
A slow burn retro horror game, in which you arrive at the old lighthouse on a small island near the coast of the United States. After the previous keeper has gone missing, you need to take over his duties and watch after the light.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese, Ukrainian, Italian, Hungarian, Polish, French, German, Turkish, Japanese
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Positive: loved the atmosphere and art style. Negative: 90% of the time I have no idea what to do and it becomes very frustrating when I look up a guide and realise I missed an interactable that was not clearly marked or is easily missed by not hovering the mouse above the exact spot.
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Very eerie mystical game with great atmosphere, sense of total isolation, and surrealism in david lynch's style closer to the end. Bravo!
Este juego me parece impresionante, llevo años sin que un juego me atrape al punto de estar centrado solo con el (sin tener un stream de fondo o algo por el estilo), pero este juego me ha sabido a gloria, recomendadisimo a todo quien quiera un juego de misterio, con una investigación espectacular
like the lighthouse but a game. kinda slow until you realize you can run. crazy taxi mentioned.
Nice
A simple yet effective short horror experience.
⣿⣿⣿⡟⠁⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠙⣿⣿⣿⣿ ⣿⣿⣿⠁⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠈⢿⣿⣿ ⣿⣿⡇⠄⠄⠄⠄⠄⠄⢀⣀⣀⣤⣶⣦⣤⣤⣤⣤⣄⣄⠄⠸⣿⣿ ⣿⣿⠁⠄⠄⢀⣠⣾⣿⣿⣥⣤⣶⣶⡖⢻⣿⣿⡥⣤⣤⣉⣦⢹⣿ ⣿⣿⡆⠄⠄⣿⣿⣿⣿⣿⣿⢽⠉⠙⣻⣿⣿⣿⣶⢟⠛⢻⡇⢸⣿ ⣿⣿⣿⠄⠄⣿⣿⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢻⣿⣷⣾⣿⡈⣿ ⣿⣿⣿⣷⣸⣿⣿⠸⣿⣿⣿⣿⣿⣿⡿⢿⣿⣿⣄⠙⣿⣿⣿⠇⣿ ⠉⠉⠉⠉⠁⣿⣿⣆⠹⣿⣿⣿⣿⣿⣄⣹⣏⣿⡋⣸⣿⣿⠟⣰⣿ ⠄⠄⠄⠄⠄⣿⣿⣿⣷⣌⠛⢿⣿⣏⣉⠛⠛⠛⠛⢻⣿⡇⣾⣿⣿ ⠄⠄⠄⠄⢸⣿⣿⣯⣿⣿⣷⣄⠙⢿⣿⣿⣿⣷⣦⡀⠙⡴⢟⣿⣿ ⠄⠄⠄⢠⣿⣿⣟⣯⣿⣿⣿⣿⣿⣶⣤⣉⣉⠉⠉⠰⣷⣼⣿⣿⣿
Bah vous savez quoi ? Le jeu m'a franchement donné envie de faire une semaine en tant que gardien de phare... Le jeu est vraiment très très bon dans son ambiance, pas de screamers visuels qui sautent sur ton écran, juste des sons, et des silhouettes. On sent l'évidente inspiration de The Lighthouse de Robert Eggers. Je trouve que pour qu'il soit encore meilleur, il aurait du assumer à 100% son coté walking sim plutôt que d'ajouter une "mécanique" à la fin. Ça sort un peu de l'horreur et de la routine qui fonctionnait si bien
I've only gotten one ending so far but my blind playthrough of this game was haunting. The kind of slow burn horror that this game leverages made me beyond uneasy for a vast majority of my playthrough. The way they force you to familiarize yourself with the environment but then make you terrified of it the moment you start to get a little too comfortable in it caught me way off guard even though it was the exact kind of thing i was thinking about while nervously walking back and forth. I can't say I understand the full story and message after this one go-around but I'm absolutely going to play through this game and find everything I missed.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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