
Command Mobile Outpost and take XEN Firearm to venture deep into the Signet surveillance off-limit area. Collect unique Weapon Units. Amp up the firepower of the Outpost that fights with you. This is an FTD game - FPS, Tower Defense, Base Building and much more all at the same time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 826 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
不改了直接出2,你是这个 预购的我是这个
Such a great premise of a game ruined by the worst development choices in the history of gaming. All they had to do was stick to the FPS TD formula with a progression system alongside missions to bulk up your outpost with friends....but no they made it a ♥♥♥♥♥♥ extraction shooter for some ungodly reason, with tiny, boring, maps and horrible AI. The biggest battle in this game is its horrible slow grind to have some fun. They also took shortcuts for performance that make the game suck, for instance the swarm is no longer individual units its just one enemy and its janky and cheap looking to fight now. Don't forget they rushed this to 1.0 release, announced a sequel you could wishlist on steam, then pulled the sequel from steam after all the negative feedback,
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*, French, German, Japanese, Traditional Chinese, Korean*languages with full audio support
Hours played at review time, across 829 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
THIS GAME HAS BEEN ABANDONED. First couple of hours was fun but turns into a straight up grind. Nothing wrong with that but just be aware. Optimization leaves alot to be desired. I wish there was modding support if they were gonna do this. If you are gonna buy this wait for a huge sale. DO NOT PAY FULL PRICE.
制作组已经跑路不更新了,优化极差,全是各种底层逻辑bug,说是开发2代,但是最近又跑路了,2也没了
banger of a game altho Unreal engine being the engine it is makes it stuttery even on a good GPU. Hope there is a sequal! even tho the the game development seems over, its still a fun game when you get into base building and trying to make a megabase, altho grindy, but fun.
半成品 製作組跑路了 別買!
Its weird. I love the gameplay loop, the exploration and defence, building my outpost etc. Its surprisingly well done. So maybe The good: Player skills and weapons/gear customization is very cool. Can do weird combos with those The base building is great i love how the outpost is a preset you can modify outside of a run and you can get extra deployables to use should you need it. LOVE the wave defence, maybe some timed rest times between the waves in story mode would be nice, but not a big problem The tour mode is so far my fabourite. Its pretty cool you get these rouge-lite type runs where you lose all the stuff you gathered if you fail The bad: The story missions and boss fights where you play a sort of FPS type thing are not great. The AI is kind of balls during these parts and some boss fights are kind of silly. The voice acting and the dialogue is not great either. I mean its not a triple A game so i guess fair but at some parts it is R E A L L Y freaking bad Too much RNG for my liking, rerolling the weapon augments and trying to find the correct version of a location to get specific blueprints is kind of not great. I would probably like to see beforehand if a location has the blueprint or not, if i can auto loot it or should i go find the blueprints manually. Weapon/turret inconsistency. Many of them just keep shooting at walls/rocks/other turrets if theres something blocking a hostile and just waste a ton of ammo for no reason. The neutral: Too much stuff going on in the base/hub and i dont understand what half of it means/does. Some people like that but to me its more on the negative side. The overarching story is ok i guess. Generic we create AI it rebels or some such and we prolly go extinct Overall i like it and ill keep playing it while a lot of it makes me cringe real hard the pros outweigh the cons i guess.
Was für eine Verschwendung, so viel Potenzial, so gute Ideen, so viel langeweile... Jetzt kann man sagen sagen "Du hast ja nur 5 1/2 Stunden gespielt, aber 5 1/2 Stunden Langeweile muss man sich auch erstmal leisten!
创意性没得说,可惜体验感节奏冗长,如果能出第二部的话希望能改进优化
明明可以弄得爽爽射,大爆射 結果為了資源還要到處搜跑一些沒有意義的場景刮垃圾 爽3分鐘 當乞丐十分鐘 尼瑪的傻逼設計 可惜了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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