
How far would you go to bring someone back from the dead? Discover the depths that some will go to in this horror-adventure game.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Sep 19 → 4.4/day in the week after.
About

Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−50% | 7.3Kreviews | 95% | — | $3.3M |
| $9.99−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 984 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
开头+中间很好,结尾有点潦草了,但是整体故事构思还是很好,但是结局那章居然是话聊,本来以为菖蒲会领盒饭的没想到。。。总体来说还是很值得游玩的。
豪玩
마유 눈나 최고야
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 2.89/day in the week to Aug 4 → 5.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 985 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
一场江户怪谈与现代怨念交织的“圣杯战争”,Meta叙事堪称温柔一刀。游戏采用 360°第一人称全景画面,在目光所及的边缘寻找恐怖或线索,解密难度设置比较克制,剧情含有诙谐桥段。在恐惧中触摸人心深处的悼念与希望。
Es un juegazo, ya me he leído absolutamente todas las líneas de dialogo y exprimí todas las posibilidades que ofrece la obra. Para sacar el 100% de los logros sin guía puede ser difícil porque las acciones que haces en la historia de un personaje repercute en la línea del otro y no siempre es fácil darse cuenta del efecto, pero es parte del encanto del juego ( te recomiendo no usar guía así vuelves a leer ciertas situaciones y te ayuda a entender al máximo la historia)
这个游戏里加了什么我无法停止游玩
간만에 재밌게 했습니다. 다만 한글화가 안 된것이 조금 아쉽긴 합니다. 후속작도 있는 거 같던데 시간이 되면 플레이해보고 싶습니다
ボリュームは少ないけどしっかり面白かった
很有趣。 很久没玩,最后的时候绞劲脑汁记不起来我自己叫什么名字,无奈又让兴家去送了一次死。
画风很漂亮,meta元素和多线叙事的玩法很有意思,还是很推荐的!本作主打悬疑(虽然只是在聊天),特殊能力的设定很有趣,可惜没能充分施展,导致整体体验有气无力的,后期一些神人剧情也让我有点无语。好在角色设计很有趣,游玩过程不会太无聊。还有,原来那张梗图诚不欺我:[spoiler]兴家彰吾*只是在公园站着*[/spoiler]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 2.7K | 95% | $17.49 | |
| $1.7M | 6.3K | 88% | $17.99 | |
| $343.8K | 1.3K | 94% | $17.99 | |
| $220.8K | 987 | 93% | $19.99 | |
| $38.1K | 82 | 87% | $39.99 | |
| $19.8K | 109 | 73% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.3M | 13.1K | 47% | $13.99 | |
| $3.3M | 9K | 93% | $14.99 | |
| $3.3M | 6.8K | 81% | $24.99 | |
| $3.3M | 3.9K | 83% | $24.99 | |
| $3.3M | 6.2K | 91% | $7.49 | |
| $3.3M | 3.8K | 33% | $34.99 |