
No Man's Sky is a game about exploration and survival in an infinite procedurally generated universe.
Modeled estimate, not a reported figure. How we estimate →
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About
Inspired by the adventure and imagination that we love from classic science-fiction, No Man's Sky presents you with a galaxy to explore, filled with unique planets and lifeforms, and constant danger and action.
In No Man's Sky, every star is the light of a distant sun, each orbited by planets filled with life, and you can go to any of them you choose. Fly smoothly from deep space to planetary surfaces, with no loading screens, and no limits. In this infinite procedurally generated universe, you'll discover places and creatures that no other players have seen before - and perhaps never will again.
Play with all major updates since launch: Foundation, Pathfinder, Atlas Rises, NEXT, The Abyss, Visions, the 2.0 BEYOND update, Synthesis, Living Ship, Exo Mech, Desolation and the 3.0 update, ORIGINS, Next Generation, Companions, Expeditions, Prisms, Frontiers, Sentinel, Outlaws, Endurance, Waypoint (4.0), Fractal, Interceptor, Echoes, Omega, Orbital, Worlds Part I (5.0), Worlds Part II, Relics, Beacon, VOYAGERS (6.0), Remnant, Xeno Arena and The Swarm.
And now with added Cross-Save! No Man’s Sky now supports Cross-Play and Cross-Save between a huge number of platforms including PC, PlayStation 4, PlayStation 5, PlayStation 5 Pro, Xbox One and Series X/S, Game Pass, GOG, Nintendo Switch, Steam Deck, PlayStation VR 1 & 2 and PCVR.
Available for PC and Mac (see recommended and minimum specs for details).
An epic voyage to the centre of a shared universe awaits, allowing you to explore, trade, fight and survive alone or with friends.
At the centre of the galaxy lies an irresistible pulse which draws you on a journey towards it to learn the true nature of the cosmos. But, facing hostile creatures and fierce pirates, you'll know that death comes at a cost, and survival will be down to the choices you make over how you upgrade your ship, your weapon and suit.
Your voyage through No Man's Sky is up to you. Will you be a fighter, preying on the weak and taking their riches, or taking out pirates for their bounties? Power is yours if you upgrade your ship for speed and weaponry.
Or a trader? Find rich resources on forgotten worlds and exploit them for the highest prices. Invest in more cargo space and you'll reap huge rewards.
Or perhaps an explorer? Go beyond the known frontier and discover places and things that no one has ever seen before. Upgrade your engines to jump ever farther, and strengthen your suit for survival in toxic environments that would kill the unwary.
The galaxy is a living, breathing place. Trade convoys travel between stars, factions vie for territory, pirates hunt the unwary, and the police are ever watching. Every other player lives in the same galaxy, and you can choose to share your discoveries with them on a map that spans known space. Perhaps you will see the results of their actions as well as your own...
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 691 reviews with recorded playtime.
Reviews
Themes across 687 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Ein ganz normaler Dienstag im Weltall. 👍 Ich wollte eigentlich nur kurz der Hauptstory folgen und ein bisschen Ressourcen sammeln. 50 Stunden später besitze ich eine Frachter-Flotte, zwei Siedlungen und habe komplett vergessen, worum es in der Story überhaupt ging. Das Spiel ist so riesig, dass ich beim Versuch, den Ausgang meiner eigenen Basis zu finden, eine neue Zivilisation gegründet habe. Zwischendurch habe ich noch eine leuchtende Alien-Kreatur gezähmt und ihr nützliche Ausrüstung verpasst. Perfekt für Leute, die sich leicht ablenken lassen. Oh, ein schöner Planet! Oh, ein neues Raumschiff! Was wollte ich eigentlich tun? 10/10
fire
Instantly fell in love with this game, the environment, the space travel, and most importantly the ability to go literally anywhere in this game and do whatever u want, there is no defined way of how one should play this game, its all about doing what u like. And i like this aspect of No Man's Sky. And if anyone want to min max stuff there is always those Youtube Guides available so ( Learning ) is gonna be a continous thing . ABSOLUTELY LOVE THIS GAME ♥
Я НАДЕЮСЬ ТОТ КТО ПРИДУМАЛ ЭТИХ ДРОНОВ ГОРЕТЬ БУДЕТ В АДУ Я ТОЛЬКО ЗАШЕЛ ДАЙТЕ ДА РАЗОБРАТЬСЯ В ИГРЕ НЕЕЕЕЕЕЕЕЕТ ДРОНЫ ДРОНЫ ДРОНЫ Я СПАТЬ ЛЕГ ДУМАЛ ОНИ ЧЕРЕЗ ФОРТОЧКУ ЩАЗ ЗАЛЕТЯТ СКАЖУТ НЕ СОБИРАЙ НИЧЕГО ЭТО НАС БЕСИТ У МЕНЯ ДРУГ ЦЕЛУЮ ЦИВИЛИЗАЦИЮ ПОСТРОИЛ ПОКА Я С ДРОНАМИ СРАЖАЛСЯ А МЫ НАЧИНАЛИ ОДНОВРЕМЕННО ТЕПЕРЬ ОН КОРОЛЬ СТРАНЫ А У МЕНЯ ПРИХОЛОГИЧЕСКАЯ ТРАВМА ОЧЕНЬ РЕКОМЕНДУЮ ИГРУ ПРОСТО 11 ДРУЖЕЛЮБНЫХ ДРОНОВ ИЗ 10
Думал изучить весь мир, все галактики, все планеты и всех существ. Заебался, решил вообще загуглить сколько там галактик и планет... Больше не думаю о таких глупостях, спасибо.
# 🚀 Рекомендую Когда покупал No Man's Sky, думал: «Ну, полетаю по космосу пару вечеров, посмотрю красивые планеты и хватит». Каким же наивным я был... Теперь у меня несколько кораблей, база, которую я перестраивал раз двадцать, коллекция мультитулов, ручной инопланетный питомец и вечная мысль: «Вот исследую ещё одну систему — и точно выйду.» Это самая наглая ложь, которую я говорю себе уже сотни часов. Каждая новая планета — это лотерея. Ты никогда не знаешь, что тебя ждёт: райский мир с фиолетовой травой, адская пустыня с температурой как в духовке, океан, в котором живёт нечто, что явно не хочет с тобой дружить, или планета, где буквально всё пытается тебя убить. И знаешь что? Это прекрасно. Особенно люблю моменты, когда летишь добыть немного ресурсов на пять минут, а через три часа понимаешь, что случайно оказался в другой галактике, построил новую базу, купил корабль и вообще забыл, зачем вылетал. Отдельное уважение разработчикам. Мало какая игра может похвастаться таким количеством бесплатных обновлений. Вместо того чтобы бросить проект после сложного старта, они годами превращали его в игру мечты. Сейчас No Man's Sky — это отличный пример того, как любовь к своему делу может полностью изменить мнение игроков. Конечно, игра не идеальна. Иногда встречаются похожие планеты, сбор ресурсов может надоедать, а инвентарь периодически напоминает, что ты всё-таки космический бомж с синдромом Плюшкина. Но плюсов здесь настолько много, что минусы просто растворяются где-то в бесконечном космосе. Если вам нравится исследование, свобода, красивые пейзажи, строительство, космос и чувство, что за каждой звездой скрывается что-то новое — даже не думайте. Эта игра способна затянуть так, что календарь станет вашим главным врагом. Итог: пришёл исследовать вселенную. Вселенная исследовала моё свободное время. ⭐⭐⭐⭐⭐ Извините, мне пора. На радаре появилась ещё одна «последняя» планета.
空空如也。
It's been a few months since I started playing [b]No Man's Sky[/b], and now I think I've experienced enough of the game to leave a review. No Man's Sky is a very unique, vast and ambitious game; I'll go over some of the main core aspects, to explain what I like and what I don't. [h3] Exploration [/h3] The bread and butter of No Man's Sky is exploration; unfortunatly, this is where I think the game is too ambitious for its own good. At first, exploring planets, space stations and ships is pretty fun, but soon it becomes quite repetitive; the game simply doesn't have enough "templates" for the procedural generation: - most planets feel too similar to each other; - every space station is pretty much the same; - there's a lack of places of interest. The ability to name pretty much everything you come across is an interesting and cool system; exploring is also quite rewarding in terms of resources. Every now and then it is possible to find a memorable planet that feels like no other. [h3] Travelling [/h3] What I personally feel like the game does very well is travelling: space truly feels huge; land vehicles are slow and kind of weird to use, but the spaceships are amazing in pretty much every way: driving them, their design, the ability to create and customize a ship from scratch (especially corvettes!). My biggest gripe with ships, apart from certain weird restrictions while building them, is the combat. While the ship weapons feel pretty fun, fighting other ships is pretty much always the same thing: press the lock button and shoot. It's not too bad, but it does become repetitive and it feels too simple. [h3] Survival [/h3] Another important aspect of No Man's Sky is surviving in the often extreme conditions you find yourself in: toxic, radioactive, extreme temperature planets are everywhere; the mechanics of survival are, actually, very simple and basic. It often just involves collecting a resource to recharge your equipment (for example, oxygen for life support). Depending on the chosen gamemode, this can be a mild inconvenience or something to look out for constantly. Personally, I feel indifferent to these systems: on one hand, they feel necessary for the game, on the other they aren't particularly fun/exciting; I guess they're fine. [h3] Technology and Multi-tool [/h3] To help you survive, your equipment, exosuit and vehicles can be upgraded through tech; and there is a lot of different tech that can be found/bought. Some simply improve the efficiency of your multi-tool (your main way to gather resources and to fight on land), others can even unlock travel to more complex systems. The multi-tool is pretty reliable, and even if land combat is pretty boring, the amount of tech and weapons that can be used is great. These mechanics make the overall progression of the game far more interesting and fun. [h3] Story [/h3] The story in No Man's Sky is not the center piece, and as such, it tries to move out the way pretty quickly. Despite this, I enjoyed it; one thing which I also didn't mind but many people may find weird is the way dialogue is done; I'm not sure how to explain it, but it's very descriptive. It tries to "tell more than show". [h3] Other stuff [/h3] One of the most unique aspects of No Man's Sky is the way multiplayer works: it's not really an MMO, but there is a main hub, and everytime you enter a new system, you could meet another player there. Of course, due to the scale of the game, this is very rare, and everything multiplayer-related can be turned off in the settings. Now, while trying to play with friends, I came across a few bugs causing some of us to getting disconnected; this is part of a bigger problem: there are quite a lot of bugs and glitches. I haven't met any game-breaking bugs, but most of them were related to the terrain and base building. So, what is my opinion on No Man's Sky? While the game suffers from a lot of problems, and many mechanics just don't feel complete, it is still an entertaining game that is unlike anything else I have ever played; I also appreciate all the work the developers have been doing in the past years, pretty much for free. I am very happy of my experience, and had quite a lot of fun, so I recommend it.
Бесконечное исследование бесконечного космоса. [h1]Плюсы:[/h1] — Бесконечность — не предел. — Разнообразие доступных занятий. — Технологии будущего, делающие инвентарь невесомым: можно собрать всё, что видишь (О_О) — Игра занимает в 4 раза меньше места чем Genshin Impact и загружается в 4 раза быстрей. — Можно играть с друзьями. — Можно играть в окне. — Карточки. — Достижения. [h1]Минусы:[/h1] — Посещённые точки интереса всё ещё отмечаются на радарах, визуально не отличаются от не посещённых, а найденные координаты всё ещё могут отсылать к ним. — Корвет ограничен 100 элементами; сами же они плохо стыкуются и не вращаются, что делает сборку топорной или вызывающей эстетическое отвращение. — Техника может ездить, летать, передвигаться только вперёд-назад относительно направления камеры. В обычное время это не такая большая проблема, но в перестрелках это крайне раздражает и мешает. — Невозможно запустить прошедшие экспедиции, которые проходили во времена до того, как игрок начал играть.
Sei lá, eu não consegui entender esse jogo, nada nele me cativa, tem tanta coisa mas não tem nada ao mesmo tempo.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Japanese*, Korean*, Polish*, Portuguese - Portugal*, Portuguese - Brazil*, Russian* +2 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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