
Will you serve the gods or overthrow them? Battle ancient evils and destiny itself in this epic interactive novel inspired by Greek myth.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I killed a boar, got married, and watched my dad kill my wife in 3 minutes of gameplay. 10/10
Never played a game like this before, so when I saw this game I said why not, I just finished chapter one and I must say, I am impresed, didn't expect for a game like this to keep me going, it might be plain, it might be more like a book than a game, but I can assure you this game is worth every penny, now I must leave you, I must finish this masterpiece.
"Champion of the Gods" didn't dissapoint me. It is really really well written. I got thrilled in this aspect... Despite of not beeing a native english speaker I loved it. Still enjoying it but had already played it before However, it doesn't advertise Batman and bananas (...) And Gta V has better graphics . How can that be... Anyways... Pros: +really well written: +nice storyline; +simple but beautiful; +cheap Cons: + lacks background music;
[h1]No save points yet and it's getting really tiring[/h1] Choice of Gamers is bringing back Choose-Your-Own-Adventure and they've had some good games, I've played FateHaven, Choice of Robots, MechaAce, and now Champion of the Gods (have others that I haven't gotten to yet, almost like my shelves of actual books!) Most of which I own on other devices out side of Steam. Out of all those Choice of Robots would be my favorite with MechaAce close behind and I recommend both because while the plot is still somewhat linear the branches have more impact. Champion of the Gods, follows more along the lines of FateHaven and for those unfamiliar it comes down to making a choice, and still being shoehorned along one path. I still yearn for a save function as well, most argue that it gives choices more impact but ultimately it really kills replayability, want to see what happens at the end if you pick choice B instead of A? You have to replay the whole thing. From the beginning. It's frustrating. Also, I don't know offhand if there are keyboard shortcuts, I've tried some of the obvious choices but it seems the mouse is the only method to advance through the pages. Nothing even lines up either so you can't just place your mouse and click to skip through dialogue you've already read. Considering the amount of games they have under their belt now this still hasn't changed, and it needs to. The writing is alright, it's the main (and arguably only) appeal of the game so how does it hold up? It's good. It's still has the draw that will keep you up for 'just a bit more' to see what happens next. Recently it's come to my attention that some of the wording in their games is due to their political stances and requirements they place which just seems kind of ♥♥♥♥♥♥. The thread is in the community discussions, might be gone if you're seeing this later but it might not. It's not the reason for the No vote though, the reason is I'm sick and tired of the crap save system. I want save points, I kept bookmarks for actual books like this why can't I have save points so I can go back to a point in the story without GOING THROUGH THE ENTIRE GAME?!
This game is epic. Your choices control the story for what your character will become, his skills and how the plot will follow. I feel like I'm reading a mythology book, except that I'm choosing where it leads and how the other characters are affected by my decisions during the journey. It was my first time playing this kind of game and I enjoyed it more than i thought i would. It's really well written and for those with good imagination it will be surely plenty of fun.
CHampion of the Gods is a interactive novel heavily based in Greek mythology. It follow the tale of (you guessed it) the champion of the gods and the choices and dilemmas he faces in his destiny. The story is a decent length, when compared to other Choice Games interactive novels. The pacing is quite good, and there are a fair amount of action moments in the story. It took me only an hour to read, so interpret that how you will. The story is pretty good, and the author's creativity shows through clearly, blending their own writing style with the lore of the gods and fate. I did not notice any spelling or grammar errors in my reading of the story. Overall, an enjoyable read, especially at sale price. Supporting these kind of stories if you enjoy them also helps get more published on Steam. If you ever enjoyed stories about Greek mythology (Heracles, Perseus, etc.), this is [b] a must read.[/b]
[b]Champion of Gods[/b] is yet another game from the Choice of Games, a company that prides itself in delivering the most compelling text adventures and creating countless lifelike worlds. [h2]Plot and Setting[/h2] This adventure takes place in a world inspired by ancient Greece. The society is ruled with a similar model to self governing cities like Athens. The Pantheon is also heavily inspired by the classic Roman and Greek gods and mythology. [code]The plot description purposefully skips some events, in order to not spoil and ruin the experience, but still provide its core to a reader who might be interested.[/code] It’s all set in motion, when the main character awakes to a great danger and feels drawn to it, knowing their time to shine has come. This unexpected surge of power is immediately cause of great concern. As they face a journey to seek the Oracle’s sight, the seers reveal that the main character is indeed the Champion that the gods were awaiting. This means the protagonist will have to leave the village soon and start their quest: cleansing the lands of Agossa from the leftover threats of the First Age, when humans were monstrous creatures with magical powers. The youngster is led to a congress of gods. They are surprised as with the events of past days Daggoras, the god of chaos is trying to meddle with the hero’s fate. The time for the protagonist’s departure has come and with it the perils. The Demena Pass on their way to Kelinos is rumored to be infested by unnatural creatures. There they encounter the first trial to be cleared. In the town, they are offered a renomated place in the Kelinos’s army, together with the required training. Here the character will also encounter their romantic interest. Another encounter with the gods occurs, where they point to the champion’s next target. The success in this quest will also grant the champion the blessings for their marriage, if they decided to pursue a relationship. They reach an island and fight another ancient monster. As it is defeated, a menacing green miasma heads towards Kelinos. This calamity is revealed to have transformed the people of the town into stone as well, slowly leading them towards death. To save the city and their loved one, the champion has no other choice than conquer the secrets of Minodia, a legendary town of healers. On their way they meet again the God of Chaos in disguise. He finally uncovers his goal to them. As long as the Destiny bounds everyone’s choices, there is no freedom. This meeting gives the other gods the possibility to capture their unruly brother. As the champion approaches the queen of Minodia, their plea for help is misinterpreted as an attempt to steal the source of their magic. This magic is then revealed to have a treacherous nature to those who are exposed to it for too long. The hero returns to Kelinos and is joined by their remaining family for the wedding, but it is interrupted. The gods need their help once more, urgently. Here takes place the last encounter with Daggoras This is the where the champion will thake the last and most important choice, no matter if it might bring glory or doom. [h2]Philosophical and Moral Dilemma [/h2] The name of this game is unique, as for once it does not start with “A Choice of…”. After having completed the game, the reason behind this is clear. The story is a reflection about the freedom of choice and whether it actually exists. Just like the champion is tied to their destiny, so is the player who has to follow the plot, until that one final decision. This will give the player a glimpse of hope in possibility to make their own choices. [b]Every choice is no longer such[/b], when it has moral implications - if a task is not completed, it will influence other people, including those dearest to the hero. The Destiny leads to a greater good, but at the same time, with no Chaos, no actual freedom of choice, [b]the world is purely mechanical[/b] and there is no further purpose to it than existing. This is interestingly enough shown in the Underworld, which is ruled by mechanoids and such are the Weavers. In some points the coherency of the plot is somewhat lacking. It is said that gods should not intervene with the champions' fate, but they help them multiple times all the same. Does it mean that the Destiny is in fact imperfect and needs to be constantly fueled, or does it represent the world’s dichotomy between the Chaos and Order? [h2]Mechanics[/h2] As many other Choice of Games stories, it is [b]inclusive[/b] with the possibility of naming the character and choosing a male, female or gender neutral noun, as well as showing many different views on sexuality. The choices influence both character and physical attributes - resilience, strength and speed. While usually this creates some choice restrictions and has a major influence on the trials, this game seems to have [b]a different approach[/b] due to its nature. [h2]Writing Style and Terminology[/h2] Sentences flow nicely, now long and descriptive, now brief and decisive. World building comes with new terms that can be tied to the ancient word it’s inspired by, making them [b]instantly clear, yet fresh[/b]. Linguistic register is medium-high, with words that are comprehensible, but still detain a certain flavor to them. The [b]time is not linea[/b]r as the story on several occasions just skips forwards. Some flashbacks are also used when needed to focus on the story or to deepen the narration and show visions of prophetic nature. [h2]Game settings[/h2] It is possible to [b]enlarge the font size[/b]. It is also possible to activate a [b]night theme[/b], with dark background and white letters. Additionally, page change animation can be changed. [h2]Time, Replayability and Price[/h2] A single playthrough should last anywhere between [b]3 to 5 hours[/b]. As the story is long, it can be [b]replayed several times[/b] after some time with different choices to explore the character development through the story. This game is extremely well made and it is worth the asking price, if the buyer enjoys the genre. [i]I would [b]not[/b] recommend it as a [b]gateway[/b] to choice games[/i], as the fact that the game is built to make the choices not particularly significant, could result dull to those who are new to text games. [i]This product was reviewed using a free key provided by the Developers.[/i]
If you enjoy choose your own adventure books, you'll love this game! There's no sound, no graphics, it's a well written story that's a fun adventurous read. You choose what the main character does, how he/she feels, who he/she loves and what unique powers he/she has. It's a lot of fun and I can't wait to finish the story!
Killed a boar with bare hands. Father calls me a demon child. Father kills Mother. Kill Father with bare hands. Banished from village. Encounter Hydra. Kill Hydra with bare hands. Find lich. Lich kills me by rough sex. 10/10 would commit patricide again.
Being a huge fan of CYOA games and a Greek mythology lover, I was looking forward to finally try this game. Reviews praised all its aspects, so I was certain I'm in for a treat. Sadly, this certainty was brutally crushed. CYAO games are always hit and miss. You may like the plot, but dislike writing; adore lore, yet feel bored by the story. Champion of the Gods somewhat managed to miss all the hooks that usually grab me. I was immensely disappointed by pretty much everything: the uninteresting and predictable plot, dry writing, flat characters, nonsensical "romances"... The only thing that stands out for me is a variety of choices. English is not my mother language, so I read slower than native speakers; when I checked the time I've spent on the game, it was already more than two hours, so refund was out of the question. I tried to like this game, I really did, but oh man, the reading felt like a chore. Very disappointing.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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