
A short pixel psychological survival horror and gruelling story told with no words.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Don't stay up too late. Mamma likes to drink… a lot.
Piece together a harrowing narrative told without words in this short 2D pixel survival horror.
FEATURES
Compelling and terrifying story
A cute little horrible game of cat and mouse
Gruesome game overs
Multiple endings (Yeah, okay, you got me, there’s only two)
Approximately thirty minutes of gameplay
Short grind core song “Gore In Crayon OST” written and performed by Bad Plan
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
At face value, this is a game I should really like. The art style clicks with me, I appreciate the ability to tell a story through only visuals, and it's short and sweet. I love bite sized horror. But... the second half has very poorly designed gameplay that brought the whole thing crashing down. It's a shame because I was enjoying the game up to that point, but ultimately did not finish it. Essentially, the second half tasks you to find four keys with the stalker enemy roaming around. [spoiler]She does not like sound or light. Got it. No running and be strategic with the flashlight. The problem is the lack of any timely cues to allow you to react appropriately which leads to death after death. The stalker is fast, it's an instakill if she catches you, you cannot collect the keys or go through doors without your light on... none of it mixes or balances well. I think there either needs to be saves between each key, or (more logically) proper cues so that players can react in time to the threat.[/spoiler] The game is more than fairly priced and I always like supporting indie devs. But I also think it's fair for people to be aware of the failings of the second half of this game as they could run into the same frustration that I did. Considering the good that is here, however, I'll be interested to check out future games from the dev and see how they can improve while carrying over said good.
솔직히 엄마랑 맞짱 뜨고 싶음 자꾸만 성인인 나에게 듣기평가를 시킴
마지막에 딸 웃는게 하이라이트 였음ㅋㅋ
게임은 재미있고 스토리는 어지러운데.. 마지막 열쇠 4개 찾아야 할 때 억지스러움이 많이 심한 거 아닐까 싶기도 하고.. [spoiler] 일단 방나오고 들키면 바로 방 들어가서 손전등 끄면 안 잡히는데 그걸 알기 전까지는 뭔가 억까가 심한 느낌이 많이 들어요. 그리고 엔딩 보는 법이 이게 맞는지 모르겠지만. 1번 엔딩 : 바로 방가서 잠들고 열쇠 4개 모아서 도망치기 2번 엔딩 : 부엌에 있는 수화기 만지고 방가서 잠들고 열쇠 4개 모아서 도망치기 이렇게 해서 저는 엔딩을 2개 봐서 일단 적어놓을게요.[/spoiler] 그래도 게임은 재미있었요. 뭔가 억까같은 느낌이 있어서 그렇지 나쁘지는 않아요. 이 가격에 적당한 플레이 타임이라 게임 잘하시는 분들은 엔딩 2개 다 보는데 30 ~ 40분 걸릴 것 같아요. 그리고 게임하면서 한글 패치는 전혀 필요 없습니다.
도트게임인데도 꽤 무섭고 플레이타임도 적당해서 가격 대비 괜찮은 게임. 그런데 esc 누르면 그냥 바로 게임이 꺼지고 자동저장이 되긴 해도 게임 껐다 켜면 무조건 처음부터 시작인건 조금 아쉬움.
The real moral of the story is the gore in crayon we made along the way
My mom love me! I love my mom. We are family!
非常好的恐怖游戏,使我操作疯狂变形
생각보다 재밌게 했던 도트게임 그림 보는 맛이 쏠쏠했습니다
El plot twist del final si que es otra cosa
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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