
No Man's Sky is a game about exploration and survival in an infinite procedurally generated universe.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Inspired by the adventure and imagination that we love from classic science-fiction, No Man's Sky presents you with a galaxy to explore, filled with unique planets and lifeforms, and constant danger and action.
In No Man's Sky, every star is the light of a distant sun, each orbited by planets filled with life, and you can go to any of them you choose. Fly smoothly from deep space to planetary surfaces, with no loading screens, and no limits. In this infinite procedurally generated universe, you'll discover places and creatures that no other players have seen before - and perhaps never will again.
Play with all major updates since launch: Foundation, Pathfinder, Atlas Rises, NEXT, The Abyss, Visions, the 2.0 BEYOND update, Synthesis, Living Ship, Exo Mech, Desolation and the 3.0 update, ORIGINS, Next Generation, Companions, Expeditions, Prisms, Frontiers, Sentinel, Outlaws, Endurance, WAYPOINT (4.0), Fractal, Interceptor, Echoes, Omega, Orbital, WORLDS PART I (5.0), Worlds Part II, Relics, Beacon, VOYAGERS (6.0), Remnant, Xeno Arena, The Swarm and COSMOS (7.0).
And now with added Cross-Save! No Man’s Sky now supports Cross-Play and Cross-Save between a huge number of platforms including PC, PlayStation 4, PlayStation 5, PlayStation 5 Pro, Xbox One and Series X/S, Game Pass, GOG, Nintendo Switch, Steam Deck, PlayStation VR 1 & 2 and PCVR.
Available for PC and Mac (see recommended and minimum specs for details).
An epic voyage to the centre of a shared universe awaits, allowing you to explore, trade, fight and survive alone or with friends.
At the centre of the galaxy lies an irresistible pulse which draws you on a journey towards it to learn the true nature of the cosmos. But, facing hostile creatures and fierce pirates, you'll know that death comes at a cost, and survival will be down to the choices you make over how you upgrade your ship, your weapon and suit.
Your voyage through No Man's Sky is up to you. Will you be a fighter, preying on the weak and taking their riches, or taking out pirates for their bounties? Power is yours if you upgrade your ship for speed and weaponry.
Or a trader? Find rich resources on forgotten worlds and exploit them for the highest prices. Invest in more cargo space and you'll reap huge rewards.
Or perhaps an explorer? Go beyond the known frontier and discover places and things that no one has ever seen before. Upgrade your engines to jump ever farther, and strengthen your suit for survival in toxic environments that would kill the unwary.
The galaxy is a living, breathing place. Trade convoys travel between stars, factions vie for territory, pirates hunt the unwary, and the police are ever watching. Every other player lives in the same galaxy, and you can choose to share your discoveries with them on a map that spans known space. Perhaps you will see the results of their actions as well as your own...
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 316.1Kreviews | 84% | — | $324.8M |
| $59.99 | 118.5Kratings | 81% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 3516 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩
good
Me encanta el estrés que me genera la dependencia por conseguir materiales y sentir que mi vida depende de ello.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best RU #26, worst JP #96 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 50.43/day in the week to Sep 8 → 443.14/day in the week after.
Reviews, worldwide (the counter carries no country): 55.71/day in the week to Sep 7 → 412.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Japanese*, Korean*, Polish*, Portuguese - Portugal*, Portuguese - Brazil*, Russian* +2 more
| $59.99 |
| 35.9Kratings |
| 80% |
| — |
| not modelled |
| $59.99 | 5.9Kratings | 72% | — | not modelled |
| $23.99−60% | — | — | #66 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
es el mejor putisimo juego de la historia este juego es para jugarlo solo mientras lloras con fred again de fondo
自由度高啊,没玩过这么好玩的
hola gracias a la ultima actulizacion me anda a 1 fps alguien sabe como lo soluciono _
Very fun. I love the open world environment, and the fact that the entire world is procedurally generated leading to infinite possibilities of planets to discover is absolutely brilliant. 10/10
It is a good game, I can't complain. A total time suck hole tho. The travel and clunky mechanics for talking extend the game so significantly, I don't consider its play time to really be that realistic. I have a banging PC and tbh wouldn't really be gaming if it wasn't for my son, and if I were gaming for me. It would be something competitive. Anyway, good game if you have like 100 hours of your life you can never get back for 0 tangible reward.
I got into this game when Multiplayer was first added. Even at the time, some years after release, it was rough around the edges. World generation could be messy, collision issues happened not infrequently. The world felt empty and lonely, which was atmospheric, but not an ideal constant. I watched as freighters were added, fixed, changed, the entire building system for them reworked. I watched the Nexus, the main player hub today, but only a story location at the time, grow from only a few mostly empty rooms, to what it is now, sometimes in big leaps, sometimes in small changes. Each addition to the game, an anticipated mechanic or bug fix, almost always paired with new content, new hand crafted things to explore and learn about. Over the time I have played this game, it has grown with and directly reciprocated the love of its fanbase. And through all of this, I feel there has been artistic integrity to the core themes and underlying meaning behind its story. This game is beautiful, and while it had a rough start mechanically, the developers have poured so much time and passion into it, and made it one of the best games I have ever played.
It is EVERYTHING I wish Sp*re Galactic Adv. was. As it is, it fulfills the following itches: - Space Exploration - Vehicular traversal - Mech that follows me around - NPC Management from Freighters/Frigates/Settelements - Simple enough space combat Things I wish were a thing: - More depth to Minotaur? Maybe modular parts... - Corvette Attachment module to carry minotaur and other exocraft. (I know summoning is a thing, but it would look so cool.) - Slightly more intense spawn rates for pirates in pirate systems, so far they kinda just spawn once in a while and die easily.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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