
Become an oil magnate in a few days! Without investing real money, you'll get real pleasure from the profits! From pipette of oil to sales of trains to the Kingdom of Esvatini!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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Nothing but static icons that change from grey to black when purchased. The oil containers change from black to terracotta when filled. This is the single most boring idle game I've ever played. This game wouldn't be worth the cost it if it were free. Save your money. There are lots of free idle games that provide more entertainment value.
For an "idle" game there is a lot of user input. You start by clicking the manual pump, which fills the eyedropper, which has a cap of 1. You click the eye dropper to sell and go back to mashing the manual pump until you get enough to buy the beaker. Great, now you're going at it on the manual pump, the eyedropper, and the beaker until you get an auto upgrade, the "seller" who sells only the eyedropper. This will be a problem through out the entire game as each item needs to have a seller to empty the items. Every time you upgrade you will need to purchase the seller which cost 10x as much as the item. The game also does not have any "offline" mode where you earn money while the game is closed. Which might be because you can see the end of the game. As another user pointed out they completed it within 2 hours albeit cheating. If you can get over the constant user input, and don't care about not getting income while not running the game, it's okay. However, with all that said it's worth the price tag, and is fun if you enjoy these kind of games. If you are looking for a solid idle game I would suggest territory idle. P.S. How does a tanker hold less oil than tanks on the train?
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Hours played at review time, across 26 reviews with recorded playtime.
An Idle-genre game for someone who really is into them. There's literally nothing happening on the screen, almost no action - just numbers counting up and green ones when you actually tap something. Prestige system allows you to kill your time once more, but the numbers will count up faster. You're practically just looking at an algorythm, but it's got icons. It wouldn't be interesting for most players out there, but if you're looking for a calm idle game, this kind of matches the price tag.
Pretty fun idle game, not very far yet but if you like idle games its well worth the 2 bucks
I used cheat engine to speedhack it like I do all the idle games I play and I had fun for an hour or 2 until I beat it, then it gave me a flash point instead of all the upgrades I had (like a secondary rebirth mechanic) and it was no longer interesting but yeah, I had fun and it was only $1.49 so I'd say it was well worth it. Plus I really like the idea of incorporating ultra fast rebirth mechanics into the games I make so I'm happy I played
Very bad for a game that actually costs real money. could use more content and a better layuot for the graphical user interface, its literally effortless.
Ok
Starts fine but gets boring real quick. uninteresting prestiging kicked the bucket over.
So, I'm going to give this a thumbs-up because I think it's fun enough to play for the price, but t comes with a big asterisk. This game really only applies to a certain type of person, and that's someone that's played a bunch of incrementals and just needs a new one to kill a few days on. Other than that, there are better choices to start with. Would you believe that one of the worst things about this game is the hitboxes? I know, it's confusing. But every icon has this really weird-shaped silhouette you have to click on, and the hitbox is exactly the outline of the object. Since most of this game is "rebirth, click a bunch of upgrades, rebirth again", it actually gets quite frustrating towards the end when the rebirths become quick. Beyond that, the mechanics are really shallow for an idle game. I enjoyed it for a few hours, but much less than other games in the genre. There's really nothing to look forward to -- none of those big incremental moments where you get a key upgrade and the gameplay somehow changes. There's a few stages of that in this game, but they fall kind of flat and don't feel like they influence too much. There's also balancing issues, where certain upgrades you get are so powerful that it doesn't make sense to care about anything else, and the issue that the entirely of the game can be completed in a few days with minimal interaction. There's not much strategy either -- the only real strategy comes from how to spend your rebirth points, which is kind of fun at first but eventually peters out like everything else. Finally, there are performance issues as well. Once the game gets going, you can't leave it on the first screen that shows your containers or you'll essentially stop making money. I think it lags the game out to have to display all the totals on that screen, so you literally can't go to that screen other than to buy the new containers if you want to progress. It's minor, but just another thing that makes this game feel kind of rushed and not playtested well. Here's my recommendation -- only play this if you've played like, 10 other idle games, and you just want to start a new one that's not that good. There's really no reason to play this one other than using up all your better (and usually free) options first.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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