
Become the new Guild Master of the Adventurer Guild and lead your adventurers in explorations and turnbased tactical battles. Will the Guild thrive under your leadership? Or will it finally disband under it?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Sep 14 → 2.25/day in the week after.
About
Your friend, the former Guild Master of the declining Adventurer Guild, has died and named you his successor. Will you lead the Guild to fame and glory? Or will it finally disband under your leadership?
Our Adventurer Guild is a game about managing an Adventurer Guild. Accept quests to raise the reputation of your Guild. Lead your adventurers in quests to explore and battle foes in turnbased tactical combat. Keep an eye on the mood and relationships of your adventurers. Raise and grow them and watch as they make a name for themselves.
Become the Guild Master of the Adventurer Guild
Manage your Guild and your adventurers. Do not let the Guild fall to ruin and lead your adventurers to a better future.
Turnbased tactical battles
Fight in deadly gridbased tactical battles against dozens of different enemies with their own unique skills. Take advantage of the Bravery System to push your adventurers to their limit. Will they overcome the odds and turn the tide of battle or will they break under the pressure?
Memorable Characters
Your adventurers have their own traits and characteristics. Watch them grow and develop relationships with each other. Will they stay the way they are or will the life of an adventurer mark them?
Build your Adventurer
Train your adventurers to become legends. Choose from a variety of different classes each with their own skill trees to explore. Customize their appearances and create a party to your liking.
Crafting
Use the materials your adventurers find on their quests and craft them items that will help them on their next adventure.
Meet the Cast
Meet several Characters who will help you on your path to restore the Adventurer Guild. Each one with their own personal stories and personalities.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−50% | 3.6Kreviews | 95% | — | $1.3M |
| $14.99 | 131ratings | 91% | — | not modelled | |
Engagement
Reviews
Themes across 274 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I was looking for a turn-based game I could have running on the side while doing other things, and this came in a Humble monthly bundle. The game met a lot of the criteria, but I hated my character's attitude too much to continue past the third in-game day. Also, if you tend to edit other people's grammar, the narrative is probably going to be painful.
Like the idea but it plays like a mobile phone crapplication: I find the battling mechanics and the party scouting minigame awkward, so, I don't like this game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 4.11/day in the week to Aug 4 → 4.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese, Korean, Simplified Chinese
| $14.99 |
| 58ratings |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 274 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
已经发售2年了,请问什么时候出重制版
One of the best games I've ever played. (10/10) - Good Story - Good Writing - Good Graphics - Fun Gameplay loop My biggest recommendation is enable level limits in the settings or you will out level the content.
游戏还不错 赶紧开放创意工坊吧
Negative review off the bat, if you offer me customisation don't hide it behind a wall of RnG where I have to keep restarting to build the party I want. if this is changed I'll change my review, I see you can't pick romance options from other reviews too, this type of thing should be available when it comes to party creation and maintenance.
Looks like ass, plays like gold. Give me a sequel
I'm giving you a thumbs up because this is a "good" game but..... the probability of missing 5 times in a row with an 80% chance to hit is .2 x .2 x .2 x .2 x .2 +0.00032...or 0.032% so why is this happening more than once in my life. I guarantee I'm looking at about my fifth time. Is actual RnG that hard?
读档->升级人物->升级随机加点不满意-> 读档->升级人物->升级随机加点不满意-> 读档->升级人物->升级随机加点不满意-> ... ... 你的游戏时间的至少七成是在这样浪费时间。而不是在享受游戏。 听一句劝,别浪费光阴了。
9/10 在喜加一之前我完全没想到这款游戏会如此惊艳。简单来说,如果你非常喜欢暗黑地牢1且认为暗黑地牢2令人失望,那这款游戏将满足你当初对暗黑地牢续作的所有期待(除了画面和剧情以外,但从我个人的体验来看,这种粗糙的画风其实很契合游戏诙谐轻松的基调,台词也10/10) 如果这款游戏有续作或者重置我也一定会买
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 2.2K | 94% | $19.99 | |
| $1.3M | 2K | 80% | $29.99 | |
| $1.3M | 2K | 96% | $24.99 | |
| $1.3M | 3.9K | 84% | $5.19 | |
| $1.3M | 4.8K | 91% | $9.99 | |
| $1.3M | 5.8K | 98% | $14.99 |