
Loading, loading, loading… when will it ever be ready? Will you finally see the bar reach 100%? In Progress Bar Deluxe, your mission is simple — fill the ultimate progress bar to 100%! Click, upgrade, and wait as you chase that sweet moment of completion.
Modeled estimate, not a reported figure. How we estimate →
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About
Click, place, and upgrade your way to the ultimate goal: filling the Main Loading Bar!
Drag and drop smaller loading bars onto the board. Each one helps fill the big bar—while making ridiculous, silly noises that keep the chaos lively.
Use your earnings to buy upgrades, unlock new bar types, and discover smarter ways to maximize your progress.
The longer you play, the faster things escalate. Can you create the perfect setup to watch the screen flood with loading madness?
Will you finally see the bar reach 100%?

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Japanese, Korean
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Lovely clicky idle game. Enjoy your life, dev.
Nice little game. i completed the game 4 times in my 1.5 hours playtime. but it was worth the bucks, sadly i need to say that this kind of games where free a few years ago on kongegrate, galaxy.click or incremental db. times changes.
A very chill clicker game, cool design, totally worth the price !
简直难以想象世界上的某个角落还会存在比这个更无聊的增量(增量??)浪费你一小时人生,我玩到最后就是因为不信邪但是结果证明最好还是信一下。如果比游戏内容还多的bug是游戏的一环,那倒是可以买来玩玩,但我分不清,我真的分不清啊.jpg 噢而且,商店图片里的箭头、靶标完全没有在游戏内容里出现,回收数字方块也没有钱,比我想象的还无聊啊。我不管最后是删了还是怎样,这属于内容诈骗了吧。。独立开发者就可以这样玩儿消费者啊?
Cute little clicker that actually doesn't require much clicking. After purchasing a couple upgrades, you can let it idle and/or swish the mouse across the board rather than clicking until your finger falls off. If you like clickers and idlers, this one is a super simple and inexpensive game that doesn't take long to complete. If I had to complain about something, it would be the lack of "prestiging" most clickers and idlers have, but you do get a little bonus for subsequent runs each time you finish.
It`s small but good game, has good visual, good gameplay, it`s just good, no more no less. It is very short but still does what I wanted from it, so ya I like it.
A satisfying little game. Its cheap, its short, its sweet. You wont regret getting it. The sounds are so good too.
¿Corto? Si. ¿Simple mecánicamente? Si. Entretenido ver como comienzan a parecer láseres, misiles y más cosas, si, Tardas lo mimos del 1% al 10%, que del 10% al 100%. No lo digo como crítica.
I really like the look, vibe and idea here, but this is just not a game anyone should pay money for. It's a prototype that should be given away for free. The game is a simple clickity-clicker that also has a bit of that Resident Evil and/or Backpack Hero-style inventory management where you try to fit as many bars of various sizes and shapes into a grid inventory. You click the bars, you buy upgrades, the bars start filling themselves and the other upgrades are wacky like they always are in incremental game. Lasers and missiles and for some reason candy that clicks the bars for you. It's all well and good until you realize that the game is about 25 minutes long, and that includes both playthroughs required for 100% achievements. The game never really evolves, you just run your auto-clicker because what kind of nutjob sits around and gives themselves RSI by playing clickers manually, you place a few bars and then the game is over in about 10 minutes per run. There is no music, and the sound effects (were there even more than one?) become a plopping cacophony as you click and your upgrades auto-click for you. In both of my runs, I found it impossible to actually purchase all upgrades before hitting 100% on the global progress bar, and the game just stops at 100%. The dev appears to have noticed and instead of recalculating and having the math make sense, the game just hands you the final upgrade achievement that you couldn't actually achieve. There has to be something cool that happens at 100%, right? At least like little fireworks animation or something? Nah, it's just text telling you to do it again or go outside. This game is obviously very cheap at under €2, but the thing with that is that Steam has like a literal million games stretching back 25 years and you can so easily buy something you've never seen before and that offers things like more than 25 minutes of content, at least one royalty-free song of some kind and maybe some kind of little fanfare when you win. This game is a solid little coding exercise effort, and it's a little cute and all that, but it's also simply an unfinished prototype that shouldn't be sold for money.
Schönes kleines "Clicker" - Game, wie schon in anderen Rezensionen beschrieben, braucht es ein paar Upgrades und man kann dem ganzen entspannt zuschauen. Natürlich kann man weiterhin selbst Klicken, aber dies ist nicht unbedingt nötig. Die Sounds sind zu Beginn sehr lustig, hinterher, besonders wenn die Balken schneller laden, etwas viel. Jedoch kann man diese auch im Spiel deaktivieren. Ich bin mir unsicher ob ich mir etwas Melodie im Hintergrund gewünscht hätte oder nicht, da man auch gut nebenher Videos oder anderes laufen lassen kann. Jedoch habe ich einen Negativpunkt. Ich habe leider mehrmals meinen Mauszeiger suchen müssen. Da das Spiel relativ hell gehalten ist, was sehr angenehm ist, ist leider der weiße Mauszeiger teils etwas untergegangen. Aber das ist wirklich nur ein minimaler Punkt. Auch hatte ich einen "Bug" wenn man dies als einen bezeichnen kann, was aber durch Speichern und Neustarten behoben wurde, und zwar beim Versuch einen Balken zu verkaufen, ist es teilweise vorgekommen dass sich andere Balken verschoben haben und somit teils außerhalb des Feldes waren, und einmal noch unsichtbar im Feld, aber angezeigt im Maul. Somit konnte man dort solange nichts platzieren, bis es eben durch den Neustart behoben wurde. Dennoch für den Preis absolut akzeptabel und für einen kleinen unabhängigen Entwickler gut umgesetzt.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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