GB? Where is this content? is it purely in texture packs and shaders that render the game unplayable for many? I think that at the 1.0 release this game will be a worthy successor to POE1, but for people looking to get into the game, I do not recommend buying this now, and you should wait for the official release.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Same day: best RU #11, worst CA #49 · 12 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Thai*languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A never ending and needlessly convoluted loot grind.
The game is hopelessly difficult and do not help the player ease into creating a better character. It just punishes the player! On top of that the, the servers are horribly unstable. My ping is mostly stable at 23ms, but infrequent spikes 2000+ms makes battles impossible. I’ve waited almost a year playing this after the beta launched and are truly disappointed. To new players, play the old game. It works and is a lot more user-friendly
>Buy our game >Ok grinding gear games >140 GB SSD required >No grinding gear games
No polish language = no positive review. Let's fight for our language!
0.5季初玩得很爽但後期容易無動力 做一把畢業武動輒幾百D可能還是一坨 做裝道具可以容易一點掉會更好
This game is gas but PLEASE make the 4k textures a separate download/optimize the storage. Other than that so much fun
просто отвратительнейшая оптимизация. ну ♥♥♥♥♥ ублюдки ♥♥♥♥♥♥ на ггг. сама игра по себе отличная, но вот эта ♥♥♥♥♥ ♥♥♥♥♥♥ это просто ♥♥♥♥♥♥. каждые 30-40 минут просто намертво зависает экран и все, приходится перезагружать игру. про фризы и дичайшие лаги я вообще молчу
PoE 2 es, sin duda, el ARPG más completo de la historia. Es un juego que cuenta con una historia rica en todos los sentidos, varios personajes y una libertad enorme para buildearte como tú gustes. A su vez, cuenta con unos gráficos que no tienen nada que envidiarles a otros juegos triple A. Cabe recalcar que, bajo mi punto de vista, la mejor versión de este juego llega con el Hardcore. Aunque la dificultad aumenta de manera exponencial, las sensaciones que deja superar un jefe del Atlas o derrotar a un jefe que te haya matado anteriormente son indescriptibles. Después del lore, llega el punto más fuerte del juego: el postgame. Cuenta con unos jefes que, con decir que son épicos, se queda corto; builds prácticamente sin límites y un sistema de mercado que roza la perfección. Si siguen por este camino, no sería descabellado decir que tranquilamente podría llegar a ser uno de los 3 mejores ARPG de la historia, si es que ya no lo es.
играть в это-пытка. я ненавижу ее каждой клеточкой своей души
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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