
How far would you go to bring someone back from the dead? Discover the depths that some will go to in this horror-adventure game.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−50% | 7.3Kreviews | 95% | — | $3.3M |
| $9.99−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 968 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
最开始被画风吸引,但是游玩体验完全超出预期,取材经典都市怪谈底蕴十足。画面配乐烘托出恰到好处的惊悚感,不会刻意尬吓。在日式文字冒险题材里有着颠覆性的创新,360度全景自由视角玩法,沉溺感十足。故事逻辑比较缜密都说高开低走其实我觉得并没有,反而叙事逻辑很缜密。再多活一嘴,春慧mama真好看啊啊
好喜欢啊,大家都好好啊,每个人个性很鲜明塑造的很好,不要结束啊,,,,
最近我玩了一款由Square Enix发行的日式AVG游戏,总计花了13.3小时通关。故事背景设定在日本的本所,围绕当地流传的“七大不可思议”事件展开。 玩法上,游戏采用了多视角、多线叙事的方式。当某个角色的剧情推进到一定进度时,就会触发下一个角色的剧情,玩家需要依次扮演不同角色,逐步解锁完整故事。 游戏一开始,会有一位引导角色出现,向你讲解基本的操作和注意事项。有趣的是,他会要求你输入主角的名字。当时我没多想就填好了,毕竟很多RPG游戏都允许玩家自定义名字。没想到的是,游戏后半段竟然有一个重要剧情与此直接相关——这一点完全出乎我的意料。只能说,编剧确实有点水平。 介绍完毕,游戏正式开始。我首先操控的角色是兴家彰吾,原以为他就是主角,故事会围绕他展开。结果玩着玩着,他居然死了!我当时一惊:这游戏就这么结束了吗?继续下去后,引导角色再次出现,向我解释了当前的情况,并解锁了新的角色和剧情线。 进入新剧情后,我继续推进。到了后期,我卡关了两次,苦思冥想也解不开,只好去B站找UP主“逍遥散人”的视频攻略。真心感谢这些有毅力的UP主,有你们的指引,我才能顺利通关。 最后说说游戏的优缺点。 优点: 氛围感很足,让人沉浸其中。某个地方突然出现的东西真会吓你一跳,晚上一个人玩实在太恐怖了。游戏里还有一个成就是“半夜12点游玩”,幸好我早睡,没精力半夜去挑战。 缺点:游戏人物没有CV配音,只能靠文字和背景音乐来感受剧情。反观现在国内的一些AVG游戏,虽然大多是独立小作坊的作品,但人物配音基本都有。希望后续作品能补上这一块。 最后,我是趁着打折花50多块钱购入的。这个价格能玩到这么顶级的游戏,真的物超所值了。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.3M | 6.2K | 91% | $14.99 | |
| $3.3M | 3.9K | 83% | $24.99 | |
| $3.3M | 13.1K | 47% | $13.99 | |
| $3.3M | 9K | 93% | $14.99 | |
| $3.3M | 9.3K | 79% | $14.99 | |
| $3.3M | 6.8K | 80% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 2.7K | 95% | $17.49 | |
| $1.7M | 6.3K | 88% | $12.59 | |
| $343.1K | 1.3K | 94% | $17.99 | |
| $220.8K | 988 | 93% | $19.99 | |
| $38.1K | 82 | 87% | $39.99 | |
| $19.9K | 99 | 72% | $9.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 2.89/day in the week to Aug 4 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 969 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩好玩,利飞春99好吧,想看后日谈555
Has good art. The animation and sound effects make the game thrilling.
音乐和玩法神中神 就是有点短而且贵 还有灯野菖蒲在真结局没受到惩罚令我有些气愤 但瑕不掩瑜 还是给五星
总的来说质量挺不错的一部悬疑灵异类视觉小说,画风很有特色,音乐也很棒,就是结局太仓促让人感觉有点烂尾了而且感觉太短了
天才的剧情
Une histoire assez intéressante mais quasiment pas de gameplay ni d'énigme
Solid, quite nicely presented mystery ADV that I had a pretty damn good time with! Admittedly went in expecting something a little more on the horror end, and while it does a decent enough job of that initially, it drops it pretty quick to focus on the main mystery with some lingering spooky flavour. Fine by me since what it is is quite enjoyable, and a very easy play. This is helped by its structure, which has you swapping between character duos in different scenes. Not getting stuck in one tone or situation for too long keeps things progressing in a way that's hard to put down, it definitely factored into me actually finishing it with a few days of starting, something that's getting rarer as of late... ;-; Anyway, story fun, characters fun, art good, music good, presentation good, I'm off to grab the next one in the series, see ya and have a good one.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.