
Become the new Guild Master of the Adventurer Guild and lead your adventurers in explorations and turnbased tactical battles. Will the Guild thrive under your leadership? Or will it finally disband under it?
Modeled estimate, not a reported figure. How we estimate →
Media
About
Your friend, the former Guild Master of the declining Adventurer Guild, has died and named you his successor. Will you lead the Guild to fame and glory? Or will it finally disband under your leadership?
Our Adventurer Guild is a game about managing an Adventurer Guild. Accept quests to raise the reputation of your Guild. Lead your adventurers in quests to explore and battle foes in turnbased tactical combat. Keep an eye on the mood and relationships of your adventurers. Raise and grow them and watch as they make a name for themselves.
Become the Guild Master of the Adventurer Guild
Manage your Guild and your adventurers. Do not let the Guild fall to ruin and lead your adventurers to a better future.
Turnbased tactical battles
Fight in deadly gridbased tactical battles against dozens of different enemies with their own unique skills. Take advantage of the Bravery System to push your adventurers to their limit. Will they overcome the odds and turn the tide of battle or will they break under the pressure?
Memorable Characters
Your adventurers have their own traits and characteristics. Watch them grow and develop relationships with each other. Will they stay the way they are or will the life of an adventurer mark them?
Build your Adventurer
Train your adventurers to become legends. Choose from a variety of different classes each with their own skill trees to explore. Customize their appearances and create a party to your liking.
Crafting
Use the materials your adventurers find on their quests and craft them items that will help them on their next adventure.
Meet the Cast
Meet several Characters who will help you on your path to restore the Adventurer Guild. Each one with their own personal stories and personalities.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese, Korean, Simplified Chinese
Engagement
Hours played at review time, across 71 reviews with recorded playtime.
Reviews
Themes across 71 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Happy happy love this game
much better than you would expect, literally surpasses expectations
Great.
请作者快点更新,好吃,爱吃,不够吃。
序盤で心を折ってくる初見殺しが発生する。そのサプライズを成立させるためにはユーザーが納得する綿密なシナリオの伏線や世界観の裏付けが不可欠である。それらが一切なく、数だけの退屈な雑魚キャラでダラダラ時間を引き延され、「はい、初見殺しでした。もう最初からやってね。」と平然と強いるのはプレイヤーを軽視した独りよがりの設計と言わざるを得ない。こんなものはエンターテイメントとではない。ギルド運営と言いつつ少数精鋭でなければ攻略不可能で、戦闘のテンポも致命的に悪いので戦闘する気にもならない。
游戏是好游戏,但是美术这块卖相实在太差了,也没有模组优化,导致一直安利不出去。 下面聊聊游戏本身的一些内容。 虽然主线本身并不出彩,但嵌入主线中的角色命运与支线里的描绘是很优秀的,但可惜的是游戏本身只提供了单一路线的剧情,在大多数任务中给的自由裁量范围很狭窄。不过就我的体验来说,看着艾兰从不甘种地的农村小伙,一路成长为公会里第一个白金冒险者,看着遇害商人的女儿没有被宗教麻痹,而是顶着伤痛直面强盗王,并重新振作起来,看着本来想逃跑的冒险者被劝说留下,又带着迷茫加入公会,并成为艾兰的好搭档,看着弥莎砂带着恐惧与无助来到公会,在无数任务中结识了一群愿为本是邪教徒的她献出生命的挚友,并齐心协力从大恶魔手中夺回灵魂…… 这一个有一个微小的故事,以及在随机事件中遇到的各种故事,以buff的形式将成长与岁月刻在了一个个或随机或定制的冒险者身上,而这些冒险者们又组成了一个个队伍,一个个队伍又构成了公会,而公会,最终成为了光辉传奇。 这一整个过程我是很享受的,所以我想提出几个可能的优化方案: 1.改良称号系统,根据角色的功绩而非职业面板和特性选定; 2.完善/丰富角色间交互,对话尴尬的话就别天天对话了,每天都得去酒馆里查一遍谁和谁又尬聊到-30有点累; 3.基础派遣自动重复执行; 4.物品拆解成材料; 5.角色debuff的矫正事件; 6.时间跨度可以更大一点,不是按天而是按月按季度,角色会成长,也会衰老,会结婚,也会生孩子。 当然了,最优先的还是优化下美术,虽然一直玩的话会慢慢接受这个风格,但想安利出去是真的困难。
Great game
wygląda okropnie, a gra się przyjemnie
Un des jeux ayant marqué mon enfance a été Final fantasy Tactic Advance, et j'ai toujours depuis recherché ce côté guilde d'aventurier dans les Tactical RPG et la nostalgie étant puissante aucun n'arrivait à la cheville de mes souvenirs ( même le jeu original ) jusqu'à ce jeu. Le HUD est un peu austère, et visuellement le jeu ne vous frappera pas de suite mais on se fait embarquer par l'ambiance quand même et faire progresser sa guilde d'aventurier est un plaisir réel ( certains aventurier n'ont rien à envier aux PNJ de Rimworld en terme de pétages de plombs ) Je souhaite le meilleurs au dev pour ses prochains projets !
I originally thought I wasn't going to like this game but I have yet to regret spending my money. Love the game
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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