
An Oni Gauntlet-wielding samurai makes a stand in Kyoto against the encroaching Genma menace. Through gritty, blood-soaked brawls, he searches for his reason to fight. What fate awaits at the end of his path?
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 22.8Kreviews | 90% | #34 | $63.5M |
| $69.99 | 6.5Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2357 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
yeah this is that good stuff
+ my GOTY fr game looks good, runs well, combat is new, exciting and sekiro-like
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best JP #4, worst FR #84 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Spanish - Latin America, Portuguese - Brazil*, Polish, Russian*, Simplified Chinese*, Traditional Chinese +2 more
| $69.99 |
| 390ratings |
| 92% |
| Top 100 |
| not modelled |
| $69.99 | — | — | #84 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
个人认为这游戏最大的几个问题 1) 首日崩溃 2) 数不清的boss复用(是的就是百秽和那个双刀哥,我统计了一下直到通关我百秽差不多共打了15次),最后爬塔更是演都不演了,我觉得boss rush这种东西放在可选支线应该比放在主线合适吧? 3) 数不清的地图复用,一张清水寺地图算上蝴蝶任务、射箭任务至少会去四次,一张图内还要反复爬上爬下,也不给个快速回到鬼灯的功能 4) 防退款设计很多人都提过,我一般不倾向恶意揣测有这种设计存在但这作会不会太符合了:开头的播片占比偏高,基本没几分钟是自己在操作的;然后清水寺的两个boss战斗都很精彩,但是过完这一段到大地图立马变成清据点通马桶模式,前后落差是不是太大了? 如果没有这些问题,如果这游戏像卡婊其他游戏那样纯线性带点有趣的小支线,我会认为这是个很完美的游戏。至少这游戏的动作系统和主线boss设计都很有意思,化劲、闪避、远程三种应对方式各自都有发挥关键的作用,点名表扬义经、佐佐木和两兄弟的战斗了,尤其是两兄弟连携技的表现很有新意,可惜这些都是主线比较后期的内容,不知道有多少吃家能坚持到这里。然后这游戏的养成系统也还不错,至少比隔壁PRAGMATA好。 (说起PRAGMATA,感觉和鬼武者一样也是很可惜的一部作品,它的战斗系统和养成系统简直是一坨大的,但是在当我坚持通完关,击败了最终boss,享受着通关剧情和bgm的时候,再怎么恨这个游戏也不舍得真的给出那个差评了) 卡普空今年的游戏都或多或少的有些瑕疵呀……
First Onimusha in 20 years and they mostly nailed it. Worth the wait. The swordplay is the star. It's all about reading your opponent, timing your parry, and then that one clean strike that ends the fight. It clicks so hard once you get it. Blocking, countering, popping Oni abilities when things get hairy, it never got old for me. Kyoto looks unreal. Lanterns, rain, blood on the streets, demons crawling out of everywhere. I kept stopping just to look around. Musashi is a great lead too. Grumpy, quiet, absolutely lethal. And the story actually pulled me in instead of just being an excuse for boss fights. Now the not so great part. It's too easy. I was expecting to get humbled and it just never really happened. Even the bosses go down without much trouble, which is a shame because they're cool fights that deserved more bite. The other thing is the tutorials. Four hours in and it's STILL popping up to explain enhancements and how to upgrade your character. Come on, let me play. All of that should've been wrapped up in the first hour or so.
Amazing video game. The story and combat alone makes it worth it. Only thing I dont like is the british voice acting for English. Hearing the famous Japanese samurai musashi miyamoto sound like a smug british dude really takes me out. If you can handle it probably best to play with Japanese voices with subtitles.
I cannot believe this game exists. It does everything I always wanted. Onimusha sets a new benchmark for animation quality. And perfects the sub genre of "Chanbara Flexor Simulator" that Tsushima pioneered. I am barely scratching the surface, but it's instantly obvious this is an excellent game.
I love this game! It makes me feel like I’m watching an anime. It’s absolutely 10/10! Even though the story is not the best, the combat is 10/10 and the gameplay is amazing.
Боёвка классная, сюжет приятный. Очень приятная игра, без современных тенденций с повесткой.
8.5/10 打完再看看
This game is really ♥♥♥♥♥♥♥ boring, 40 minutes of intro cutscenes with barely any gameplay to explain the most basic mechanics. The combat is ♥♥♥♥♥♥♥ boring. the story is even more boring. honestly just a really boring game with the most half baked close evil circles plot. 4/10 game at most i see why AMD gave it away for free. Thinking about it, the combat is witcher 3 levels of bad.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
| $63.7M | 117.2K | 93% | $39.99 | |
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