
Welcome to the wonderful *New* world of Nuumonsters! A short, retro-style Creature Collector RPG — play as Yana or Yasaka and battle your way through the Hana region, with 70+ creatures to catch and train!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0.29/day in the week after.
Reviews, worldwide (the counter carries no country): 4/day in the week to Jul 16 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Nuumonsters is a nostalgic, Gen-1-inspired Creature Collector RPG. *Recently completely rebuilt from the ground up and re-released via free update in 2026 — same charm, sturdier foundation.
Explore the quaint and adorable "Hana" region, consisting of flavorful routes and towns. Defeat Elite Trainers to unlock new areas and continue on your journey. With 70+ monsters and countless moves, players have a lot of teambuilding options to indulge in as they level up their favorite monsters to take on enemy trainers with.
Nuumonsters is a short and sweet monster tamer, with it's art and charm being the main selling points. This game originally released 5 years ago and served as the solo developer "Yano"'s very first game. In 2026, it was completely remade from scratch, though it's original simplicity was maintained mostly unchanged from the original.
That said, the remake has produced a fully functional RPG with 70+ Monsters, though admittedly lacking in story or depth. As it stands today, this is a super charming game, with a breezy adventure rather than an epic story — if that's the trade you're looking for, Nuumonsters delivers it.
The original game has been preserved and is launchable via steam launch options. After hitting play, you'll be able to pick which one to launch. While Nuumonsters Classic is just as charming, it's recommended that new players play the remake, unless you intend to play both versions and compare differences.
*Saves from Nuumonsters Classic cannot be picked up or continued in the remake.
Genres
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
a cool retro style game
How get the menú? Dont appear? I want change the monsters}
Overall, I would say this game is a 6/10, as a review for a casual player. If you can get it on sale and you're feeling curious, you could do far worse. However, I didn't buy this game to play casually, but rather to study it. I have an interest in making my own mon game at some point, and I know this creator went on to make Dokimon (which I intend to play later). I felt like it'd be helpful to see what might be achievable in my own first project, as well as what concepts do and don't work. I think I learned a lot in that regard. There's definitely some good ideas here, such as incorporating the ELO system into the actual progression. The combat is very simplistic but I did like the Burst system, even if it wasn't always clear when you can use it. Limiting switching to only cycling in the next mon in line seems arbitrary at first, but it did add some much needed strategy to the game. Also, while it's not really the kind of thing that could sell the game on its own, the attempt to emulate the feel of Pokemon Red/Blue's pixel art is a resounding success. Not to mention how being followed by a line of nuumonsters is absolutely adorable, and earning more followers over time ends up working surprisingly well. Autosave also came in handy... it ended up saving my run more than once, as you'll see. As an Early Access game, bugs are to be expected. The first one I found was a house where if you exit, it makes you come out of the door of a different house in the same town. Thankfully this wasn't too impactful. The worst bug however, was a cave that has nothing but blackness inside. Once you enter, you can't exit. If I'd saved in there, I might have had an unpickable softlock. The game also crashed more than once, usually when trying to pick up an item. Fortunately, the autosaves I mentioned meant I only lost a few minutes overall. Even beyond bug squashing, the game needs to make it easier to find where you're supposed to go next. It's not even immediately clear when the game has ended, since the lack of story means you just run out of places to unlock. The worst issue I found in regards to this was before the second elite. You need to buy a pickaxe, but if you end up spending all of the rest of your money on healing items before doing so, you'll have to grind for a good while before you can progress. There are even two other items in the shop, a mallet and a shovel, that don't seem to really do anything yet, giving you more things to accidentally waste money on. (The solution, from a game design perspective, is to avoid gating key items behind money, instead giving them through quests.) All of this could be forgiven if the combat system were deeper. Each nuumonster only has four possible moves. Not at one time: *four moves in its whole learnset.* I think the moves don't even have their own types: the types are all associated with the nuumonster. Unfortunately, even then the type chart isn't really intuitive, especially with more esoteric types like astral and fae. I ended up just avoiding resistances and brute forcing with neutral moves rather than memorize the best type to use in a given situation. I will give credit though that it feels surprisingly distinct from Pokemon. All that said, I'm glad I played it. I'm looking forward to the promised improvements and playing the game again in a completed state, so I can hopefully change my review to an actual recommendation.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
no se puede poner en español. Se cierra de manera inesperada en windows y falla constantemente
Fun creature catching game.
Cute little pokemon clone. If you're into oldschool, specificically generations 1-2 pokemon it might be of interest.
이게 언제적 그래픽이냐??
The game loop is excellent; plays similar to Pokemon with nice twists. It also has adorable retro visuals and great music! It looks like the developer completed a final update for their previous game, and will be prioritising updates for this game moving forward (year 2025+).
Ich habe Nuumonsters gekauft weil ich solche Kreaturensammel Spiele sehr mag. Ich habe es mir außerdem gekauft da die Sprache auf deutsch sein sollte. Leider konnte ich von Anfang an nie deutsch spielen. Vom Entwickler kam leider erst 1 Jahr später eine Antwort, NACHDEM es ein Full Release gab, das viele Sprachen nicht mehr unterstützt werden... Leider habe ich dieses Game, auf Hoffnung es deutsch spielen zu können, da dies damals versprochen wurde, gekauft. Ich habe es nur ein paar Minuten lang gespielt und dann aufgegeben. Aufgrund der Geringen Einnahmen des Spiels wird es hier keine Übersetzung ins deutsche mehr geben. Na super... Für alle die das nicht stört wird das sicher ein super Spiel sein.
Fun little game. Very short and not quite finished, but it's being remade in the devs Monmae engine and I'm excited to see what comes of it.
Players by region
Where this game's players are, estimated from review languages.
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