
This game is a brand-new entry in the OCTOPATH TRAVELER series, the first installment of which was initially released in 2018 and sold over 3 million copies worldwide.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best CN #75, worst KR #97 · 3 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−60% | 17.5Kreviews | 93% | — | $15.8M |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1395 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
非常JRPG的作品,优秀的音乐,有趣的机制,少年的故事(褒贬都有)。 三拐一超爆发BP体系秒天秒地,组队上下限丰富,总有一款适合你。 学者线开局,剧情以为是基督山伯爵,不过是我想多了,毕竟体量较小,我唯独难以接受的是哈维都杀妻夺女了,学者居然还有点和他心心相惜,就不能把那情节删了吗?我知道你和他在学术上达成共识,但仅限于此了吧,都大量回忆留给妻女了,最后还想着劝哈维回头是岸,你不是善,你只是很好奇哈维的学术成果罢了,这很学者,但不人类。求求你不要共情,就不能抱着对女儿的爱和杀妻之恨干掉他吗?哦不对,这样就滋生暗影了(笑)。 盗贼线最后导向了一个空虚结局,感觉像是不用心写但又莫名合适。 神官线还是很不错的,就是反复用“黄昏黄昏”做侦探线索真的……唉。 舞娘线啥都别说了,Happy就完事。 猎人全程欧修特可爱捏,光兵清杂帮了大忙了。 商人……很少年,明明是个大叔,但是很热血少年,角色曲开场的吉他很赞。 药师线失忆开局,但本身人格魅力充满大爱,无论有没有失忆,她都会伸手帮助有困难的人。 剑士……中式建筑文化浓厚,但偏偏服饰偏日系,搞得不伦不类的,虽然中是日的先祖没错了,让我不爽的还是配角立津,就不能安排小丑结局吗? 个人是冲着群像剧来的,但是只有角色塑造,各有故事互不相关,进行各自故事的时候,就不能把组队的其他三人也拉出来吗?哪怕不说话凑数也行啊?多少有这是个队伍的感觉吧,结果只在番外才有联动。 好想点个否,但游戏机制和音乐在那,见仁见智吧。
牛逼
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 9.14/day in the week to Jul 30 → 18.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Already finished it with XBOX Gamepass, and worth every minute of it. The music carry this game so hard and it was majestic. Glad to be part of Octopath community. Hope we can get Octopath III soon and also high hope for more Apothecary path story
好玩
音乐美术很好,剧情高开低走,战斗非常折磨,遇怪概率属实有点太高了,而且你要获得8个副职业的话,就要一直跑图,然后打怪
剧情典中典角色脸谱化严重,游戏内容老套,暗雷很恶心,支线引导几乎没有,角色没拿到甚至部分支线无法推进。
好玩
好赤
音樂、劇情都不錯,但是戰鬥到後期滿煩躁的,總之我玩不到破關了
虽然史低被刺,但通关后还是泪目了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.8M | 22.3K | 94% | $12.49 | |
| $15.8M | 11.4K | 77% | $44.99 | |
| $15.8M | 21.6K | 92% | $39.99 | |
| $15.7M | 38K | 90% | $19.99 | |
| $15.7M | 48.3K | 86% | $12.99 | |
| $15.7M | 13.4K | 98% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 17.3K | 85% | $17.99 | |
| $67K | 275 | 79% | $12.99 | |
| — | 0 | — | — | |
| $5.1M | 5.2K | 83% | $49.99 | |
| $109.4K | 100 | 91% | $34.99 | |
| $87K | 539 | 80% | $8.69 |