
“Ori and the Blind Forest” tells the tale of a young orphan destined for heroics, through a visually stunning Action-Platformer crafted by Moon Studios.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1093 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Thanks for making me cry.
Vamos lá, como eu devo começar... Ori tinha tudo, absolutamente TUDO, para me conquistar. Eu passei anos desejando jogar esse game e imergir na história, nos personagens, na música... sempre me deparei com altos elogios a ele e eu realmente entendo o motivo. O game tem gráficos lindos, trilha sonora lindíssima e marcante, cenários absurdos de lindos, mas, o principal não engrenou para mim: a jogabilidade. A jogabilidade de Ori foi o motivo da minha decepção. Eu já joguei games ditos mais difíceis antes dele, como Blasphemous e Chronicles of the Wolf com dificuldade desbalanceada, na época de lançamento, quando o Mig nem pensava ainda em atualizações no jogo para melhorar ainda mais a experiência do jogador e zerei os dois. Blasphemous rodava travando no meu notebook antigo, mas ainda assim joguei e amei. E olha que Blasphemous é punitivo, mas nunca me frustei por isso. Em Ori, eu sentia que não estava explorando os cenários, apreciando os gráficos e a trilha sonora, pelo contrário, parecia que eu estava mais ocupada morrendo do que me divertindo. O combate é terrível, alguns saltos precisam ser milimetricamente calculados e eu ODEIO jogos assim, eu sou péssima nesse tipo de jogabilidade. Eu não sou de abandonar jogos, mas Ori, foi capaz de me fazer chegar a esse ponto. Pelo menos comprei em promoção ano passado, porém, sinto que meus 19,90 poderiam ter sido melhor gastos em outra coisa. Enfim... eu não queria dar uma análise negativa de um game que idealizei desde a minha adolescência, para quando chegasse na hora de finalmente jogar, tomar um balde de água fria desse. É muito triste.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Russian, Portuguese - Brazil
| $19.99 |
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| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Masterpiece
⭐⭐⭐⭐⭐ (4.9 / 5) 한 줄 평 일반판의 완성도를 한층 끌어올린 결정판으로, 메트로베니아를 좋아한다면 반드시 플레이해야 할 작품입니다. 평가 스토리 : ★★★★★ 전투 : ★★★★☆ 탐험 : ★★★★★ OST : ★★★★★ 그래픽 : ★★★★★ 세계관 생명의 나무가 죽어가는 숲을 구하기 위한 여정을 그린 판타지 메트로베니아입니다. 직관적이면서도 따뜻한 스토리는 아름다운 연출과 어우러져 깊은 여운을 남깁니다. 탐험 메트로베니아의 핵심 재미를 정말 잘 살린 작품입니다. 새로운 능력을 얻을 때마다 갈 수 있는 지역이 자연스럽게 늘어나고, 100% 달성을 목표로 계속 탐험하게 만드는 중독성이 있었습니다. Definitive Edition에서 추가된 콘텐츠와 편의성도 만족스러웠습니다. 게임성 플랫포밍과 탈출 시퀀스는 긴장감이 뛰어났고, 새로운 능력을 활용하는 재미도 훌륭했습니다. 조작감은 최신 메트로베니아와 비교하면 약간 아쉬운 부분도 있었지만, 전체적인 완성도를 해칠 정도는 아니었습니다. 그래픽과 OST 이 작품의 가장 큰 강점입니다. 환상적인 색감과 아름다운 배경은 지금 플레이해도 감탄이 나올 정도였으며, OST는 메트로베니아 장르에서도 손꼽힐 만큼 뛰어났습니다. 플레이하는 내내 눈과 귀가 모두 즐거웠습니다. 아쉬운 점 일부 길찾기와 몇몇 플랫포밍 구간은 시행착오가 필요한 편입니다. 조작감도 최신 작품들에 비하면 약간 투박하게 느껴질 수 있습니다. 총평 일반판도 훌륭하지만 Definitive Edition은 콘텐츠와 완성도가 더욱 향상된 사실상의 완전판입니다. 아름다운 그래픽과 OST, 뛰어난 탐험, 감동적인 스토리까지 모두 갖춘 작품으로, 메트로베니아를 좋아한다면 반드시 경험해봐야 할 명작이라고 생각합니다.
I have absolutely no idea how people managed to get used to this game’s movement mechanics. I don’t understand why it’s so popular. I just finished Hollow Knight and Hollow Knight: Silksong. Comparing them, I understand better what Team Cherry did well. Such a shame.
Jogo bem linear e simples, porém muito divertido e lindo. pra quem gosta de metroidvania e jogos parecidos com HK, é um ótimo jogo para gastar um tempo, bem curto e facil, demorei quase 12 horas para zerar 100% no modo normal
JUST A BEAUTY
Better than Hollow night imo
В детстве брат скачал мне пиратку этой игры.. с тех пор, она - моя Римская империя. Вы бы знали как мне хочеться пройти её как в первые разы, забыть всю карту, нычки и прочие фичи, уже заученные наизусть.;) Приятнейший платформер с невероятной графикой (тем более учитывая возраст этой игрухи уже хаха), ставит мощную планочку в этом жанре! Сюжетка так же радует - достаточно простая, но проработка лора, локаций, героев радует! ДЛС (или же definite edition версия игры) - потрясающее дополнение к основной истории, раскрывающее прошлое Нару и взаимодействие духов с жителями леса. По характеристикам, оптимизации - одна из игр, от которых меньше всего греется мой нынешний ноут. Даже мой старый пк, ещё работающий на седьмой винде, в моём детстве почти без проблем его тянул - на сколько помню, тогда были зависания в катсценах, но с учётом состояния того пк - это по божески! В общем, с гордостью могу сказать, что потянет даже на "кирпиче" хаха) Советую на все 100% хотя бы попробовать поиграть, вникнуть! Ещё раз скажу - люблю эту игру всем сердцем.
Hermoso, poético, una obra maestra... y lo suficientemente estresante como para no aburrirme
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $0 | 628 | 89% | Free | |
| — | 0 | — | — |
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