
Decide the fate of the world in this ingenious story-driven card game. Foretales offers a unique take on the adventure genre, with a multitude of playstyles and story paths through which you can save the world… or bring about its end.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Masterpiece. I believe [i]Foretales[/i] to be one of the best video games ever made. And I mean not just in the "this video game is very good" sense – and it is in fact very good – but also in the "this art piece is very successful at making use of its particular medium of video games." This is basically an adventure game. You have characters and an inventory for items, and you combine them with locations and NPCs to progress the story. The game represents most of these elements as cards, but that is just a visual metaphor, and it does not play as a card game. It self-describes as "a card-based narrative journey," and I think it is fitting. The highlight here is how the game manages to mesh narrative into play. Testing out different card combinations, hearing characters constantly comment on the results – all of that feels like playing a point-and-click adventure game, except that instead of mindlessly clicking without fear of repercussions, you are actually constantly thinking about your resources and how to manage them. It just feels like a better way to do it. The story is very much a branching one, with the actions you take during missions as well as your choice of which missions to undertake deciding what course the story will take and what the final result will be. And then there is a whole other layer to the branching, which I cannot spoil here. Much fun to be had trying out different possibilities. The art is beautiful; the colorful world of anthropomorphic animals created for the game is rich in interesting lore, begging for sequels that would explore it further. The music refused to leave my head days after I finished playing the game. [i]Foretales[/i] is a real advancement of the adventure game genre. Everyone with even a passing interest in this style of video games should play it, and video game creators should take notes. If the "card-based narrative journey" genre does not continue from this point on, that will only serve to disgrace the industry.
Buy it NOW! Absolutely worth the money. You get a very charming puzzle/card game. The game has a lot of charm and care. Some solutions might be cryptic but you should experiment and figure how things work. The story branches quite a lot and has a lot of secrets. But please don't try to do completely everything. Mistakes happen and you can't do everything
There's a lot to like here, but ultimately the gameplay isn't what I'm looking for in a card game. It's more of a puzzle game disguised as a card game, but the puzzle game isn't very engaging.
Would recc on sale Pros: [Art and UI] The art and ui is very polished and are what caught my attention in the first place. The story is decent enough and will definitely feel fresh for 2 playthoughs at least, which is worth it if u buy during a sale. Also u get to place the location of your chosing on top of the loc deck on later playthroughs. Cons: [Combat] The game more is of a choices and resource management thing than a card game, after 2 playthroughs I lost the drive as there doesnt seem to be anything interesting left. The gameplay is boring and finally hits u after 2 playthroughs, at this point you probably only me interested in finding out the outcomes of different choices and the combat feels like a pain to resolve , but such is the burden carried out by the MC. There is still the good ending left for me, so I will try to save the world but not sure if I could play one more after that .
有很多分支,但是无法备份存档,我不喜欢,另外本地化也很糟糕
There's a lot of great potential here, but also a lot of cringy, moralizing dialogue that chastises you for not being good enough for the author's taste. Too much repeating dialogue breaks the immersion of the world. The choices with actual consequences are good, but not great. I was pretty hooked until midway during the first act, then I started getting bored and almost fell asleep during the Isenberg thing. I think this game's biggest sin is it's lack of game direction where they don't balance well the pacing of the card advancement beats with the music, cards, and card interactivity. The narrator's dialogue is 90% super cringe and I greatly dislike the parts of the story where I'm wandering around, playing cards and waiting for the story to advance. This game's a solid mediocre 5/10.
This is a fun narrative game presented in the form of card / resource management game, gameplay is simple and intuitive.
Simple and relaxing. Nice graphics and a not too bad story. More for children than adults, but enjoyable all the same.
Love it! A little bit of too much grinding and some repeat dialogs that's not necessary (example, when open mission after 1st run, Vulpain already know it's gonna happens anyways why's him surprise?). But as someone who love game like this, voice actor, story, art style, gameplay, all of that made me play this game 25 hours straight. Love you guys!!
- Playtime: 70 minutes - Played: 2026 - Context: I like card games and story-focused games. [b]Review[/b] Foretales is a game in which you have to figure out which cards you have to play on locations and enemies. It seems to be more like a puzzle game than an adventure game because i got the idea there are few right answers. It is only a card game to randomise some things and to show "travel" without a map. You end up just selecting a card, hovering over the 5 or so locations you can play it on and try to figure out if it's the right card. It's just not very riveting. Also, i really don't care for the narration.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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