
An Oni Gauntlet-wielding samurai makes a stand in Kyoto against the encroaching Genma menace. Through gritty, blood-soaked brawls, he searches for his reason to fight. What fate awaits at the end of his path?
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 22.8Kreviews | 90% | #34 | $63.5M |
| $69.99 | 6.5Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2357 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
难度:剑戟模式 总分:7/10分,值得一玩,但远远算不上神作,我这里没有商单,纯玩家视角评价。 开局9.5,有神作潜质。前期很有意思,中期素材复用,比如百秽这个BOSS,全程出现了10次以上,后期没内容了依然是靠堆怪和重复挑战BOSS注水拖时长,敌人类型总共也就那几种。 开战最终BOSS前是8分,最终BOSS后7/10,别急着喷,下面慢慢说。 战斗系统:9.5,整套系统完成度非常高,不管是格挡,弹开,一闪,闪A,上手都很快,前期游戏体验都很不错,交互体验也非常好,玩起来得心应手。战斗系统没有满分是因为高帧率下太难触发一闪,目押几乎不可能,从眼睛看到到手反应过来到手柄延迟按键按下去,60帧有8-12帧一闪判定窗口,而我玩游戏最低要求是120,一般是锁240帧。 播片演出:9分,播片的时候人物动作非常流畅,这块属于是看家本领了,人物表情夸张,应该说张力?演出这块我是服的,但人物算不上好看,也许是导演就好这一口?这游戏里女性角色阿国和紫式部,在播片演出部分经常怼脸大特写,情感爆发部分哭的比笑还难看,导演应该是年龄挺大的,导戏像是上世纪的,喜欢玩尬的,尬幽默的那种。 主线剧情:5.5,全程通马桶,因为日厂游戏通马桶是不得不品的一环,不管主角有多忙,世界要毁了,还是陨石要下来了,主角永远在帮别人解决麻烦。反正比拯救世界重要多了。佐佐木这个角色,确实很反感,戏份多到离谱,强倒是不强,戏份比源义经都多,这个角色对于整体来说剧情属于可有可无,死了也不影响主角推进剧情,行吧,反正战斗爽就行。 地图设计和美术设计:6分吧,属于及格没什么亮眼的地方,大地图没啥好说的,几个寺庙设计的还不错,副本设计前期还行,后期场景不亚于直接给你扔雪地里了,全是同款建模骷髅+蜡烛没有一点辨识度,一些场景里的贴图建模也看得出来都是自家引擎老素材,反正能用就行,除了一开始的清水寺,没有什么特别亮眼的地图。总评:值得一玩,战斗系统很爽,日厂经典的那套组合拳(堆怪)(换皮)(加数值)自适应了就行。至于媒体10分评分,看个乐子就行,自己玩自己评,媒体现在基本没有可信度,注水就注水,能说成重复挑战BOSS检验自己的水平。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best JP #4, worst FR #84 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Spanish - Latin America, Portuguese - Brazil*, Polish, Russian*, Simplified Chinese*, Traditional Chinese +2 more
| $69.99 |
| 390ratings |
| 92% |
| Top 100 |
| not modelled |
| $69.99 | — | — | #84 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
8.5/10 打完再看看
After 2 decades, this game is still great. This is fully recommended to all especially if you like hack and slash. Well done CAPCOM!
Capgod does it again
被源义经打破防了
W
一周目剑戟难度已通关。 长板太长了,很难不给好评。 开局5小时对比demo在节奏上确实有落差,玩的昏昏欲睡。不过进入第二张小图后一切就会慢慢好起来,后期的boss设计非常精彩,还是值得一玩的。
*Play it and beat it on the Steam Machine 1080p, graphics preset Medium, locked 60 Boy what a game, I had fun, love the story, the gameplay, everything. Game run great and looks great ( maybe it could of been higher but I just let the steam machine pick my default settings) I highly recommend to anyone to play.
consigliato
鬼武者好きは買っても後悔しないです。 バランスの取れた調整もストーリーも今の所良き 声優さんも良き。そのキャラに合った声してます。 移動もスムーズでダメな所出すのが逆に難しい。 難易度もアクションが苦手な人向きに作られ、かなりやり込み要素豊富です。 バグも無くFPSが落ちることもないです、自分のPCだと。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
| — | 0 | — | — |
Related
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|---|---|---|---|---|
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