
How far would you go to bring someone back from the dead? Discover the depths that some will go to in this horror-adventure game.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−50% | 7.3Kreviews | 95% | — | $3.3M |
| $9.99−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 979 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我很喜欢这种多线叙事加上全景视角探索的形式。 可惜的是游戏没有语音,加上剧情该恐怖的恐怖不起来。 如果这游戏半价还是值得玩一玩的。 (另外通关的玩家应该都想给大孝女一拳)
画面精致,多视角切换自然,悬疑氛围拉满,伏笔的回收与环环相扣的逻辑在同类AVG中堪称优秀。本作最出彩的地方在于将“诅咒触发条件”与游戏机制结合。可惜的是前期展开太宏大,后面有点高开低走了。 (2026年5月22日通关)
通关了!感受是前期因为吓人所以很有趣,中间一直推剧情有点无聊要玩睡了,后期剧情疯狂反转又变得很有意思,通关之后感觉非常爽!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 2.89/day in the week to Aug 4 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 980 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
非常好游戏,剧情紧凑,看好多人说流程短但是我认为这种精悍的短比水时长好多了,是我会推荐给所有人玩的那种,但是我送给朋友他玩了几分钟就弃了,难受,可能这个引导对🐷来说还是太难了
剧情还不错,meta元素很有意思,可惜结尾略微仓促
10/10 game with a great storyline and amazing art, playing the story with alternate povs makes the whole experience so much more fun. def one of the best vns ive played
Writing this over a year after finishing oops. Paranormasight was one of my favourite games I played through in 2025. The characters are fun, the art is nice, the music is great and the story was really interesting. I usually struggle with playing a game consistently but I played this for a week straight until I 100%ed it. [spoiler] The puzzle with the character voice volume setting was one of my favourite moments . I genuinely love when games take advantage of player input like this. if that makes sense. [/spoiler]
题材非常符合我的胃口,游戏文本多且留了很多伏笔,可惜对于我来说这种剧情优秀伏笔多的作品只能玩一次
优秀的商业游戏,有种剧情分支交互就该做成这样的感觉。 ⚪分镜演出和氛围渲染让人印象深刻,风土人情和奇闻志怪的代入感很强,打完像是去本所旅游了一圈(本质上还是当地文旅宣传力作吧?)。 ⚪人物塑造也相当饱满,对警察和长辈的刻画尤其可贵,真的很喜欢这俩对口相声警察,当然其他人也各有各的记忆点(夫人我喜欢你)(jk们真可爱啊)(侦探像那啥白色的金毛巡回犬也很萌)。 ⚪画风平衡了二次元和写实,适应了撅嘴之后越看越顺眼,立绘除了美型之外不吝于描绘角色崩溃/破防/阴暗的表情,在我这也是好评点。 ⚪解密和全成就的难度刚好卡在需要动脑筋和需要搜攻略之间,对上电波的一瞬间很爽,打完有成就感。 不过可能受限于篇幅,有点刚全面展开然后就高潮紧接就结尾的感觉,想想又觉得该交代的都讲完了、确实没啥更多的可写,只能说这篇幅就能做到这种程度了。在这一体量下已是六边形战士,没有明显短板,甚至各方面都很扎实长板。 但是接触推理悬疑多一点又会觉得这些长板还不够特别亮眼,只是标准的优秀,算得上佳作,够不到神作。也不能指望看起来说得过去的都是神作,总之单论本作自身值得一玩。 可以看出做系列作品IP化的野心,未来可期,下一步人鱼物语安排上。
[h1] Ничего себе, графическая новелла от Square Enix [/h1] Хорошая и необычная в подаче новелла. Музыка атмосферная. Подход как в Гугл камере ощущается классно) Сюжет интересный и игра аккуратно подготавливает твоё сознание к допустимым по логике вот-это-поворот-ам:D Небольшие минусы: 1)Задникам не хватает более высокого качества. 2)Все диалоговые ветки надо прокликивать несколько раз, так как информация даётся порционно.Если бы на каждый вопрос была сразу целиковая стена текста - хуже не было бы, по-моему) 3)[spoiler] Личное мнение - как добраться до истины нет удобного способа понять.Поэтому если проникнитесь основным сюжетом скорее всего загляните в интернет как и я.Но ничего в этом страшного нет. [/spoiler] На вторую часть теперь смотрю с любопытством.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 2.2K | 95% | $17.49 | |
| $1.7M | 5.9K | 88% | $17.99 | |
| $343.1K | 1.3K | 94% | $17.99 | |
| $220.8K | 987 | 93% | $19.99 | |
| $38.1K | 82 | 87% | $39.99 | |
| $19.8K | 109 | 73% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.3M | 13.1K | 47% | $13.99 | |
| $3.3M | 1.8K | 88% | $34.99 | |
| $3.3M | 6.8K | 81% | $24.99 | |
| $3.3M | 6.2K | 91% | $14.99 | |
| $3.3M | 3.9K | 83% | $24.99 | |
| $3.3M | 3.8K | 33% | $34.99 |