
“Ori and the Blind Forest” tells the tale of a young orphan destined for heroics, through a visually stunning Action-Platformer crafted by Moon Studios.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1113 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Рекомендую
Peak game
Ok game, nice visuals, music doesn’t get boring, story is kinda meh, but they had to build game around some idea I guess. Can be quite difficult at times, I’d say unnecessarily so, with the level obstacles. Sometimes it seems like game doesn’t allow you to activate a control just out of spite even when you’re dead close to the item (places where you need to perform multiple jumps are quite frustrating). Honestly I’m writing this review after game made me rage quit (to be fair, happens pretty rarely), so take it with a grain of salt.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Russian, Portuguese - Brazil
| $19.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
El mundo en el que te sumerges apenas juegas Ori es increíble, es un juego redondo en todos sus aspectos. ¡Recomendado al cien por ciento!
buen plataformero
Love this game! Great music and gameplay.
Genial ,el arte es espectacular ,un entorno de fantasia hermoso ,una HISTORIA CONMOVEDORA y muy rica en sentimientos y contenido ,sinedo que los personajes no tienen dialogos se nota el amor en los detalles y los sentimientos que se transmiten solo con gestos y la mirada de cada personaje ,la verdad un juego muy recomendado ,ademas ,hablando del juego en si ,tiene una jugablididad muy buena ,que te tiene enganchado ,vas desbloqueando habilidades que te dan mas dinamismo a la movilidad y las cosas que puedes hacer en el mundo ,cada vez que avanzas el juego te da algo nuevo para tener en cuenta lo que te tiene entretenido constantemente ,la jugabilidad no se vuelve plana a partir de cierto punto ,va escalando a lo lardo del juego de principio a fin
Relaxing, Atmospheric, Musical & Emotional
Overall a pretty decent game. Not a massively long story but to get and unlock everything it will take some time. The Good: Beautiful atmosphere and design. Each level and area is quite unique and makes for intersting gameplay and immersion. Story is simple but cute. Platforming is pretty fun. The abilities you get allow for some smooth and fun movement. The Meh: Fighting was pretty boring. The enemies just have a tonne of HP and its the same enemies with the same moves just different colours and element types (fire mob, ice mob, etc.) You end up just skipping them entirely because they don't give you much essence for upgrades or you stand there for 20 minutes taking them down. I assume it would be easier if you had the fighting upgrades but... There are too many upgrades that are too expensive with not enough essence coming in. If you play the game normally while getting the ability orbs around you that are accessible to you in that moment, you finish the game with about half the upgrades. You can choose to go back and find the orbs and collect enough essence to get all the upgrades but once your around the end of the game there really isn't any point anymore. One of the most annoying part if not the most for me was getting the dash upgrade that allowed you to slam into enemies to do damage. Since I had the dash aswell, sometimes I just want to dash for movement but since there is an enemy near by, I go towards the enemy instead which was very frustrating alot of the time. Or, because I wanted to dash but there was an enemy near by, it thought I was wanting to attack it, so it was wanting to use my blue essence but I didn't have any so I couldn't dash. Small but super annoying. I found myself at the end without any real desire to go back and find all the other bits I missed. I guess its because the only things there are to find are health orbs (more health). energy orbs (more energy) or the ability point orbs. But once you finish the game, there isn't a point to get any of these. If there were actual collectibles, I may have had a desire to go back and get them. Ori's character model felt a bit stiff and cheap if that makes sense. Ori just felt a bit out of place and I can't put my finger on exactly what it was. But with how gorgeous the environment is and how smooth the animations are, Ori just felt a bit looked over. It is a minor thing that maybe most people won't even pick up on but I just feel like if you are going all in on a game, might as well make it all clean. Overall I think it is a decent game and if you are a fan of platformers and metroidvanias, you will enjoy the journey. But nothing to rave home about. I think it has a lot of potential and with some tweaking it could have been a really good game. I have read reviews for the second and it seems like they really listened to the community and doubled down and pumped something really great out that I think is what the first may have been trying to be. Looking forward to trying it out. 7/10
Beautiful game that is fun and a bit challenging at times. A bit short though :(
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $0 | 628 | 89% | Free | |
| — | 0 | — | — |
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