
OneShot is a surreal top down Puzzle/Adventure game with unique gameplay capabilities. You are to guide a child through a mysterious world on a mission to restore its long-dead sun. The world knows you exist.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 17.29/day in the week to Sep 14 → 26.57/day in the week after.
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Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 1682 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
alright, from someone who played the game with no spoilers with all endings the game is most DEFINITELY better off without them. (the game is a bit of a walking simulator, be warned) but here's my ratings on everything i wanna rate: 4th wall breaks: 10/10 does them PERFECTLY, fun value: 6-7/10 (not joking btw, if i see a comment on this review making a joke about that i swear) characters: 9/10 very good, the characters were AMAZINGLY put together. hey, thanks for reading this, even if my punctuation isn't great and my review is sloppily put together, this is a small extra thing and i know its not a good idea to add, but this game is better than undertale, i HAVE played that game and gotten all of the endings, its great, BUT I'm a sucker for 4th wall breaking stuff, anyways, thanks for reading.
классная игра :os_niko:
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 21.22/day in the week to Aug 4 → 35.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, French, Spanish - Spain, Portuguese - Brazil, Korean, Simplified Chinese, Italian, Russian
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game genuinely changed me life in a way I haven't seen since Undertale. For those who know me, you know how insane of a claim that is.
Прошёл игру и понял только то, что Нико кот!
简直是我在steam上玩过最有意思的游戏之一,剧情非常精彩。 先说缺点:行走操作有点蹩脚;游戏分辨率很低,正常体验还游戏只能开小窗,因此容易漏房间卡关;跑图巨慢还有过场黑屏,导致一旦漏房间会折磨很久。 优点:对话生动,剧情无敌。 完美地说明了我为什么会喜欢电子游戏的游戏。我十分确信这游戏会留在我的记忆中很久很久,久到让我忘记游戏的一切缺点。
It's been a while since I played this game, but I still think about it every so often. Nico as a protagonist is a delight to follow, and the story is very easy to invest in. It's decently short-- I think I played around five hours for the first ending, but still a game I would highly recommend especially if you're a fan of games that break the fourth wall like Undertale or Everhood.
Игра просто шедевер. Хорошие персонажи, прикольный сюжет, механики. Во общем, рекомендую
Игра которая одновременно тратит нервы и веселит а концовки заставляют плакать
absolut geniales game
An interesting little puzzle game that will stick with you forever.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $956.2K | 5.8K | 99% | $9.99 | |
| $124.1K | 565 | 94% | $11.99 | |
| $1M | 5.3K | 99% | $12.99 | |
| $3.3K | 29 | 93% | $3.49 | |
| $712K | 3K | 93% | $9.99 | |
| $23.5K | 1.2K | 89% | $1.19 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10M | 15K | 84% | $39.99 | |
| $10M | 22K | 93% | $19.99 | |
| $9.9M | 14.7K | 54% | $29.99 | |
| $9.9M | 24K | 80% | $19.99 | |
| $9.9M | 9.8K | 97% | $39.99 | |
| $10.1M | 27.2K | 95% | $19.99 |