
Storm Chasing Simulator
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 910 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
yay!
yay
This is definitely a game for weather enthusiasts, I don't think that most people will enjoy this as much as they will. That being said, I belong to the former category, and I think that this is an incredible simulation game. I have paid close attention to severe weather for most of my life, and the storms in this game appear and behave quite like the real things. The rotating thunderstorms have separate updrafts and downdrafts, tornadoes usually appear on the southwest side of the storm and within the hook echo on the radar, and storms strengthen or weaken depending on what atmospheric environments they enter. The tutorial is rather lacking at the time of writing this, although it is rather funny. "Look for the hook shape on the radar, and don't drive into the tornado." Yes, but there is much more to it than that. Chase storms that are entering areas of high CAPE and wind shear, isolated storms tend to become stronger than clustered ones, don't drive through the center of the storm if you value your car windows, and DO. NOT. DRIVE. DISTRACTED. I have ran into more powerline poles and road signs than I'd like to admit. Again, this is a game for weather enthusiasts. Knowing how these storms behave in real life is very useful, for they are fairly accurately simulated here. If you know how real tornadic thunderstorms behave, or if you are willing to learn the basics from elsewhere, I strongly recommend this game. I also recommend that you have a powerful PC, this game is very resource intensive.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German, Spanish - Latin America*languages with full audio support
Hours played at review time, across 914 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jusat a lil money
I have mixed feelings about the game. I will say that overall I am extremely impressed with the game. I have played quite a few times as well as checked out the new implementations they add every update. The concept is great. Who DOESN’T want to go chase a tornado, especially a virtual one!? My issues are on the graphics side of things. When graphics are set too high, the game becomes VERY slow and bogged down. When graphics are set too low, all cloud textures are the same and you don’t get near the ability to see the true cloud build or definition of the sky. Kind of a trade off. HOWEVER, I do like the graphics options available. On an 8G RTX 3050, I’m getting around 65-80fps at 2k resolution and around 85-110 on 1080 resolution. Nothing really bad to say other than I wish it wasn’t so graphic intense.
THe game is so fun, relaxing and makes me happy
pretty fun to play a bit to relieve stress off your mind, as well as analyzing strategy as you chase different scenarios
I love this game, even if its a grind and a half for money to get the cars and equipment. There is nothing like trying to get right in the path of the tornado, place your probe, and get out before you get killed. The multiplayer is fun and the community is excellent.
I love this game, but you do have to play a while to get money, sandbox would be nice
Schlechtes spiel, mini Tornados in manchen stürmen gibt es gar keine Tornados und es dauert sehr lange bis einer entsteht
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.8K | 9 | 100% | $14.99 | |
| — | 0 | — | — | |
| $2.3M | 3.3K | 62% | $21.99 | |
| $1.5M | 1.4K | 82% | $24.99 | |
| $926.5K | 3.6K | 85% | $7.99 | |
| $201.3K | 61 | 39% | $199.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.6M | 8.2K | 92% | $14.99 | |
| $4.6M | 6.4K | 86% | $39.99 | |
| $4.6M | 9.2K | 93% | $19.99 | |
| $4.6M | 7.9K | 85% | $19.99 | |
| $4.6M | 9K | 89% | $29.99 | |
| $4.6M | 3.9K | 77% | $44.99 |