
Build a powerful deck, cast spells on the fly, battle evolving enemies, find game-changing artifacts, make friends or make enemies, just make it to Eden.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Sums Steam only; Xbox, PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−60% | 7.7Kreviews | 93% | — | $1.3M |
| $19.99 | 580ratings | 70% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 821 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
다양한 덱구성을 할수있겐 만들어놧지만 실력으로 모든공격을 피하는건 불가능한정도의 난이도라 결국은 성능픽위주로 해야해서 아쉬움 다른조합으로 또 해봐야지 싶어도 덱별로 밸런스가 천지차이라 똑같은 스테이지를 굳이 해야하나 싶음 해금요소도 쌩노가다 레벨에 패널티도 1단계씩 해금되서 노가다를 강제하니 1번깨면 팍 식는게임
面白くなくはないけど面白くもない。 もしかしたらやりこんだら面白くなるのかもしれないけど二時間程度のプレイではそのとっかかりを自分はみつけられなかったしこれ以上やる気にもなれなかった。
F*CKIN AMAZING. In my opinion.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Spanish - Spain, Korean, French, German, Japanese, Spanish - Latin America, Traditional Chinese, Turkish, Portuguese - Brazil, Russian +1 more
| $19.99 |
| 402ratings |
| 91% |
| — |
| not modelled |
| $19.99 | 47ratings | 84% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 822 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
dança gatinho
Genuinely cannot get enough the precision needed to play well is extremely satisfying
sí
[h1] 酣畅淋漓的爽游! [/h1] 已经很久没玩这个游戏了,之前打到了最后一个难度,尝试了一会还是释怀了,一血出门对我来说还是太抽象了,这意味这游戏的前大半时间不能被击中,后半段容错也很低,但是高难度下随着关卡的推进和幸运的增加,小怪和boss的攻击欲望会越来越趋近癫狂,这需要及其快的反应速度和对怪物的熟悉。 我最喜欢玩的西索金币左轮还需要时间装弹发射并且计算伤害处决,boss和小怪的闪转腾挪也让我难以命中。 [h2] 手残玩家谨慎购入! [/h2] 可能你在前面还有一点在跳舞机上下左右的感觉,但后面难度激增,boss弹幕对你场地的疯狂轰炸会让你手忙脚乱的出牌,有些卡牌还是指向技能,这需要你调整你与boss之间的站位。 我只在这里总结一下难点: 1.你需要注意你的走位!躲避敌人的弹幕,并且注意敌人的种类进行应对! 2.你需要看你的两个卡槽是什么卡!并在合适的时机释放! [spoiler] 谨慎释放对自己有负面效果的卡牌,它可能会让你面对某些boss时绝望地等死! [/spoiler] 3.你需要看自己的费用,费用满足才可以出卡! [spoiler] 这要求对你的卡组构筑有要求,不要拿一些牌效很低的卡牌,卡组小有些时候反而伤害更高 [/spoiler] 4.以上所有难点需要同时注意,也就是说,你又得躲对面弹幕,还得看自己到了哪一张卡,还得看费用。哈哈哈!就是如此过瘾! 上面说了许多难点,如果你有信心见识并且克服它们,欢迎你进入伊甸之路的世界,并在狂轰滥炸之下翩翩起舞吧!
flarking amazing game
即时战斗配合卡牌肉鸽玩法 有趣地结合在了一起 在没有竞争者的赛道里就是没有对手 很喜欢 希望对手开枪杀我的时候略微三思
3mendo
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $5.9M | 36.8K | 67% | $7.99 | |
| $75K | 255 | 65% | $12.99 | |
| $58K | 166 | 67% | $14.99 | |
| $40.3K | 200 | 82% | $9.99 | |
| $29.5K | 133 | 67% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 803 | 86% | $49.99 | |
| $1.3M | 2K | 82% | $24.99 | |
| $1.3M | 1.7K | 76% | $24.99 | |
| $1.3M | 4.3K | 87% | $5.99 | |
| $1.3M | 14.2K | 87% | $3.99 | |
| $1.3M | 1.6K | 90% | $39.99 |