
Samson returns to Tyndalston, a city that shaped him hard, where every fight is close and every escape is earned. He owes dangerous people more than he can pay, and they’re using his sister to force his hand. The clock is ticking. The only way out is through anyone who stands in his way.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Samson comes home to the worst streets of Tyndalston, a place that built him hard and never forgave him. Muscle, speed, and nerve decide who stays upright. Close-quarters fights, tight corners, and no room for hesitation. He learned violence before he learned mercy, and the city hasn’t forgotten. Every clash matters. Every hit is meant to break or be broken. You cut through alleys, rooftops, and backroom dens designed to keep you moving, not sightseeing. Tyndalston shapes how you fight, climb, corner, and vanish. It’s familiar ground, but never safe ground.
Cars are not set dressing. They’re blunt instruments. You rip through the outskirts and industrial wastelands in battered machines held together with scrap and stubbornness. Ram, drift, smash, or outthink whoever chases you. Nothing here is clean. Samson’s debt hangs over everything, and his sister is the pressure point his enemies squeeze. Time is short, and the bill keeps growing. This is a focused, brutal chapter in his story, built with intent, no excess, no padding. He didn’t return to entertain. He returned because this is the only place where he can fight his way out.

Your debt grows by the hour, and the people holding it squeeze harder every day. Every job, every dollar, every choice cuts a path forward or shuts it down. No do-overs. No safety net.
Action Point System: Spend your limited points on missions that matter. Once you commit, you live with the outcome.
Law Response: Your chaos dictates their pressure. Push too far and the city pushes back harder.
Daily Quota: Each morning hits you with a new number. Miss it and the interest spikes, making tomorrow worse.

You built this mess. You’re the only one who can carve through it. Up close or behind the wheel, you fight with whatever the city gives you.
Unlock Samson’s Potential: Build his strength in both brawling and weaponized driving.
Brawler Combat: Use momentum, terrain, and improvised tools to break your enemies fast.
Cars as Weapons: Chases turn into collisions, traps, and close-quarters destruction.
Skill Tree: 25+ upgrades to shape Samson into the fighter this place demands.

Tyndalston made you tough. It’s familiar, never forgiving, and always shifting with your actions.
Open World Districts: Move through hostile blocks, hidden corners, and the history that built Samson’s past.
City With a Pulse: Faces, factions, and streets change as you rise or fall.
Story That Hits Back: Uncover what broke Samson’s family and what it takes to fix it before time runs out.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Turkish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 61 reviews with recorded playtime.
Reviews
Themes across 61 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
First game from this new studio. I have to say they did a great job and I understand the negative things ( clunky, buggy ) people have been saving but... you can tell the game is made with love. Such a cool atmospheric gritty game with alot of attention for detail. I love the time job system in this game. It's different then whatever I've played. At release the game was really really buggy and performance was bad the devs have been fixing the game and also adding stuff. This game is growing on me
game looks fun overall but optimization just kills me, it ruined all my joy.
Terrible on steam deck! Its a stutterfest trying to drive(1-2 second pauses every 7 seconds). Even on super low settings. I read reviews before buying and thought it cant be that bad, but its worse. Even cheap on key site its not worth it.
The game had some potential, but the execution falls seriously short. Everything is broken in one way or another: driving, quests, fistfights, leveling, storytelling - everything is garbage. I wouldn’t buy it even at a steep discount because there’s simply nothing worth experiencing. The world is beautiful, but it’s small and shallow. The quests are extremely repetitive, and all the perks you get from leveling are useless and don’t meaningfully change the gameplay. Somehow, even the fistfights are broken and completely uninteresting. There’s nothing appealing about this game. Skip it.
First if all, don't let my review change your mind if you want try out this game. My refunds are extremely rare, but I decided to refund it. I did not play the full 2 hours window, just wanted to try the game and see where it stands and I will probably repurchase it in the future if it improves with future updates. Mechanics feel janky, that's probably everyone's nr 1 complain right now. You throw a punch and something breaks. Drop an item and it goes through the floor 🤣 Npcs get stuck more often than usual in other games. Maybe if the devs polished it a a bit I'll revisit it. Is it worth it at full price? No. On sale 16.70 euros? Still no. If it was polished yes at this price. I will give it a thumbs up, because I've seen bigger comebacks in the video game industry.
Played this game since the release and the Devs have fixed a lot since then and I hope they continue. This combat in the game is good once you get used to the controls not to mention the enemies now have cues that indicate when to parry their attacks. best thing to do is throw enemies into stuff. The driving is great because after 20 hours I experimented with the E brake and the drift tires and driving felt like a completely new game, wtf it became an arcade drift game and the controls felt good. I really like the idea of a open word beat em game with zero gunplay (except when he police shot you). The city is detailed for the 90s ungentrified city where graffiti is literally everywhere and there is a caprice classics on every corner.
O jogo é muito bom e eu gostei bastante da proposta. Os gráficos são bonitos e, no geral, a experiência é bem interessante. O maior problema, na minha opinião, é o sistema de combate. As lutas parecem muito genéricas, duras e pouco naturais. Um combate mais fluido faria uma diferença enorme. Não estou dizendo que precisa chegar ao nível de jogos como Batman (é apenas um exemplo de fluidez), mas, como o foco principal do jogo é justamente a luta, acredito que esse aspecto deveria receber mais atenção nas próximas atualizações. No geral, recomendo dar uma chance ao jogo, porque ele tem bastante potencial. Porém, eu não pretendo continuar jogando por enquanto, justamente porque o combate — que é a base da experiência — não me agradou.
Pode comprar, o jogo é legal.
Open world, destructible environment, great fighting (turn off hit indicators and actually give yourself a challenge), car driving isn't my favorite but it's a small city, this isn't GTA. Car collisions sound amazing and car damage is really awesome. The missions are repetitive but it a small studio game, go here and beat this guy up, chase down this car and destroy it, race time trials. It's worth $20.
Do I like it? Not really, it's a clumpy game, with bugs that just can break the game so hard. There some Quest where you suppose to follow something. But they get stuck so [b]EASY[/b], like walking in another [i]NPC[/i] and just stands there and if you try to free them you fail the quest. I had one quest where I should [u]follow[/u] a cop car and its get stuck in [b]traffic[/b] and my mission is to follow it. I just needed to move 10 meters for the quest to update for me. But I was standing behind it for 10 min, and it didn't move, so I closed the game. And the combat is really "clumpy" and you're attack misses therefore in some way, your character chooses wants to hit the air and not the person you're trying to hit. The game is not just bad I really [b][i]like how it looks[/i][/b]. Looks [b][i]fantastic[/i][/b] in my opinion, but a game can't just look good and have these weird [u]bugs[/u] that happen. Sometimes a quest may work, next time you get it, it breaks from [b]2 min[/b] in or [b]10 min[/b] in. I will try to finish it.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Forza Horizon 5 | $317.3M | 278.1K | 89% | $59.99 |
| BeamNG.drive | $236.7M | 405.4K | 97% | $24.99 |
| Need for Speed™ Heat | $176.4M | 125.5K | 85% | $69.99 |
| The Crew™ 2 | $16.2M | 99.4K | 78% | $5.99 |
Related
| Office Life | $1.4M | 2.1K | 89% | $19.99 |
| Stronghold Legends: Steam Edition | $1.4M | 2.7K | 88% | $14.99 |
| Tom Clancy's Splinter Cell Conviction™ | $1.4M | 5.1K | 72% | $9.99 |
| Metro Awakening | $1.4M | 3.5K | 75% | $17.99 |
| Stardeus | $1.4M | 1.5K | 87% | $29.99 |
| Ooblets | $1.4M | 1.5K | 91% | $29.99 |