
OneShot is a surreal top down Puzzle/Adventure game with unique gameplay capabilities. You are to guide a child through a mysterious world on a mission to restore its long-dead sun. The world knows you exist.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, French, Spanish - Spain, Portuguese - Brazil, Korean, Simplified Chinese, Italian, Russian
Engagement
Hours played at review time, across 243 reviews with recorded playtime.
Reviews
Themes across 243 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It's the best game I've ever played, the story is beautiful, the art is gorgeous, the world is wonderful, and all the characters is awesome. The story is deep, the game mechanic is very fun. 2 times cried cause sadness, and 1 cause happiness. Definitely worth buying. 10/10 rating.
yes
заставляет задуматься
очень хорошая игра для меня я люблю инди игры сюжет прям очень хороший всем советую
内涵部分剧透 很难以想象这居然是一款2016年所诞生的游戏,Oneshot无论从音乐、美术还是剧情上都是一款非常优秀的游戏,作为一个meta游戏玩的不多的玩家,Oneshot毫无疑问的刷新了我对打破第四面墙的印象,[spoiler]在电脑上对游戏文件进行操作的解密方式确实是牛而逼之[/spoiler]
Блинчики, которые кушает Нико оказались очень вкусные. (сам готовил :3)
THIS IS THE BEST GAME I HAVE EVER PLAYED!!EVEN HOLLOW KNIGHT IS TOP 2,BUT THIS GAME IS TOP 1!!
玩完了,我用了1包纸擦眼泪,我只能说神作
I've only known Niko for a day and a half but if anything happens to him I'll kill everyone in this game and then myself
This was one of the best story games I've played. At first, it seems like a simple game, but the more you play, the deeper the characters, worldbuilding, and story become. The puzzles were also done very well and make you think a good bit. It was well worth the $10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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