
Otherwar is a surprising mash-up of Tower Defense and Bullet Hell games. Build and manage fortifications to defend the Gate of Heaven against the Hordes of Hell, while soaring over the battlefields as the defender Angel, and meet the monsters in direct combat!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 9 → 0/day in the week after.
About



Genres
Sums Steam only; GOG, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.09−65% | 59reviews | 66% | — | $1.6K |
| $2.09−65% | 15ratings | 62% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Bardzo fajna gra.
Simple but entertaining Tower Defense game.
Interesting combo of tower defence and bullet hell
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Polish, French, Italian, Portuguese - Brazil
| $1.19−80% |
| 12ratings |
| 72% |
| — |
| not modelled |
| $5.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jogo muito bem feito. Um pequeno grande jogo guardado para as noites de insónia!
https://youtu.be/hdQtjT4VBkY Enough tower defense and bullet hell elements provide a good balance that works well together. Some balance aspects may impact long term progression.
You never get the "i thought through this build well, look at how thoughtful tower placement wins" You frantically run around shooting, feels like a bullet hell with ineffective buildings you can slap down. Balance is way off
we need chinese. 没有中文自行配合机翻可玩,有宝藏游戏潜力,加油。 202401,steam,steam掉卡抵扣,它处自定义包入的本体约6元。爱人如己,目前就这,看以后追评。
Voto: 6.9/10 Otherwar è un indie che unisce Tower Defense e Bullet Hell in modo piuttosto originale. Oltre a costruire torri bisogna controllare direttamente il protagonista, schivare i proiettili, utilizzare abilità e supportare la difesa della base. Questa combinazione rende il gameplay più dinamico rispetto ai classici Tower Defense. La Pixel Art è ben realizzata, la varietà di torri, abilità e nemici è soddisfacente e la progressione del personaggio offre qualche stimolo in più durante la campagna. Con il passare delle ore, però, emergono anche i limiti del gioco. La difficoltà cresce rapidamente e, nelle fasi avanzate, tra nemici, effetti visivi e proiettili lo schermo diventa piuttosto caotico. Inoltre alcune strategie risultano decisamente più efficaci di altre, riducendo la varietà tattica. La campagna è abbastanza breve e diverse ondate finiscono per risultare ripetitive. Anche la progressione verso gli upgrade migliori richiede parecchio farming. Nel complesso è un buon indie, soprattutto per chi cerca una variante originale del genere Tower Defense. Personalmente, però, dopo alcune ore ho perso la voglia di continuare e non credo che lo rigiocherò.
Очень скучно, однообразно и затянуто.
The quality just isn't there. The game is unbalanced, and there seems to be a lot of grinding required even before your first upgrade. At the rate I was getting XP I would needed to have died 5+ times on the first level to get the cheapest upgrade to be able to progress further.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 15 | 62% | $2.09 | |
| — | 0 | — | — | |
| $103.9K | 301 | 80% | $12.99 | |
| $18.7K | 95 | 85% | $4.99 | |
| $12.6K | 42 | 98% | $9.99 | |
| $8.5K | 43 | 72% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6K | 85 | 80% | $1.19 | |
| $1.6K | 54 | 67% | $1.99 | |
| $1.6K | 128 | 48% | $0.79 | |
| $1.6K | 81 | 36% | $0.99 | |
| $1.6K | 81 | 67% | $0.99 | |
| $1.6K | 81 | 37% | $0.99 |