
In the simulation game series "Nobunaga's Ambition", players aim to unify Japan in the troubled times of the Warring States era. In this release we include "Officer Play" for the first time in the series, allowing players to advance from retainer to Castle Lord and then on to Daimyo.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 1.1Kreviews | 71% | — | $1.9M |
| $59.99 | 993ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
プラスポイント ・武将視点で立身出世を体験できる他、大名を選択すれば一般的な信長の野望スタイルでもプレイ可能 ・イベントを作成出来るので、工夫次第で様々なシナリオを自分で作成可能(シナリオのカスタマイズ) マイナスポイント ・箱庭内政は領地が増えると面倒 ・大勢力同士の大会戦の結果による影響がいまいちで、負けた側が粘りやすい(歴史の体験としては非現実的)
面白すぎる、購入して正解
村长打架也能做游戏的, 不愧是小鬼子。
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, Traditional Chinese, English**languages with full audio support
Hours played at review time, across 47 reviews with recorded playtime.
三国志Ⅶが一番好きな私にとっては、その次はこれでした。
信長の野望シリーズは久しぶりですが、家臣プレイに興味があり購入。 言われる通り、クラッシュは多めです。 クラッシュ前になぜか顔グラフィックが消えるので、すぐセーブして再起動でなんとか続けられました。 家臣プレイは新鮮で面白いですね。 太閤立志伝とは少し違う感じですが、昇進して城代や城主等になる事でやれる事が増えるのは良い。 味方の大名がバカになる(外交やらない、訳わからない敵とどんどん交戦開始する等)のは仕方ない仕様だと思うけど、そのおかげで活躍している感が感じられる。 家臣だと、外交指示でも従属や服従ができない仕様なので、全ての敵を倒す(城を取る)必要があるので、クリアまでは最初の一回で飽きましたが、ついついやりたくなる、そして時間があっという間に溶けてしまう良いゲームです。 武将不足で各城に城主と配下を置くのがきついですが、新規武将を1000名作成可能なので、年代ごとに均等に各城に作ればそれなりに武将不足は解消できました。 歴史好きな人には、家臣プレイは一度はやってほしい(一度やればおなかいっぱいになるボリューム)。
マジでクラッシュが多い。新武将作ってる最中にすら落ちるとは思わなかった。
进入战斗就卡死
除了史实ai全部联合起来针对你
とても面白かったです。架空姫武将がたくさん出てくるのもうれしい。
耐玩
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 997 | 50% | $59.99 | |
| $1.1M | 622 | 84% | $59.99 | |
| $805.9K | 1.2K | 87% | $24.99 | |
| $534.3K | 330 | 82% | $54.99 | |
| $388.7K | 240 | 82% | $54.99 | |
| $16.8M | 7.6K | 58% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9M | 6.3K | 88% | $9.99 | |
| $1.9M | 3.2K | 91% | $29.99 | |
| $1.9M | 3.3K | 55% | $24.99 | |
| $1.9M | 7.9K | 90% | $9.99 | |
| $1.9M | 3.4K | 85% | $14.99 | |
| $1.9M | 5.4K | 91% | $11.99 |