
A cozy puzzler with story. Recreate paintings by applying lines & colors in a specific order. Explore beautiful mazes & collect letters of a poem. Help two sweethearts find a path towards each other. Three games in one. Hints when stuck. 160+ paintings, 3~4 hours, set to a chill soundtrack.
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Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch*, Portuguese - Portugal*, Russian*, Spanish - Latin America*, Japanese*, Korean*, Simplified Chinese* +2 more
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]Please, Touch The Artwork[/h1] Ay Mondrian, ese pintor controvertido que algunos utilizan de ejemplo para atacar el arte abstracto como algo sin sentido para embaucar y sacar unas perras. Please, Touch The Artwork nos propone jugar con esos cuadros como si fuera un juego de puzles y, para ello, tenemos tres tipos de galerías con tres mecánicas diferenciadas. Estas mecánicas, a su vez, tienen cada una un grado de dificultad propio: [b]Nueva York:[/b] En estos cuadros tendrás que recoger unos puntos por un laberinto para que se te abra el camino. Es el más fácil de los tres. Solo tienes que deshacer el camino andado si te has olvidado algún punto. [b]El Estilo:[/b] Tenemos que imitar los famosos lienzos de composiciones de Mondrian, dibujando sus líneas y coloreándolos. La dificultad radica en que, al intentar rellenar un recuadro, se nos pintarán los espacios adyacentes. [b]Boogie Woogie:[/b] El más difícil de todos. Tienes que mandar unos cuadrados por unos caminos. Estos tienen rotondas, túneles y cambios de sentido. Prácticamente puede ser carambola si aciertas. Además de la parte jugable, cada una de estas tres galerías tiene la particularidad de contarte una historia. Los lienzos de Mondrian te contarán el movimiento Stijl de principios del siglo XX, Boogie Woogie contará la historia de una pareja, mientras que Nueva York contará los pensamientos de una persona. [u][b]Pros:[/b][/u] ✅ Nos enseña a la vez que jugamos. ✅ La música relajante de jazz y bossa nova. ✅ Una buena cantidad de puzles (160 cuadros). [u][b]Contras:[/b][/u] ❌ Que seas daltónico. ❌ Boogie Woogie llega a ser muy aleatorio en algunos lienzos. [u][b]Conclusión:[/b][/u] Un juego de puzles basado en los cuadros abstractos de Mondrian, con tres mecánicas muy diferenciadas y un grado de dificultad distinto para cada una. [h2]Nota: [b]7,5/10[/b][/h2] [u][h2][url=steampowered.com/curator/45277685]🎮🌵Más reseñas en mi mentor🌵🎮[/url][/h2][/u] PD: También hay una secuela ([url=https://steamcommunity.com/id/ewoda/recommended/2600140]Please, Touch The Artwork 2[/url]) que es un point & click y es totalmente gratuita.
独特的现代艺术普及类解谜游戏。玩家可以在三个互动式展厅中领略蒙德里安抽象艺术风格的魅力,在色块与线条的极简组合中构建世界的简明秩序。游戏提供了简要的创作模拟体验,使得玩家在思考解谜中真实地“创造”出艺术作品。 从解谜角度来说游戏中的风格派展厅具有一定挑战性,第七天过后的解谜难度已经到了看提示都需要仔细思考的地步。很多玩家因此给这款游戏打差评,但我认为一款解谜游戏要是过于简单那么它的谜题设计是失败的,就像一件艺术作品如果仅仅为了令人感到轻松愉悦而存在那么它就是最廉价的娱乐消费品而已。 此外正在制作的第三季已经预告以爱德华霍普为主要风格元素,再没有比这更令人期待的事了。
a perfectly fine puzzle game. but the free sequel is much better.
geometry, art & poetry, romance. nice
after playing through this game for a bit and seeing all of the various kinds of levels i really don't like it that much. there are 3 galleries with 3 different kinds of puzzle mechanics however I only ended up liking The Style gallery's gameplay. The Boogie Woogie gameplay seemed really unintuitive, especially as you keep playing when it attempts to add more mechanics on. It ended up becoming more confusing and frustrating as I kept playing. The last one (i dont even remember the name) just felt really boring compared to the others. Kind of a shame, I really liked Please, Touch the Artwork 2 and I do like the minimalist geometric artworks here but the gameplay was not it for me.
Very VERY silly puzzle game, that you should play when you want to do something funny but challenging. The three galleries are very different in terms of difficulty, but each had its merits if you ask me. NYC is kind of relaxing and doesn't require much thought, the Style is very challenging (and pretty cool to learn some more about the art style), and Boogie Woogie was just plain silly and in the middle in terms of difficulty, with some room for trial and error. The only note I'd like to make is that I don't know how good this game's accessibility level is. I saw there is a colourblind-friendly mode, but I can see e.g. photosensitivity or contrast-sensitivity to be a potential issue. I'm not very knowledgeable on all forms of visual triggers though, so I'm just saying you may want to check that out if you experience trouble with it.
The game consists of three galleries – “The Style”, “Boogie Woogie”, and “New York City” – each of which works differently and consists of 50 levels. “The Style” and “Boogie Woogie” are puzzle games that require some thinking, whereas “New York City” is a lot more straightforward. The game is graphically very pleasant, utilizing a minimalist style based on some primary colours (blue, yellow, red, black and white) and basic rectangular shapes. “The Style” goes into the inspiration and history behind that style. The game is overall not only fun to play but also great to look at. This is the kind of game where you can just play a few levels every now and then, given that there are a total of 150 levels.
Le concept de Please, Touch The Artwork est simple : le jeu se divise en trois parcours distincts (proposant chacun une histoire), avec pour chaque voie une soixantaine de tableaux où les mécaniques de puzzles se débloquent au fur et à mesure. Ce que j'ai aimé : Le premier parcours : Il est vraiment réussi. L'introduction des mécaniques se fait naturellement, et l'expérience globale sur cette première partie est à la fois fluide et très agréable. Ce qui m'a déçu : Les trois trames narratives censées accompagner les parcours ne sont malheureusement pas très intéressantes. Elles n'apportent pas grand-chose et ne donnent pas spécialement envie de s'investir davantage. La courbe de progression n'a pas vraiment de sens dans les deux derniers tiers du jeu. On passe de tableaux d'une simplicité enfantine à des pics de difficulté frustrants avec parfois des tableaux très brouillons.
This game is simple, fun, and well worth the time and energy if you will give it a try. With simple puzzles that get more challenging as you go, with hints available for those of us who don't want to do quite as much work, this short game is a must for puzzle players and game enjoyers alike. Would highly recommend.
Sometimes you have to go out of your way to try out the alternative games, so you can truly appreciate the actual good ones in comparsion. This "game" is composed from three minigames together: 1. a logic puzzle game utilizing XOR operations telling a story of a semi famous artist, 2. a maze crawler telling typical story of whining woman, 3. and weird mini maze with buttons with another weak story. The only 1. has actual potential to be truly hardcore logical puzzle game, but its too short and devs being cowards even put in built-in help. Also this is first game ever where i had to mute the music: you can tell the devs were visual artists, not the audio type. The only positive thing i can say about this game is that it is short so you wont suffer too long.
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