
From Moon Studios, the award-winning creators of Ori and the Blind Forest and Ori and the Will of the Wisps, comes No Rest for the Wicked, a unique, visceral Action RPG set in a hand-crafted world with Souls-like combat. Featuring co-op for up to four players.
Modeled estimate, not a reported figure. How we estimate →
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From Moon Studios, the award-winning creators of Ori and the Blind Forest and Ori and the Will of the Wisps, comes No Rest for the Wicked, a unique, visceral Action RPG set in a hand-crafted world, featuring Souls-like combat, where every strike matters, and every friend can join the fight.
Play solo or with up to 4 players in seamless online co-op. Face monstrous enemies, build your home, and carve your path through a world torn apart by plague, greed, and glory.
Precision, weighty combat where every fight matters. Now with multiple difficulty options so you can fine tune the experience that’s right for your play style.
A vast pool of loot to discover - collect weapons, armor, runes and more as you build your unique character
A main campaign story that will take you through a unique, hand-crafted world
A living island that evolves over time - new events, vendors, and challenges emerge as days pass.
Homebuilding and crafting systems that tie directly into gameplay.
Seamless co-op, no separate mode, no fluff. Just the full game, shared.
No microtransactions, everything is earned through play.

Share your world and progress with up to three friends in the campaign’s online co-op mode. Every quest, boss, and inch of Isola Sacra is yours to share, or explore alone at your own pace. It’s up to you to befriend, betray, or become a solo master.

Hone your combat skills within a Souls-like combat system that rewards strategy and timing. Battle gruesome creatures, enemy soldiers, and punishing bosses in heart-pounding encounters.
Feel the weight and speed of each weapon through unique move sets. Enchant weapons, craft rare armor, and create bespoke builds that fit your playstyle.
Choose your Realm Tiers: With multiple difficulty options, you can tailor the journey to your preferences, whether you’re here for the story or the full combat experience.

Harvest wood, ore, and food as you explore; craft meals that replenish health and boost stats; and make your way to the city of Sacrament where you can purchase property, upgrade your gear, and stash your loot.

The year is 841 TE. King Harol is dead, and the Pestilence, an unholy plague not seen for a thousand years, has returned.
You are a Cerim, a mystical holy warrior sworn to defeat the plague at any cost. But as rebellion, religion, and corruption collide on the isle of Sacra, every forest and dungeon you uncover may hold new surprises and challenges. Each location is hand-crafted and filled with hidden secrets and treasure that lurk in the most unlikely of places.

Take respite in the vast central hub of Sacrament where you can purchase property, buy furniture, and decorate it to make it your own. Fish on the shores of the river, till and harvest the land for ingredients to create meals that replenish health and boost stats. Acquaint yourself with the diverse array of vendors and townsfolk and restore Sacrament to its former glory.

Every inch of Isola Sacra, every creature you encounter, and every animation in No Rest for the Wicked is designed by hand, with incredible attention to detail. Feel the shifting weather and lighting as day turns into dusk, listen to the sound of the wind in the leaves, and take a minute to stop and enjoy a stunning vista - before you reach your next-heart stopping combat challenge.

No Rest for the Wicked has no microtransactions, no shortcuts, no pay-to-win - just pure gameplay.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Russian*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 694 reviews with recorded playtime.
Reviews
Themes across 690 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
underrated game.
Really nice game
Such a beatiful game.! I love the art,the map desing ,voice acting for every Npc..Its great! Amazing fights,great builds and varity ,even tho i am not a Souls Like player,i love this one! Reminds my a bit of V rising. And the most positive is the OnLine servers. Free host for your ftriends to Join whenever they want ,without need for you to be Online! Such a Great Effort!!
Initially, I picked this game up as part of the summer sales. I was itching for something fantasy and I was taken aback by the art style. What I found was an actual gem. It feels like a cross between Baulder's gate and a soulsbourne game that somehow still retains its originality. It feels like I'm playing inside an oil painting sometimes. The world, the design, the gameplay are simply amazing, they feel much more refined than you could expect from an early access. Issues exist like complications with world traversal and relatively intensive on the resource grind aspect at times, but so far I have been loving it and I'm beyond excited for the 1.0 launch.
Masterpiece.
Fun game. Having recently played the Windrose early access, the plethora of combat options in this was most refreshing. I'm very impressed by the balance struck between gathering, crafting, and exploratory combat. It's the best balance I've yet seen that doesn't err to in favor of making you farm too terribly much. Of course if you like to farm, you can, and it's rewarding. Very well-structured game and I'm excited to see what they add in 1.0. One thing that really stands out, above everything else, is the sheer quality of the voice acting and the facial expressions. Though the story isn't an epic saga, the absolute quality and expressiveness of the animations and voice acting is a rare combination, and I never knew how much it could improve a game like this. [b]Linux frens[/b]: This runs beautifully on Proton and AMD. I didn't crash out once, though there is a bizarre input bug where the menu screen occasionally forgets to display your selection cursor. This seems to happen if you, like me, compulsively steal focus from the game to do other things like queue up a movie on 2nd display, adjust a spotify list, etc. I recommend gamescoping this one to make it think it always has focus, even when it doesn't.
Кайфик
This is the first game I've ever pulled an all nighter playing, so take that as you will
Brilliant game a little hidden gem. Beautiful drawn cartoon graphics with excellent gameplay. Bold statement but I think it's better than Elden Ring
Это самый неповоротливый и неуклюжий персонаж которого я встречал за свою игровую жизнь! Вот босс который бьет почти на всю арену и вот чмо которое живет на раслабоне, оно еле ходит, еле кувыркается, оно еле жует еду, еле бьет мечом! ХП восстанавливается от блюд, а он на деете съест три штуки и ему пофиг что он при смерти не хочу, кувырнулся чудом избежал от урона, а выносливости на удар уже нет Конечно все можно прокачать, но количество нужного опыта с каждым уровнем увеличивается в разы! Так игра интересная, в общем если вам нравится когда горит жопа можете брать скорее всего она покажется вам очень легкой, ОЧЕНЬ неуклюжий перс
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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