
Pixel adventure inspired by classics like Zelda and Silent Hill.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 26 → 1.43/day in the week after.
About
Join Hans in a fantasy world and experience a unique adventure, full of surprises and challenges. Get hooked on an immersive tale, where every decision counts and every clue is a piece to solve the puzzle and get the treasure. Unravel the sordid secrets of the castle, meet colorful characters, and remember: horror always lurks beneath the surface.
With a retro, halfway-between-8-and-16-bit style and inspired by classic games like The Legend of Zelda, Yume Nikki, Silent Hill or Dark Souls, among others, The Count Lucanor is an amazing mystery and horror adventure set in a fairytale world. The game features important choices, alternative endings, secrets and different ways to solve puzzles. The title is in development for PC, Mac and Linux.

Exploration: Walk the Tenebre Castle and place candles on the ground to light up your path.
Conversation: Talk to NPCs to get important clues and unravel the mystery of the Count Lucanor.
Choices: Your actions change the course of story, with five different endings and several subplots.
Stealth: Hide under tables and behind curtains to go undetected.
Puzzles: Use the items you found wisely in order to progress.
Skill: Avoid traps and enemies in the castle by anticipating them.
Once upon a time, there was a poor boy named Hans who lived with his mother near the woods. On his birthday, the boy had no presents nor sweets. He got so upset he decided to leave home for good. Before he left, his mother gave him his grandfather's cane, some cheese and three pieces of gold. Hans walked into the forest in search of adventure. Soon it was night and the boy was really scared, so he tried to go back. But then, a quaint kobold happened to cross his path and Hans decided to follow him to a castle. The kobold told him he would inherit great wealth if he passed a simple trial... guessing his name. Trapped in the castle, Hans will live a spooky mystery, fantasy and horror adventure to become the new Count Lucanor.
We’ve hired the greatest composer of all time - Johann Sebastian Bach - to create a soundtrack that will remain etched in your mind forever. Using chiptune tools, we’ve transformed a series of hidden gems of the author to create unique soundscapes for our tale.

Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 2.5Kreviews | 94% | — | $584K |
| $17.49 | 329ratings | 79% | — | not modelled | |
Engagement
Reviews
Themes across 106 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Liked Yuppie? Get This Baroque Decay's second game, Yuppie Psycho, brought me here. That being said, I believe that Yuppie Psycho is a better game than The Count Lucanor in almost every way. The setting, sound+game design, soundtrack, length, and story (in some parts), are just better, at least in my opinion. But that is not a con. It shows a growing, learning development team. For that reason, I suggest you play The Count Lucanor, especially if you've already played Yuppie Psycho and can't get enough of it. It's almost like a 'mini' Yuppie Psycho experience. Also, I will say I like the protagonist in this game a lot more than I thought I would. That Chad stride he lays on is annoying at first, seeing as you can't sprint, but it eventually just becomes a meme. Hans doesn't give a flying f*ck about anything, especially not some chump bloodthirsty monsters.
The Count Lucanor to niewielka, ale bardzo klimatyczna przygodówka łącząca baśniową stylistykę z horrorem, eksploracją i zagadkami. Wcielamy się w Hansa, który trafia do tajemniczego zamku i próbuje zdobyć fortunę tytułowego hrabiego. Początkowo niewinna historia szybko staje się znacznie bardziej niepokojąca. Eksplorujemy ciemne korytarze, rozmawiamy z dziwnymi postaciami, zbieramy wskazówki i rozwiązujemy zagadki. Ważnym elementem jest światło – świece pozwalają oznaczać i oświetlać drogę, co świetnie współgra z atmosferą zamku. Gra dobrze łączy pixel-artową oprawę z naprawdę mrocznymi momentami. Nie potrzebuje realistycznej grafiki ani ciągłych jumpscare'ów, żeby stworzyć poczucie zagrożenia. Na plus wypadają również wybory, sekrety i kilka zakończeń, dzięki którym krótką przygodę można przejść ponownie. Niektóre zagadki potrafią być mało intuicyjne, a mechanika skradania momentami irytuje, ale nie psuje to całości. Krótka, oryginalna i bardzo klimatyczna mieszanka baśni oraz horroru. Polecam.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, Hungarian, Russian, German, Japanese, Simplified Chinese, Turkish, Portuguese - Brazil, Korean, Italian +1 more
| $1.99−80% |
| 77ratings |
| 88% |
| — |
| not modelled |
| $9.99 | — | 76%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 107 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
É um excelente indie de terror psicológico. A atmosfera sombria, a história intrigante e os quebra-cabeças bem construídos fazem a experiência valer a pena. Apesar da movimentação um pouco lenta e de alguns momentos frustrantes, o jogo compensa com uma narrativa marcante e um castelo cheio de mistérios. Curto, memorável e muito bem feito.
刚打开全屏闪退严重,调到半屏不闪退了,刚过完剧情又操作卡死了,键盘玩不了手柄也玩不了,这个bug已经到了阻止玩家玩游戏的程度了,玩不下去
第二天换回默认版本选择Safe Mode打开游戏就不怎么卡了,很有趣的小游戏,因为存档够多,全成就也很简单。说真的,牧羊人的头挺帅的。 个人解决bug流程: 1.屏闪:笔电合上再打开,选项里关闭全屏,调整成窗口模式。 2.卡顿:属性里找游戏版本,改成legacy版本,选择Safe Mode打开游戏;能正常打开就换回默认版本选择Safe Mode打开游戏。之后还会卡顿,卡的时候切屏等一会再切回来,再卡再切。 3.手柄连接:在打开游戏前打开手柄,选项里找控制器,用鼠标辅助调整键位,找不着光标就切屏。 不推荐任何人买这个游戏,打开即屏闪,还连不上手柄。折腾了半天,换了Legacy版本打开游戏,窗口模式,仍然卡顿(整个笔电都卡),卡一次两分钟到半小时不等,简直是卡顿半小时,游玩五分钟(哦对,角色的动作还有延迟)。我玩了4小时,刚打开第一道绿门。这个时候它又卡顿,我把电脑放那等它恢复,等我回来的时候它锁定了,因为这个游戏的原因,电脑卡得我根本无法解锁,最后不得不强制重启。哈哈,回望这4个小时,简直是一场酣畅淋漓的吃*,充满了我到底为什么要浪费时间跟它死磕的迷思。
amk çeşmesinin save noktası olduğunu yazmak çok mu zordu. hayattayken etkileşime geçince " ruhunu kurtarmak için 1 altın at" ibaresinin savepoint olduğu çıkarımını yapmamızı bekleyen herkesi sikim
No sé por qué no estáis jugando a este juego, que en rebajas se queda en menos y nada. Encima es de un estudio español y tiene un pixel art maravilloso. Vamos, deja de leer esta reseña y vete a jugarlo.
clearly an early work but set up the groundwork for their next, and much better games, like yuppie psycho. still enjoyable and still worth playing. it's like a playable fairy tale
4 horas son las que te vas a pasar con Hans poniendo velitas y resolviendo puzzles para saber quién hijueputas es Lucanor y qué esconde. No os preocupéis por los logros, ya que una vez finalicéis el juego, podéis volver a cualquier punto de guardado y hacer la limpieza. Aún así, no sería demasiado drama repetir una segunda run, por la duración que tiene. MI ÚNICO CONSEJO, es que en cuanto veáis a un burro le deis manzanas y le pongáis una velita adicional cuando os lo encontréis en un sitio (sabréis cuándo), porque de lo contrario desaparecerá, esto es un glitch conocido y a mi me pasó, jodiéndome un logro al final del juego. ================= STEAM DECK CONFIGURACIÓN 2026 ================= Si Steam se niega a rularlo, esto fue lo que me funcionó a mi: 1. Poner el juego en modo normal (NO SAFE MODE) 2. Propiedades > Compatibilidad > Proton Experimental 3. EL COMANDASO a poner en los parámetros de lanzamiento 🚀 MESA_GL_VERSION_OVERRIDE=2.1 %command% IMPORTANTE: Para detectar los controles, hay que aplicar la única plantilla de la comunidad que existe, de lo contrario no podrás jugar, aunque ya haya llegado al menú del juego. Dejo también la página a [url=https://www.protondb.com/app/440880] ProtonDB — The Count Lucanor [/url] por si lo anterior tampoco os funciona y podáis consultar actualizaciones de la misma.
8/10 More unique game: https://store.steampowered.com/curator/45665580 And part 2: https://store.steampowered.com/curator/46219602
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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