
Nordic Ashes: Survivors of Ragnarok, is a challenging Norse inspired roguelite-survivor game, where you’ll have to survive hordes of creatures that come your way.
Modeled estimate, not a reported figure. How we estimate →
About
Nordic Ashes: Survivors of Ragnarok, is a challenging Norse inspired roguelite-survivor game, where you’ll have to survive hordes of creatures that come your way.

Unlock new weapons and abilities as you battle. Upgrade your characters’ stats with Constellation Ability Trees, equip yourself with powerful relics and slay your enemies before they surround you, or it may be too late…

During Ragnarok, Yggdrasil, the Tree of Life, lost almost all of its energy to sustain the Nine Realms. Only a few heroes will be able to survive the End of the World. Play as Axeldör, a Viking warrior; Thyra, a fierce ranger; or Hafgrim, master of the elements, among many other charismatic survivors.

9 maps, inspired by each realm of Norse mythology.
10+ characters, with exclusive skills and weapons.
Skill tree in the form of character constellations, to improve the stats of each survivor.
Yggdrasil as a meta-progress tree to boost different features that will make you feel more powerful in your adventure.
Character Masteries to upgrade your characters to their maximum potential.
5 game modes: Adventure, Ragnarok, Daily Challenge, Custom and Nightmare.
Very replayable.
Alternative character skins for every character.
Elites and Bosses with their own behaviors to make battles more epic.
Reward Shrines scattered throughout the realm to always have quests or challenges to complete during a run.
Ascensions of each character's relics to boost them even more.
150+ Relics.
150+ Achievements.
Secrets.
Twitch integration to make streamings more fun.
Ready for PC, Mac, Linux and Steamdeck.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, German, Simplified Chinese, Japanese, Portuguese - Portugal, Russian, Korean, French, Italian, Polish, Ukrainian +5 more
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I liked the base game and had fun with it. The first DLC was a total failure. The new DLC only makes minor changes. Apparently, this exposed a bug in the skills system that the developers don’t want to fix. So players are now forced to grind for a long time before they can continue playing. The developers’ response? “Deal with it.” [#] It’s really a shame that they’re treating their community with such disrespect. [#] https://steamcommunity.com/app/2068280/discussions/0/568162255844281077/
I like ARPGs but i dislike having to sort through loot all the time so this is the closest thing to it aside from Sacred 3. I actually would prefer a small amount of loot like in Halls of Torment, but Death Must Die was too much. There's skill trees as well as meta progression upgrades where you can do different loadouts such as one for poison damage or fire damage or just farming currency for meta progression. The nodes with skills have randomized amounts that you can reroll so there still is some rng for upgrades.
挺好玩的,不过希望制作组的人配种三千次才能接上种
区分度低,重复性太高。 局外成长比局内成长要高太多 非常不好 总有傻逼司马的公司喜欢弄局外成长 局内成长就一滩烂泥
Good Game
I dont like how you have to walk around forever to find upgrades, you arent given abilities after leveling up.
It has some cool ideas with levelling and the art style is nice, but it also has some of the worst controls I've ever seen in a roguelike. It's just clunky, awkward and sluggish all around. It's a shame it's such a slog to actually play because again the progression in a run is pretty solid.
超级好玩
I really tried to like this game, but some of the game mechnics and boss fights are just stupid. Loki - I mean i get it, he is the trickster, but why have a mechanic where i have to stay inside a certain area when he unleashes that checkered pattern attack, just to have a ♥♥♥♥♥♥♥ other boss shoot me with a spear or whatever. I mean there is plenty more examples, and i like the infinite scaling feature with the Meta progression. But i cant for the life of me see myself playing this game anymore when there are so many other A.S. Bullet hell Roguelikes out there
※現在バグ発生中でステージ8のボスが消失するため進行不可能(2026-06-28) ※それにともない、新規はDLCキャラまでたどり着けないので遊べません!!!! ※現在対応中なのかも不明で放置されています。 斧キャラで最初のMAP周回し続けて約20時間経過したけど未だに卒業できてません。 DQ3初期街アリアハンでlv30にするより辛い!退屈!! 次のMAP覗いてみたけど火力不足でシに戻りで稼げないので延々と下積み期間絶賛開催中。 進展するストーリーや会話も無いし虚無。毎回進展楽しいハデスって凄いんだな! 敵を一万匹狩ったんで新キャラ解放されたけど評価は最弱らしい... 希望を持たせて上げて落とす虚無。 【序盤の感想】※プレイ22時間目での感想追記 斧キャラだと範囲スキルが乏しいので上記のような有様になった模様。 20時間最初のステージで出なかったのに、二番目のステージで魔法使いのスキル広範囲に火雨が降るスキルを拾って(解放された?)からは殲滅力がカバーされサクサクと進められ そのまま第7ステージまで初見クリアできた。 ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ スタート時に、魔法使いで広範囲スキル即解放してたら 最初のステージから斧キャラでも直ぐに拾えるようになったのかも知れない。 「何だったんだあの苦労は,,,」と思ったので取り敢えず書き残しておきます。 ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 【気になったこと】 ・店や祭壇でゴールドを消費する場面で体当たりするだけで購入してしまう。ボタン長押しにしてほしい。 ・ダッシュしても針床でダメージ受ける。ジャンプとかできない。 ・該当キャラができない状態異常遺物&スキル未解放なのに状態異常系の遺物ばかり出さないでほしい。 状態異常スキル&武器取得したらフラグ解放で良かったのでは。 【好きなところ】 ・世界観に合わせた音楽(MMO SUNの初期街ぽぃくて懐かしくなった) ・永続ツリー&個別キャラごとのツリー育成システム式のローグライク ・魅力的で個性的キャラ&雄々しいボイスのヒゲキャラがたくさん ・狼人DLC購入済みなんでプレイできるまで頑張りたいんだけどなぁ
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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