
One Boss One Fight is Action Roguelike game centered around intense Boss battles, multiple heroes, and Viking god powers. Traverse a dark world, build through abilities and constellations, and survive unforgiving encounters.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 9 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

One Boss One Fight is an action roguelite built around intense boss battles. You will traverse a dark world, face relentless enemies, and stand against powerful bosses that demand precision and control.
Multiple heroes are available, each with their own playstyle. As you progress, you will encounter Viking Gods and earn their benedictions, shaping your build in meaningful ways. Every decision matters. Every mistake is punished.
This is not about clearing rooms of weak enemies. It's about surviving carefully designed encounters where mechanics evolve, patterns shift, and pressure never drops. The world opens through Expeditions, revealing new Bosses, more Challenges, and new combinations of powers.
Abilities, stars, and constellations enhance your capabilities, allowing deeper builds and long-term progression while keeping each run unpredictable.
Key Features
Intense Boss Battles - Multi-phase encounters designed to test positioning, awareness, and execution.
Roguelite Challenge - Every encounter is unique, with different builds and evolving threats.
Dynamic Progression - Abilities, stars, and constellations strengthen your heroes and expand your strategies.
Precision Gameplay - Master timing and movement, or face the consequences.
Unforgiving Difficulty - Only the most skilled players will conquer this World.

Genres
Engagement
Reviews
别买..多人连服务器都连不上
Pretty fun game, the mechanics is smart and varying, your skills are different each time you come back to it. Every time you try to beat the same boss but you never get to fight the same way twice, so it doesn't get boring. You become stronger each time and eventually you start to solve a few puzzles from time to time, the transitions are smooth. It's a tiny studio but they delivered a good game. I can't wait to beat the boss once and for all.
动不动就崩游戏
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| $8.7K | 136 | 97% | $3.99 | |
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| $8.7K | 80 | 59% | $4.99 | |
| $8.7K | 71 | 92% | $9.99 | |
| $8.7K | 70 | 96% | $2.99 | |
| $8.7K | 53 | 92% | $14.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $316.3K | 837 | 89% | $11.24 | |
| $10.2M | 22.7K | 80% | $24.99 | |
| $648.7K | 1.3K | 60% | $14.99 | |
| $308.7K | 1K | 85% | $14.99 | |
| $2.1K | 18 | 94% | $4.99 | |
| $1.6K | 7 | 100% | $9.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +17 more
Hours played at review time, across 33 reviews with recorded playtime.
fun and addictive
技能也忒少了,选卡就是单纯的数值,没几个功能性
[b]Updated Review for 2.0[/b] [i](The game has evolved so much it almost feels like a different one)[/i] [h2] ----TLDR:----[/h2] [b]A very good game[/b] in a now "common" genre (Bullet Hell / Hack & Slash / RPG), [b]BUT with a fresh twist[/b]: instead of focusing on clearing mobs, [b]the game is mainly about Boss fights[/b], while keeping core genre mechanics and meta progression (level-ups offering 3–4 random upgrades to choose from etc). The developer of this indie game is clearly passionate, so I highly [b]recommend at least trying the demo[/b]. The game receives frequent updates with good attention to feedback and overall quality. [hr] [b][u]More Information:[/u][/b] The game currently features [b]3 main modes[/b]: [b]1 — Objective[/b] Fight boss in a small arena (this is the core of the game). [b]2 — Challenge Mode[/b] Unlocked after defeating a boss on a map. This version removes bosses and focuses on surviving for 10 minutes, with many events, AoE hazards, and mobs. Usually worth completing once per map for the [b]first-clear rewards[/b]. [b]3 — Expedition[/b] Focus is gathering resources in unique maps to craft food, potions, and discover hidden rewards (and even a few [i]"surprises"[/i] ). [hr] [b][u]Meta Progression:[/u][/b] The progression system is quite original and have good theorycrafting potential, especially with the [b]Constellation system[/b]. The difficulty scales well with this, particularly in the endgame through [b]Hard Mode[/b] and the [i]"Pact of Death"[/i] system — a set of powerful stacking debuffs you can apply to yourself for more challenge and ranking.
Petit jeu sans prise de tête. On a rapidement une sensation de puissance on retrouve le même genre de sentiment que dans Vampire survivors. Le mode Hard core est un réel défi relever qui allonge la durée de vie du jeu.
Jeu très sympa qui vous fera travailler votre dextérité pour éviter les différents pièges et coups de la Mort. Pas mal de concepts intéressants et plusieurs améliorations à débloquer pour booster sa puissance. Les tryharders aussi bien que les occasionnels y trouveront leurs compte. Cerise sur le gâteau : ça peut se jouer en multi !
Un jeu vraiment sympa à faire tout en utilisant des stratégies différentes !
Really fun game, all what you want to find in a Rogue Lite :D
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