
Mars has been colonized, and Earth's corporate titans fight to dominate this new market. Competition is fierce in this fast-paced economic RTS from Civilization IV Lead Designer, Soren Johnson.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Awesome. Nothing quite like it as far as market simulation / base builder
Multiplayer no longer works and the game is abondoned.
Good game.
very good
Lasted me hours so there is value somewhat. AI was difficult at first but after beating it the game was done for me.
RTS with business and stock market battle, nice game and music as well
ragebait game
An incredibly intense, cutthroat RTS where the free market is your battlefield and a corporate buyout is your execution method. Offworld Trading Company is a brilliant, high-stress departure from traditional real-time strategy design. Created by Soren Johnson, the lead designer of Civilization IV, this game throws out tanks, soldiers, and laser cannons, replacing them entirely with supply lines, resource nodes, and a ruthlessly fluctuating stock market. Set against the harsh backdrop of a heavily colonized Mars, you run a massive corporation tasked with colonizing the planet and completely bankrupting your competitors. The game replaces physical territorial warfare with pure economic warfare; watching your rivals fail because you successfully cornered the global market on water or electronics provides a rush of intellectual satisfaction that few other strategy titles can match. The gameplay loop plays out at a breakneck, panic-inducing pace. You scan the Martian surface to claim limited tiles of iron, aluminum, silicon, or water, building processing plants to turn raw materials into advanced commodities. The absolute heart of the game is the Dynamic, Player-Driven Market. If every player floods the market with steel, the price plummets to zero, rendering production lines useless; if you notice a shortage of fuel, you can artificially manipulate the supply to gouge prices and bankrupt your opponents. To add to the chaos, the Black Market allows you to hire pirates to raid enemy supply lines, deploy EMPs to shut down rival grid tiles, or cause artificial shortages through corporate sabotage. What makes this game highly rated and endlessly replayable on Steam is its mechanical purity and fast match times. Unlike grand strategy games that take dozens of hours to conclude, a typical match here wraps up in a tense, explosive 30 to 45 minutes, making it the perfect competitive title for strategy fans short on time. The victory condition is brutally simple: you must generate enough cold, hard cash to buy out all the stocks of your rival corporations before they can do the same to you. It is a loud, fast-paced, and deeply cerebral "no-brainer" masterpiece that proves that a well-timed economic embargo can hurt far worse than a nuclear strike. 9/10 — I didn't train a single soldier, but I successfully monopolized the entire planet's oxygen supply, raised the price by 400%, and forced a rival CEO into a hostile corporate buyout. Capitalism at its finest.
Not very fun
It is a really good and interesting game, very different to others RTS. However, it is a little bit difficult, the mechanics aren't easy to grasp but still fun. It is really sad it's a niche game. 100% recommended to those who are looking something different in this genre.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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