
From Moon Studios, the award-winning creators of Ori and the Blind Forest and Ori and the Will of the Wisps, comes No Rest for the Wicked, a unique, visceral Action RPG set in a hand-crafted world with Souls-like combat. Featuring co-op for up to four players.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 26.33/day in the week to Aug 5 → 31.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
From Moon Studios, the award-winning creators of Ori and the Blind Forest and Ori and the Will of the Wisps, comes No Rest for the Wicked, a unique, visceral Action RPG set in a hand-crafted world, featuring Souls-like combat, where every strike matters, and every friend can join the fight.
Play solo or with up to 4 players in seamless online co-op. Face monstrous enemies, build your home, and carve your path through a world torn apart by plague, greed, and glory.
Precision, weighty combat where every fight matters. Now with multiple difficulty options so you can fine tune the experience that’s right for your play style.
A vast pool of loot to discover - collect weapons, armor, runes and more as you build your unique character
A main campaign story that will take you through a unique, hand-crafted world
A living island that evolves over time - new events, vendors, and challenges emerge as days pass.
Homebuilding and crafting systems that tie directly into gameplay.
Seamless co-op, no separate mode, no fluff. Just the full game, shared.
No microtransactions, everything is earned through play.

Share your world and progress with up to three friends in the campaign’s online co-op mode. Every quest, boss, and inch of Isola Sacra is yours to share, or explore alone at your own pace. It’s up to you to befriend, betray, or become a solo master.

Hone your combat skills within a Souls-like combat system that rewards strategy and timing. Battle gruesome creatures, enemy soldiers, and punishing bosses in heart-pounding encounters.
Feel the weight and speed of each weapon through unique move sets. Enchant weapons, craft rare armor, and create bespoke builds that fit your playstyle.
Choose your Realm Tiers: With multiple difficulty options, you can tailor the journey to your preferences, whether you’re here for the story or the full combat experience.

Harvest wood, ore, and food as you explore; craft meals that replenish health and boost stats; and make your way to the city of Sacrament where you can purchase property, upgrade your gear, and stash your loot.

The year is 841 TE. King Harol is dead, and the Pestilence, an unholy plague not seen for a thousand years, has returned.
You are a Cerim, a mystical holy warrior sworn to defeat the plague at any cost. But as rebellion, religion, and corruption collide on the isle of Sacra, every forest and dungeon you uncover may hold new surprises and challenges. Each location is hand-crafted and filled with hidden secrets and treasure that lurk in the most unlikely of places.

Take respite in the vast central hub of Sacrament where you can purchase property, buy furniture, and decorate it to make it your own. Fish on the shores of the river, till and harvest the land for ingredients to create meals that replenish health and boost stats. Acquaint yourself with the diverse array of vendors and townsfolk and restore Sacrament to its former glory.

Every inch of Isola Sacra, every creature you encounter, and every animation in No Rest for the Wicked is designed by hand, with incredible attention to detail. Feel the shifting weather and lighting as day turns into dusk, listen to the sound of the wind in the leaves, and take a minute to stop and enjoy a stunning vista - before you reach your next-heart stopping combat challenge.

No Rest for the Wicked has no microtransactions, no shortcuts, no pay-to-win - just pure gameplay.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2611 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Çok keyifli, tam sürümün çıkmasını sabırsızlıkla bekliyoruz
Mi è molto piaciuto il gioco: è pieno di difetti, ogni tanto "stuttera", alcune meccaniche sono state poche chiare all'inizio e dio mi perdoni per quante volte ho bestemmiato quando per sbaglio ho venduto la mia arma principale, infusa con una gemma che non ho mai più ritrovato in gioco perchè il drop rate è illegalmente basso, e io sono arrivato all'endgame (per favore date la possibilità di ricomprare le armi sviluppatori!). Ma a parte questo ho visto l'impegno e il cuore degli sviluppatori: lo stile grafico mi piace tantissimo, le animazioni sono un po lente, ma si sentono tutti i colpi, mi è piaciuta molto la meccanica di raccolta delle risorse perchè mi ha dato un senso di progredimento continuo, oltre a quello classico di un qualsiasi souls-like e i bossfight sono un piacere per gli occhi. Provatelo con amici: io non ho avuto questa fortuna, ma se potete fatelo.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Russian*languages with full audio support
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
不好玩,尤其跑图的时候
Masterpiece. ARPGs have a new standard. Build freaks, rejoice.
Súper recomendado, y a la fecha de que hice esta reseña, aun no sale la 1.0 y ya es un juegazo!
Amazing game, nice mix of Elden Ring and Diablo.
컨트롤러 없으면 많이 조작이 많이 힘들어요
现在处于EA,问题比较多:EA时期不推荐购买 1、游戏优化有问题,在复杂场景帧率不稳,虽然没那么影响游戏游玩就是了,但是作为一个固定俯视角游戏,这个优化本身就有问题 2、有恶心玩家的系统,比如背包很小,就算扩展了也不够放材料,且每样材料最多放99个 3、游戏内容严重不足,现阶段有四张图,但是四张图只有四个boss,基本就是在跑动,打怪,解密,开近路,这样无限循环;没有足够的游戏内容支撑 4、总体游玩感觉,有点像无间冥寺PLUS版,增加了大地图探索,相似的游戏,还有个2D的盐与避难所,那个游戏的成熟度,比恶意不息高多了 5、隐藏奖励并不好,很多时候好不容易找到隐藏区域,最后开宝箱给的东西可有可无,到最后丧失探索的正反馈,直接不探索,只走主线;
本来不想评论的,今年夏天买了这个游戏,上手玩了一下感觉哪怕是ea阶段也还算对得起这个价格,想着能让我玩近五十小时很不错了,哪怕不出正式版也能接受,但无论是谁都不喜欢被欺骗的感觉,你给我一个大饼,实际只是拿这种方式圈钱,我觉得这种风气无论如何不能助长,所以我一定要给差评
GAME NGOROK !!!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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