
Navigate your scrappy ship through the boneyard in search of valuable parts in abandoned vessels. Use salvage to upgrade your ship, or sell it for cash to pay down your mounting debt, or restock fuel, air, or food. Fly and role-play aboard your dream spaceship in this hardcore noir space-sim.
Modeled estimate, not a reported figure. How we estimate →
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About
In a solar system cut-off from a ravaged Earth, you play as a scavenger trying to make a living in the dredges of space. Wage-slave scrapper life isn’t enough anymore, and at last you’ve pulled together the funds (plus a hefty loan) to have a go at independence.
Based in the same universe as Blue Bottle Game’s last hit NEO Scavenger, learn to manage your dysfunctional crew and ship as you fend off bankruptcy...or worse.
Every choice you make will affect the outcome of the game. In character creation, you’ll use a Career Kiosk to shape your character’s background, income, and qualifications. Use it to customise your traits and skillset, which will be essential when managing your ship, its crew, and anyone sticking their noses in your business. You’ll start out the game with enemies, ex-lovers, and acquaintances to seek out… or avoid. Just remember your early decisions will affect your options and outcomes in conversations down the line.
Build your dream ship from the ground up, using detailed, functional parts. Scavenge “pre-loved” parts in the boneyard to upgrade your ship - finding old or rare parts in the system is much cheaper than tracking down the original manufacturer. Who has time to scour the solar system? Hook up subsystems, add extra power and fuel, and be sure to replace parts which have worn out during your adventures. Parts are essential to your experience and will change how your ship feels to fly.
“I cannot change the laws of physics, Captain!” In Ostranauts you will be piloting a ship under the laws of Newtonian flight, learning to fly using in-world manuals and sheets. It will be your job to manipulate control panels, flip switches, and to resist the urge to press the big shiny red button… Every craft has a different flight feel based on thrusters, hull mass, and how you’ve customised the ship. Remember to use a light touch whilst docking, and try not find yourself in the outer rim with an empty fuel gauge.
Even in the darkest corners of space, you are not alone. Each character you encounter runs an AI that is constantly making choices based on their current needs and past experiences. They have physiological and emotional needs, ranging from basic wants like food, oxygen and water all the way up to deeper needs like intimacy and security. As captain, keep an eye out at the space port, scout out a crew and build those relationships. Your background will shape out how you are able to interact with other characters and if they will join your ship - have you developed a silver tongue or does fear rule your ship?
Based in the same universe as NEO Scavenger, Ostranauts will be rich with lore for those who wish to explore. After the collapse of civilization on Earth, colonies and factions formed - colonising other planets, moons and asteroids - with only those able to adapt to the harshness of space able to survive. As states and corporations spread their reach through the System, whispers of unexplained phenomena are creeping through back channels.
Blue Bottle Games encourages players to join the Discord, share modding ideas, and to help grow the world of Ostranauts. Modders who want to make their experience more unique are able to edit a wide variety of game data - most of the game's data is in plain-text files for easy access. If you have an inquiry, send us a message in either the Blue Bottle or Kitfox Discord.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 62 reviews with recorded playtime.
Reviews
Themes across 62 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is my dream game! I’ve been looking for something like this for years: a game where you can truly be the captain of your own ship. You start with a cheap, crappy vessel, then slowly repair and upgrade it yourself. You can buy new components, but it’s even more satisfying to rip working parts out of wrecks and install them in your own ship! I LOVE IT! It feels like Space Engineers, Kenshi, and Project Zomboid had a beautiful love child. BEST GAME EVER! It might not be for everyone, and it can seem a little complicated at first, but if you take the time to understand it, read the manual, and look up a few things, you’ll discover an incredibly good, rare, deep, and complex game. You can furnish and customize your ship however you like. You can loot abandoned ships and sell their components, restore a wreck and sell the entire ship, keep repairing and expanding your old vessel, or simply buy a new one. The list goes on and on. There are so many possibilities. Personally, I travel through space as a lonely captain, searching for wrecks. I either strip them for useful parts or restore purchased wrecks and sell them for a profit. I don’t have a crew. Every now and then, I return to the station, restock my supplies, eat a good meal, buy some coffee, and then head straight back into space! And of course, I’m constantly tinkering with my own ship. While being extremely careful with my money, naturally! It feels like having my own personal hobby. :D Congratulations to the developer, and please keep up the amazing work! JUST TAKE MY MONEY AND GIVE ME MORE! :D I only have one minor complaint: there are no large water tanks or proper plumbing systems. But honestly, I can live with that! And it only costs around €20, so it’s absolutely worth the price. Anyone who enjoys games like Space Engineers, Kenshi, Project Zomboid, or NEO Scavenger should consider this an absolute must-play.
UNFORTUNATLY, IN ORDER FOR ME TO GIVE A TRUE FACTUAL REVIEW... i have to click "yes i reccomend this game, BECAUSE IF I SELECTED NO THERE'S NO TEXT BOX GIVEN. steam??>???>>?>?>?>?>. HOWEVER i do not reccomend this game!. IT IS waaaaaay far from done. AT LEAST 10 YEARS FAR FROM DONE. there's incredible amounts of bugs, issues and errors. the tutorial SUCKS. and it's a waste of money rn. the dev's needs to get a grip and stop mesing around. this game could be legendary, but... sadly... they clearly have no idea what they're doing. DON'T BUY IT. i bought it a while ago with hopes of fast dev progress and issue resolution......I was wrong. it['s a quick cash grab on a promise of lies. DO NOT BUY IT. clearly the dev's have absolutely no idea what they're doing... it's sad. another one in the trash heap.... u.u' absolutely so sad....there's so much potential, but it's all wasted. WASTED. NOTHING hurts me more, than wasted potential...this is one of them. let it burn and die. maybe they will learn. probably not. like most humans.
I don't often do early access, or pay this much for games, but I bought another gem from this studio sometime back (Neo Scavenger) and really enjoyed it. I can say that I've enjoyed this one even more. There are some rough edges, but I have high hopes for the final product. That said the current state to me is very playable, and the mechanics have kept me tantalized for hours. I'm usually the sort of person that grows weary of a grindfest, Hex edits my saves, and moves on with my life. This is one of those rare occasions I've enjoyed the process. 4.5 out of 5 stars.
amazing game, star citizen in 2D. suprisingly emersive
1.0 coming next month and NPC AI update was just released. I should probably say "finally!" but what I'm thinking is "too late for me". this game is definitely special and worth checking out. I just can't forget it's out for like 6 years now and for all that time, my NPC's were biggest AI idiots I had displeasure to meet. I grew so tired of watching them (for like 3 weeks worth of time), I'm not able to play this game anymore. I had mild PTSD-like feeling after reading the changelog instead of being euphoric. curious. Obviously, AI quality is my biggest gripe. Additionally, I felt disappointed because of constant stuttering and save game implementation. "but, but, EA!" well, 5+ years is not really early access to me anymore. but, good news, all those cons most likely not an issue today. I also suspect stations to receive much love in the final release. so, yeah, lucky those who will try it out in August for the first time. Nevertheless, (and acknowledging I might sound like an entitled little b*ch) I recommend checking this game out. I like the idea very much, I just wish more experienced and bigger studio developed it.
zomboid without zombies and in space. the navigations of ships has no comparison to any other game. great.
你一上来也不教我就打算让我开飞船? You seriously want me to drive my ship without teaching me?
This thing is a damn gem. Its glorious.
Star Citizen, i have VRAM for. Very fun sandbox.
This game is fantastic. A little bit of a learning curve, but very much well worth it. Plenty of resources to help you along the way, and before you know it, you'll get the hang of it. Very active devs and community with regular updates/patches.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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