
Ouros is a calming puzzle game about forming beautiful curves in a serene space. Find your flow as you nudge, bend, and stretch curves into pleasing shapes, and discover the inherent mathematical beauty of Ouros.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A puzzle game so good that Zenless Zone Zero had to copy it.
I will be 100% honest that the controversy about miHoYo copying this game brought me here but I enjoyed this idea as a little mini game and wanted more so a full game of just this was perfect and I'll be honest that the original is way better with more room to experiment with mechanics and more freedom to teach the player things for more advanced puzzles down the line Highly recommend this as just a chill puzzle game to anyone who wants it its worth the 5 bucks I put into it
this game is great miyoho and zenless zone zero should be sued
Ouros is five dollars and its better than most of the slop that comes out these days. perfect little intuitive mechanic puzzle game. you drag curves around to hit targets, watch a little orb zoom thru them, and its stupid satisfying. the spline controls are so good i dont even know how to describe it, you just have to play it. music and visuals are chill and pretty and react to what your doing. all the vibes yup I'm posting because of the mihoyo controversy. they straight up copied this game to be a minigame in their dumb title. ZZZ is right. not "inspired by", they ripped it off. and the dev is one guy. ONE GUY. they thought noone would notice. BUT WE OUT HERE AND WE NOTICIN!!! ultimately OUROS DON'T CARE. its too good to care. it rises above serenely. you can feel the love in every level. the ripoff cant touch it, the original is just better and always will be. buy it. give this dev your money instead of the smarmy corporate goblins who steal from solo devs. 10/10, best 5 bucks ive spent in years and spite-buying it on all platforms.
Bought and 100%'d this game over the course of an evening, highly recommend. $5 is an absolute steal for this game. The puzzles are fantastic and had just the right difficulty curve, and the visuals and sound design are interwoven well and are just very pretty and relaxing in general while remaining practical, all of the above making every solve very satisfying. The game is basically perfect, and it's a massive shame that a huge company tried to blatantly rip it off for the sake of a ♥♥♥♥♥♥♥♥ hacking minigame in a gacha game. 9.9/10, and even then the deducted tenth of a point is purely out of a personal preference/pet peeve of mine about the very end of the game, in that [spoiler]the final level is an instant-win sandbox instead of one last challenging puzzle that uses everything you've learned prior[/spoiler]. Beyond that, like I said, basically perfect. Play this game instead of the gacha game ripoff.
puzzle game with a concept so elegant and with such seamless implementation of said concept that it's got a gacha slop studio ripping several levels straight off of it as a minigame half a meal's worth of money and a bit below 3 hours well spent, I enjoyed my time thoroughly
i like the game design and gameplay, also ZZZ devs are lazy for copying the whole thing.
This game is small, casual, and an honest-to-goodness work of art. The aesthetic combination of puzzle-solving, the visuals, and the sound/music was incredibly relaxing and satisfying.
A game so chill the big CHYNA had to send their dogs against the dev. Take my money Mr. Kamm.
A very Relaxing Fun and Unusual Puzzle Game.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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