
This game is a brand-new entry in the OCTOPATH TRAVELER series, the first installment of which was initially released in 2018 and sold over 3 million copies worldwide.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best CN #75, worst KR #97 · 3 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−60% | 17.5Kreviews | 93% | — | $15.8M |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1384 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩耐玩
Another excellent title in the JRPG space. Wonderful experience.
This is by far one of the best JRPGs in history. Secret boss is hard.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 9.14/day in the week to Jul 30 → 18.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The one word I would use to describe this game is: beautiful. Octopath Traveler II achieves beauty in not just its wonderfully crafted HD-2D art style, but in every aspect of its design - from the breathtaking soundtrack and dynamic lighting to the heartfelt character stories and surprisingly expressive world. This hidden gem genuinely reignited my appreciation for JRPGs, and I had an absolute blast taking it all the way to 100% completion. One of my biggest hesitations going in was the structure of eight separate protagonists, as I worried that keeping track of all the stories at once would feel overwhelming. Instead, I found the pacing to be surprisingly natural. Being able to tackle chapters and exploration at my own pace kept things fresh, and the Crossed Paths chapters/travel banter did a great job of making the cast feel connected. By the time the final chapters and ending rolled around, I was genuinely invested in every character. If I had one criticism, it’s that I actually wanted more Crossed Paths interactions/travel banter!! I loved seeing the party bounce off one another and wish there had been even more of those moments throughout the game to really sell the idea of them traveling and growing close to each other. I was also pleasantly impressed by the lack of grinding. I found that success was more tied to finding better equipment via exploration, understanding enemy weaknesses/counter strategies, experimenting with secondary jobs, and discovering party synergies. I also have to give credit to the "Break and Boost" combat mechanics, which felt really punchy and satisfying every time I broke an enemy's shield and proceeded to unload a fully boosted attack. Last thing about the combat: the boss designs go so HARD. The sprite work is absolutely incredible, and I loved that nearly every major boss came with unique mechanics rather than simply becoming a larger damage sponge. The game consistently encouraged strategic counterplay instead of brute-forcing encounters, which made every victory feel incredibly rewarding even if I got stomped the first few attempts. One tiny disclaimer: choose your starting character carefully!! Your protagonist is locked into your party until you complete their story, so whoever you pick will be your constant companion for most of the adventure. Without getting into spoilers, I recommend "WITH THESE HANDS" Castii - she's great!! As for the Steam Deck experience, I played 100% of this game in both handheld and docked and had zero issues. The game looks and plays like it was made for handhelds. Octopath Traveler II has become one of my favorite JRPGs in recent memory. It’s charming, strategic, emotionally sincere, and filled with memorable music and gorgeous visuals. If you’ve been looking for a game to remind you why you fell in love with JRPGs in the first place, I can’t recommend this one enough!! Absolute gem!
剧情有点低能。。。。很难想象这剧情居然是se从三四十个预案里挑出来的。。
顶级好玩,音乐爆炸好听,游戏世界手工感极强,机制丰富,除了暗雷不好剧情稍童话以外都是优点
Me siento hasta mal por dejar esta reseña porque me da mucha rabia que no me haya gustado este juego. Lo bueno: Tiene un arte precioso, una banda sonora increible y un combate muy entretenido. Lo malo: Lo increblemete desconectada que está la narrativa. Tienes ocho personajes cada uno con su trama (tramas que son por otro lado... muy sencillotas, no te vas a llevar ninguna sorpresa) que no se juntan en ningún punto. En cada cinemática desaparece la party entera menos el personaje que la vive y luego reaparecen para el combate, sin influenciarse en absoluto unos a otros... Igual es porque es square y pienso en muchos Final Fantasy con maravillosos cast de personajes apoyándose unos a otros, discutindo, etc. Pero aquí solo puedes imaginarlo, te dan las mini escenas entre dos personajes que incrementa la sensación de migajas. Da rabia ver tan claramente lo que podría haber sido y no es. Por otro lado el grindeo para avanzar en las historias se me hace pesadísimo, para luego llegar y que la hora de trama sea muy mediocre... Dropeo entre capítulos 4/5 de cada personaje, lo he intenado. P.D: Me pasó lo mismo con el 1. Sí, hay algunas mejoras, pero los probemas que personalmente tenía con él siguen presentes en este. Si dejaste el 1 no creo que te vaya a gustar tampco.
纯正jrpg可以可以
感谢陪伴
是
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 17.3K | 85% | $17.99 | |
| $67K | 230 | 76% | $12.99 | |
| — | 0 | — | — | |
| $5.1M | 5.2K | 83% | $49.99 | |
| $109.4K | 100 | 91% | $34.99 | |
| $87K | 539 | 80% | $8.69 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.8M | 22.3K | 94% | $12.49 | |
| $15.8M | 14.8K | 77% | $44.99 | |
| $15.8M | 69.5K | 96% | $9.99 | |
| $15.8M | 69.7K | 96% | $9.99 | |
| $15.7M | 28.9K | 92% | $39.99 | |
| $15.7M | 38K | 90% | $19.99 |