
From Moon Studios, the award-winning creators of Ori and the Blind Forest and Ori and the Will of the Wisps, comes No Rest for the Wicked, a unique, visceral Action RPG set in a hand-crafted world with Souls-like combat. Featuring co-op for up to four players.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 26.33/day in the week to Aug 5 → 31.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
From Moon Studios, the award-winning creators of Ori and the Blind Forest and Ori and the Will of the Wisps, comes No Rest for the Wicked, a unique, visceral Action RPG set in a hand-crafted world, featuring Souls-like combat, where every strike matters, and every friend can join the fight.
Play solo or with up to 4 players in seamless online co-op. Face monstrous enemies, build your home, and carve your path through a world torn apart by plague, greed, and glory.
Precision, weighty combat where every fight matters. Now with multiple difficulty options so you can fine tune the experience that’s right for your play style.
A vast pool of loot to discover - collect weapons, armor, runes and more as you build your unique character
A main campaign story that will take you through a unique, hand-crafted world
A living island that evolves over time - new events, vendors, and challenges emerge as days pass.
Homebuilding and crafting systems that tie directly into gameplay.
Seamless co-op, no separate mode, no fluff. Just the full game, shared.
No microtransactions, everything is earned through play.

Share your world and progress with up to three friends in the campaign’s online co-op mode. Every quest, boss, and inch of Isola Sacra is yours to share, or explore alone at your own pace. It’s up to you to befriend, betray, or become a solo master.

Hone your combat skills within a Souls-like combat system that rewards strategy and timing. Battle gruesome creatures, enemy soldiers, and punishing bosses in heart-pounding encounters.
Feel the weight and speed of each weapon through unique move sets. Enchant weapons, craft rare armor, and create bespoke builds that fit your playstyle.
Choose your Realm Tiers: With multiple difficulty options, you can tailor the journey to your preferences, whether you’re here for the story or the full combat experience.

Harvest wood, ore, and food as you explore; craft meals that replenish health and boost stats; and make your way to the city of Sacrament where you can purchase property, upgrade your gear, and stash your loot.

The year is 841 TE. King Harol is dead, and the Pestilence, an unholy plague not seen for a thousand years, has returned.
You are a Cerim, a mystical holy warrior sworn to defeat the plague at any cost. But as rebellion, religion, and corruption collide on the isle of Sacra, every forest and dungeon you uncover may hold new surprises and challenges. Each location is hand-crafted and filled with hidden secrets and treasure that lurk in the most unlikely of places.

Take respite in the vast central hub of Sacrament where you can purchase property, buy furniture, and decorate it to make it your own. Fish on the shores of the river, till and harvest the land for ingredients to create meals that replenish health and boost stats. Acquaint yourself with the diverse array of vendors and townsfolk and restore Sacrament to its former glory.

Every inch of Isola Sacra, every creature you encounter, and every animation in No Rest for the Wicked is designed by hand, with incredible attention to detail. Feel the shifting weather and lighting as day turns into dusk, listen to the sound of the wind in the leaves, and take a minute to stop and enjoy a stunning vista - before you reach your next-heart stopping combat challenge.

No Rest for the Wicked has no microtransactions, no shortcuts, no pay-to-win - just pure gameplay.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2611 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩了1000多小时 感觉这游戏以后会有很大的进步空间
Masterpiece. ARPGs have a new standard. Build freaks, rejoice.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Russian*languages with full audio support
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ich habe in diesem Early-Access-Titel deutlich mehr Zeit verbracht als in vielen, vielen "fertigen" Spielen ... und ich habe jede Minute meiner bislang 211 (!) Stunden genossen! Wicked ist ein tolles Spiel: Die Grafik ist fantastisch und stimmungvoll, das Kampfsystem wuchtig und fordernd, die Story fesselnd. Ich freue mich riesig auf den Full Release!
DERNIER JEUX EN ACCES ANTICIPE QUE J ACHETE , JE VEUX BIEN ETRE GENTIL MAIS LA , CA FAIT 3 ANS QUE JE L AI ACHETé AVANT D AVOIR SA 1.0 . CA FAIY BEAUCOUP NAN ???
В игре нету: 1.Секса с детьми 2.Убийства негров 3.Работорговли 4.Оптимизации В игре есть: 1. Хорошие анимации и приятная глазу картинка 2. Красивый проработанный мир 3. Хороший кооп 4. Красочные катсцены
跳票直接跳半年666真是不止死活神仙都救不活你
nah man thats not it brothers
骗子!圈钱!这个游戏还没端上桌,制作人就跑去搞自己的小游戏,还整天去喷别的游戏,也不好好看看自己的嘴脸!我很难不怀疑这家公司是不是要跑路!
GAME NGOROK !!!!
Weil die Kiddies ohne Schwerkraft zu dumm zum Kacken wären, gebe ich jetzt bereits mein positives Review ab. Welch lächerlicher Haufen und sowas soll mal die Welt antreiben.... Ist schon unglaublich, dass sich ein noch immer in Entwicklung befindliches Spiel verspätet. Ein noch nie dagewesenes Drama für all die dauerhaft überforderten Händchenhalter da draußen, die bisher von Mami und Papi immer das bekamen, was und wann immer sie es wollten - man musste bisher lediglich laut genug schreien und strampeln. Selbst nichts mehr gebacken bekommen, aber sich einbilden, dass man anderen schaden muss, weil diese sich "nicht zusammenreißen" und somit den gewünschten Zeitplan nicht einhalten. Und schaut man sich mal die aktuelle PISA Studie an, solltet ihr eure Zeit eh mal lieber für etwas anderes nutzen. (Nachtrag: Neuste Schülerbeirat-Reaktion auf PISA: Weniger fordern und mehr Freiraum lassen. Autsch... Da kommt sie - die Faust aufs Auge. Uuuund wir sind wieder beim Thema 'Kacken') Spiel selbst ist klasse - da reicht auch ein Blick in irgendwelche Online Reviews. Sogar IGN kam damit klar - und das heißt schon was.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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