
From Moon Studios, the award-winning creators of Ori and the Blind Forest and Ori and the Will of the Wisps, comes No Rest for the Wicked, a unique, visceral Action RPG set in a hand-crafted world with Souls-like combat. Featuring co-op for up to four players.
Modeled estimate, not a reported figure. How we estimate →
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From Moon Studios, the award-winning creators of Ori and the Blind Forest and Ori and the Will of the Wisps, comes No Rest for the Wicked, a unique, visceral Action RPG set in a hand-crafted world, featuring Souls-like combat, where every strike matters, and every friend can join the fight.
Play solo or with up to 4 players in seamless online co-op. Face monstrous enemies, build your home, and carve your path through a world torn apart by plague, greed, and glory.
Precision, weighty combat where every fight matters. Now with multiple difficulty options so you can fine tune the experience that’s right for your play style.
A vast pool of loot to discover - collect weapons, armor, runes and more as you build your unique character
A main campaign story that will take you through a unique, hand-crafted world
A living island that evolves over time - new events, vendors, and challenges emerge as days pass.
Homebuilding and crafting systems that tie directly into gameplay.
Seamless co-op, no separate mode, no fluff. Just the full game, shared.
No microtransactions, everything is earned through play.

Share your world and progress with up to three friends in the campaign’s online co-op mode. Every quest, boss, and inch of Isola Sacra is yours to share, or explore alone at your own pace. It’s up to you to befriend, betray, or become a solo master.

Hone your combat skills within a Souls-like combat system that rewards strategy and timing. Battle gruesome creatures, enemy soldiers, and punishing bosses in heart-pounding encounters.
Feel the weight and speed of each weapon through unique move sets. Enchant weapons, craft rare armor, and create bespoke builds that fit your playstyle.
Choose your Realm Tiers: With multiple difficulty options, you can tailor the journey to your preferences, whether you’re here for the story or the full combat experience.

Harvest wood, ore, and food as you explore; craft meals that replenish health and boost stats; and make your way to the city of Sacrament where you can purchase property, upgrade your gear, and stash your loot.

The year is 841 TE. King Harol is dead, and the Pestilence, an unholy plague not seen for a thousand years, has returned.
You are a Cerim, a mystical holy warrior sworn to defeat the plague at any cost. But as rebellion, religion, and corruption collide on the isle of Sacra, every forest and dungeon you uncover may hold new surprises and challenges. Each location is hand-crafted and filled with hidden secrets and treasure that lurk in the most unlikely of places.

Take respite in the vast central hub of Sacrament where you can purchase property, buy furniture, and decorate it to make it your own. Fish on the shores of the river, till and harvest the land for ingredients to create meals that replenish health and boost stats. Acquaint yourself with the diverse array of vendors and townsfolk and restore Sacrament to its former glory.

Every inch of Isola Sacra, every creature you encounter, and every animation in No Rest for the Wicked is designed by hand, with incredible attention to detail. Feel the shifting weather and lighting as day turns into dusk, listen to the sound of the wind in the leaves, and take a minute to stop and enjoy a stunning vista - before you reach your next-heart stopping combat challenge.

No Rest for the Wicked has no microtransactions, no shortcuts, no pay-to-win - just pure gameplay.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Russian*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 748 reviews with recorded playtime.
Reviews
Themes across 744 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
联机体验很差 总是显示不在线 重新连接
재미있음
⠀
有种暗黑破坏神+法环的感觉 画风精美 很棒好玩 不无脑割草
HAOWAN
画面惊艳,手感一坨,魂游的拙劣模仿者,那么我为什么不直接玩魂游呢?
拿美術細節去討好魂系玩家,真的是搞錯受眾了 是很有特色,但其實就幾張地圖換任務打 跟劍星差不多,支線拖遊戲時間
Годная игра, пусть это и ранний доступ, но я ставлю лайк. 1) Нормальная боёвка, не супер, а просто нормальная. В начале сильно тащит дальний бой, потом уже как повезёт со сборкой и предметами. (Латы + башенный щит + чар шипы + вампирик, + колечко на реген и увеличение восстановления хп почти вечноживучая п... тварь. Тебя пинают и сами умирают, успевай только отхиливаться и утекай когда заполнится шкала на стан по тебе.) 2) Сюжет, есть. Не вау, просто есть, записки, истории, разговоры. Но как и везде всё крутится вокруг уникального тебя. 3)Билдостроение, среднее. Это не пое, но и не 1 кнопочный кликер (его в принципе возможно сделать, но кувыркаться придётся много один удар и ты трупик) В общем сделать билд под себя сделать можно. (не факт что он будет рабочий) 4) Гринд... Не варфрэйм, но су... Гринд. И он тут есть, прокачка города самое меньшее что вас ждёт, а вот собрать топ сборку для себя может занять куда больше времени. За искрами вы будете бегать куда дольше чем за ресами. (Это если без абузов и т.д) 5) Музыка. Нормально, ненавязчиво, приятно. 6) Есть возможность купить домик и организовать себе мастерскую и дом баф. (сон в кровати даёт бонусы, но для этого нужно повышать комфорт... это снова гринд, но бонусы вкусные, есть аналог в таверне но там не так много дают но в принципе не обязательно.) 7) Крафт. "Отстройка" города, а если точнее то мастерских и "быстрых" проходов, ни разу не пользовался. Крафт снаряги, поиск нужных тегов в ней и ее усиление через искры. Удачи вам. (частично геморрой и рулетка) 8) Разнообразие всего. Есть, среднее. Достаточно на данном этапе (ранний доступ) Врагов, снаряжение, способностей. Всего хватает 9) Горнило. 10 этажный данж с боссом и прокачкой аля рогалик. Не сложный если правильно играть и мансить. А если соберёшь норм сборку из Эхо (окружение, урны и сталагмиты крушите, там тоже падает ресурс, не часто но падает, на сборку эхо), то вообще изи. (в конце доп комната с 3мя ящиками и легой, место фарма лег) В целом не плохое, но как будто маловато, подношения как будто не раскрыты, быстро открываешь, и всё больше ресурс никуда не тратится. В общем маловатос. Вердикт: Моё мнение по Раннему доступу 7 из 10. Годно, жду релиза.
Its as if diablo and darksouls had a child together. If you're a souls like fan you'll be pleased with this game. Props for having more than one difficulty for those of us who don't want to struggle as much.
Можно рубить деревья
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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