
Navigate your scrappy ship through the boneyard in search of valuable parts in abandoned vessels. Use salvage to upgrade your ship, or sell it for cash to pay down your mounting debt, or restock fuel, air, or food. Fly and role-play aboard your dream spaceship in this hardcore noir space-sim.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.44/day in the week to Aug 4 → 29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In a solar system cut-off from a ravaged Earth, you play as a scavenger trying to make a living in the dredges of space. Wage-slave scrapper life isn’t enough anymore, and at last you’ve pulled together the funds (plus a hefty loan) to have a go at independence.
Based in the same universe as Blue Bottle Game’s last hit NEO Scavenger, learn to manage your dysfunctional crew and ship as you fend off bankruptcy...or worse.
Every choice you make will affect the outcome of the game. In character creation, you’ll use a Career Kiosk to shape your character’s background, income, and qualifications. Use it to customise your traits and skillset, which will be essential when managing your ship, its crew, and anyone sticking their noses in your business. You’ll start out the game with enemies, ex-lovers, and acquaintances to seek out… or avoid. Just remember your early decisions will affect your options and outcomes in conversations down the line.
Build your dream ship from the ground up, using detailed, functional parts. Scavenge “pre-loved” parts in the boneyard to upgrade your ship - finding old or rare parts in the system is much cheaper than tracking down the original manufacturer. Who has time to scour the solar system? Hook up subsystems, add extra power and fuel, and be sure to replace parts which have worn out during your adventures. Parts are essential to your experience and will change how your ship feels to fly.
“I cannot change the laws of physics, Captain!” In Ostranauts you will be piloting a ship under the laws of Newtonian flight, learning to fly using in-world manuals and sheets. It will be your job to manipulate control panels, flip switches, and to resist the urge to press the big shiny red button… Every craft has a different flight feel based on thrusters, hull mass, and how you’ve customised the ship. Remember to use a light touch whilst docking, and try not find yourself in the outer rim with an empty fuel gauge.
Even in the darkest corners of space, you are not alone. Each character you encounter runs an AI that is constantly making choices based on their current needs and past experiences. They have physiological and emotional needs, ranging from basic wants like food, oxygen and water all the way up to deeper needs like intimacy and security. As captain, keep an eye out at the space port, scout out a crew and build those relationships. Your background will shape out how you are able to interact with other characters and if they will join your ship - have you developed a silver tongue or does fear rule your ship?
Based in the same universe as NEO Scavenger, Ostranauts will be rich with lore for those who wish to explore. After the collapse of civilization on Earth, colonies and factions formed - colonising other planets, moons and asteroids - with only those able to adapt to the harshness of space able to survive. As states and corporations spread their reach through the System, whispers of unexplained phenomena are creeping through back channels.
Blue Bottle Games encourages players to join the Discord, share modding ideas, and to help grow the world of Ostranauts. Modders who want to make their experience more unique are able to edit a wide variety of game data - most of the game's data is in plain-text files for easy access. If you have an inquiry, send us a message in either the Blue Bottle or Kitfox Discord.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 629 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好是好游戏,但是什么时候加中文什么时候再买回来。
I really liked this game. It was fun building my ship from scratch.
Extremely satisfying gameplay loop. Easy to get invested and imersed into the setting. One of the few games that when I play 2 to 3 hours pass by without me noticing.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 630 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
J'attends avec impatience la traduction française !!!!!?
Just please improve stability, interface and add some QOL updates.
Good game, bad thing is the social is really awkward and not adding much, the perks also didn't show it's importance much except for the skills
良い意味での作業ゲー感と、地道で泥臭い雰囲気がうまく折衷されていて、それが強い没入感を生み出しているのは非常に良い。 一方で、できそうでできないことがまだかなり多く、肝心な場面で没入感を削がれてしまうのが惜しい。 例えば、襲ってきた敵NPCを拘束して連行したり、低圧環境で宇宙服が壊れた非クルーNPCに「これを着ろ!」と装備を渡したりといった、できてほしいインタラクションが存在しない。そのたびに「まあしゃーないか…」割り切ることになってしまうのだが、没入感への依存度が高い本作では結構致命的に感じる。 こうしたかゆいところに一つずつ手が届くようになれば、神ゲーになれるだけのポテンシャルは十分あると思う。しかし現状では、「うーむ…」と歯がゆさを感じる場面が頻繁にある。 正式リリースしたはずだが、実態はまだアーリーアクセスと呼んで差し支えない状態で、特にNPC周りはひどい。(バグも含む) これまでの開発期間や開発ペース、過去のdevlogと現在のゲーム内容を見比べると、開発規模に対して少し風呂敷が広がりすぎるゲームシステムを選んでしまった印象は否めない。詰めるべきところが際限なく増える一方で、実装がそれに追いつけていないというか。直面したバグでググると4~5年前の全く同じ内容のバグ報告が高確率で出てくることからも、細部に全然手が回っていない雰囲気をひしひしと感じる。 正式リリース後に何か変わることを期待したいが、これまでの開発ペースと照らし合わせると望み薄な気もする。
This is the best headache I've ever experienced
I bought this game with some uncertainty but after buying I just got immediately sucked in and am loving every part of it. The game is a bit rough around the edges but at the price it is a total no-brainer to buy it if you are interested in the genre! I just keep going, can't stop scavenging and am looking forward to making my ship the best it can be. I will note that some of the rough edges I hope will be improved are: - UI Scaling - Smoother Ultrawide Support - Improved space map interaction (often click it and it just drifts off to the abyss) Otherwise I am just loving the systems and the world even just having scratched the surface feels rich and rewarding. Looking forward to sinking many hours into this!
Still digging into, but enjoying it so far. :D
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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